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Riff Machine

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Everything posted by Riff Machine

  1. This one crossed my brain cameras this morning and peaked my interest. It looks like a 2D side scrolling, hack and slash, action adventure, rouge-like pice of interactive entertainment media on the PC. It has some impressive graphics and audio, but I'll do a more thorough review once I'm back home. Released on July 13th
  2. Agree 100%. I don't understand why every aliens game needs to be 1st person. Remember the 2D side scrolling beat 'em up Aliens vs Predator? Awesome game. The "Dead Space" vibe kind of game would so fit the IP.
  3. I've been playing this a lot lately. It's a 2d/2.5d hack and slash side scroller with some lite RPG elements. It's pretty cool visually. The way the developer used the 2.5d to give it almost a pixelated 3d view for some map navigation within the towns. The sprites are well done and animate quite well. I did hate the constant pause after some dialogue cut scenes that seemed to drag to the point I thought my game had froze. The story is very cyber punkish but not as dark as cyberpunk 2077. It's got a more anime vibe both aesthetically and visually. You play as a woman working for an investigation agency that gets dragged into a weird conspiracy to destroy the world. Typical anime story. I was enjoying it quite a fair bit as I said. The encounters were balanced and never seemed to crazy... Until the end. Literally, the second last "encounter" of the game is the biggest pile of dog shit and jacks the difficulty up to insane levels. You're tasked with protecting someone within a shield, but are bombarded by the most powerful enemies in the game as well as assorted drones that explode near the shield. So, with that said, trying to deal with all of this at the same time is rather hectic and the final wave is damn near impossible due to the amount of enemies you have to face. That alone turned me right off the game. I shut it down, deleted it and will not go back. For a game that was so balanced and decent throughout, completely unbalancing the second last encounter is the most dumb fuck, dipshit, stupid ass design decision to ruin what would other wise be a good game. If it wasn't so cheap at the time, I never would have played this and while most of my time was decent with it, the end ruins the experience.
  4. I've been listening to the new Volbeat album Servant of The Mind that released this past December. Which also put their entire library on my playlist lately. These guys really rock. I had the pleasure of seeing them live back in 2017 when they opened for Metallica. 🤘
  5. I think this lost any momentum it had due to the delay and lack of info. Plus, Sea of Thieves has been out for a while now. I'm not too sure how it's fairing but this is also a ubisoft game. I think this will be a hard pass from me.
  6. I may have to check this out. Thanks @J4MES OX4D 🤘
  7. Welcome to FG! 🤘
  8. I'm really hoping this one is good. The fact they have Peter Weller reprising his role is a good sign. Let's hope the game lives up to the hype. Fingers crossed.
  9. Howdy folks! @Rumelylady and I are pleased to announce our new podcast with our good friend Adrian called Dice to Pixels! Episode 1 is live on our youtube channel with audio versions coming to spotify and apple podcasts hopefully today. Give a watch, like, and all that fun stuff! 🤘
  10. Yea, the suspend option was a nice QOL addition. When the game first launched, not having that option was one of the big negatives for it. I agree 100% with the gameplay. Damn near flawless but I’d expect nothing less from housemarque. Just wait until you get to the second boss. The fun really starts after that. 😁
  11. I have. It’s a lot more trial and error as oppose to a m-vania. There isn’t really any exploration outside of missions. Story was trippy as hell though.
  12. Well, this news sucks. But, as long as the product is solid, I can wait. Sea Of Stars, The Retro RPG Prequel To The Messenger, Delayed To 2023 WWW.GAMEINFORMER.COM Fans will have to wait a while longer to experience Sabotage's promising RPG.
  13. Forspoken - Sad about the delay, hoping it'll be good on release. Hellsinger - Same reasons @crispymorgan gave. Saint's Row - Very curious to see how this reboot stays true to the original games. The Callisto Protocol - aka Dead Space 4 Moonscars - Love me my metroidvanias (Insert game name here) - (Super obvious reason why Batman wants to play it in his underwear)
  14. I'll give crash 4 a go. I'm kind of surprised about it considering activision was touting how well it was selling. Guess the honeymoon is over. I don't really care about man of medan and I'd try out the last one at some point for giggles and shits.
  15. Another one I gave a quick go on during Steam Next Fest. It reminded me a lot of Final Fantasy Tactics and Tactics Ogre. There is some rouge lite elements in here, but I didn't fully flesh out my play-through. The sprites are decent and the level are very minimal. This one is clearly focusing on the combat and it feels pretty good. I'll play more of this once it releases.
  16. I had the chance to try this out during the Steam Next Fest and I'll definetly pick it up once it releases. Reminds me a lot of Blasphemous, also a 2D metroidvania that released sometime last year. It has a very gothic/Castlevania type look to it and the gameplay is fairly tight. I can already tell I'll be dropping some F-Bombs while playing this one.
  17. Agree 100%. The current route of emulation, such as the apps on the switch for NES/SNES, or even collections that publishers dish out like Konami has done with Castlevania, Contra or their classic arcade lines have added that little needed feature to make retro gaming a bit more appealing. Saving mid-run or just in general adds so much to the experience. Especially in this day and age when time is limited for some, and it allows you the option to pick-up, play for a few, save and carry on with your day. Granted, save states are available for most emulators, but with something like the switch that has that portability aspect makes it a bit more appealing for most.
  18. The new Projected album Hypoxia just released today, so i've been giving it a listen. I've been following John Connolly and Vince Hornsby for years with their work in Sevendust. Hearing Johns vocal evolution to what it is now has been really incredible. Banger album. Also, I've always got some Twelve Foot Ninja in my playlist regularly. a fantastic progressive metal/fusion band from Australia that just kicks ass.
  19. I think I'm just gonna stick with my normal PS Plus for the moment. I already own a lot of the games offered with the other tiers, so I don't really see it as a plus for myself. I'm kind of indifferent to the classic PS1 games. For the most part, I've been there and done that so unless its MGS, I'm good.
  20. Some of the best 8-bit music came from this series. While most love 2, my favourite has always been 3. I remember renting each one when they were available and running through them with my best friend over a few days. Great memories... In fact, I think my frequent use of the work "Fuck" started around this point. Also, a steady diet of backhands from my folks when they heard me say it.
  21. Unfortunately, the rest of this run has been cancelled. If we decide to finish it up on our new platform, I'll update this thread then.
  22. My only gripe is basically the same gripe with the classic games as well as side-scrolling beat 'em ups in general... The hit boxes are always all over the place. There's been a few times where I've been well above an enemy on screen but some how get hit by it when it performs an attack. It really makes no sense when you're on a platform above or below and get it by an enemy on the opposite area. It's led to a few F-bombs drop from me.
  23. You'll like this one then. I guarantee.
  24. I'm sure it'll be fine @GazzaGarrattJust make sure your tighty whiteys are clean before hand. 😉
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