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08/13/2022 - 08/13/2022
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Popular Content
Showing content with the highest reputation on 08/13/2022 in all areas
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Modern Warfare 2(022)
Riff Machine and one other reacted to techno for a topic
The game needs ninja/ dead silence. It's a bit of a crutch perk for me as I just hate the sound. As for maps, of the newer ones were any good surely people wouldnt want shipment 24/7 or old maps re-inteoduced?2 points -
Modern Warfare 2(022)
GazzaGarratt and one other reacted to IRaMPaGe for a topic
The maps are always up for debate and scrutiny. 👀 Apart from MW19's elephant running on a tin roof footsteps, I think the footsteps were rather fair in Cold War and on Vanguard unless playing Search & Destroy they are barely noticeable. Also there is a ninja perk in Vanguard and Cold War.2 points -
Modern Warfare 2(022)
Riff Machine and one other reacted to techno for a topic
Agree maps and footsteps are a big issue how do the Devs keep fucking up on this year after year.2 points -
Cult of The Lamb
GazzaGarratt and one other reacted to IRaMPaGe for a topic
I think your on to something there Chad. How about an Avant-garde Alternative Funk/Soul/Motown/Nu-Metal/Hip-Hop/Indy/Progressive Bluegrass/Folk/Deathcore/Symphonic/Electronic Synth/Polka/Jazz/Surfer Rock/Stoner Metal Fusion band that includes Yodelling and Mongolian Throat Singing and Gregorion Chanting?2 points -
Modern Warfare 2(022)
GazzaGarratt and one other reacted to MrBiron for a topic
It's supposed to be pretty much the same as MW2019. If it actually has decent maps then that's no bad thing. The core gameplay of MW2019 was solid. Although, as I've said before, if the game has super loud footsteps then I'll avoid it.2 points -
1 point
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Ride Collapses At Oldest UK Theme park
IRaMPaGe reacted to GazzaGarratt for a topic
Horrible. Something you don't even contemplate happening to you when you go on them. So glad it was 2 people injured and no fatalities.1 point -
Modern Warfare 2(022)
GazzaGarratt reacted to IRaMPaGe for a topic
I totally get the footsteps thing, it doesn't always bother me. What usually happens is your team mates don't have quiet footsteps and they are all around. I swear team mates loud footsteps get me killed lol. There has definitely been good and bad new maps over the last few Cods. Personally I love Shipment because I'm a camo grinder and nothing is better than that map (aside longshots). However there are plenty of older maps that have never been redone. Things like Terminal and highrise which is constantly asked by the community. It's just usually the Nuketown/Summit/Jungle constantly and shit like crash, vacant etc. Personally I would love a remake of Favela, that map was badass. Or Black ops 1 Grid or Kwaloon sp?1 point -
12 Things We Miss About Retro Gaming
GazzaGarratt reacted to Riff Machine for a topic
Remember trying to figure out which direction you had to go in certain castles in the original super mario bros? No guides, no internet, all trial and error. Same with figuring out which weapons worked on what bosses in Mega Man? Unless you used Metal Blades, then fuck it. Lol!1 point -
Live A Live
IRaMPaGe reacted to Riff Machine for a topic
Finished up the old west scenario this morning. That was a fun chapter. You begin play as an "outlaw" being confronted by a bounty hunter. After evading, you come upon a small town that you eventually have to help defend against a group of outlaws terrorizing the area. You spend the fair majority of the chapter finding resources to use for traps before the final encounter to help reduce the number of enemies in said battle. That was a fun one to be sure. Onto to the Present Day chapter.1 point -
12 Things We Miss About Retro Gaming
GazzaGarratt reacted to IRaMPaGe for a topic
I remember the first time playing Roadrash Jailbreak on a PS1 with a Multi-tap with the ability to have 4 players. What a laugh, every 10 seconds "Oi ya dick stop bashing into me!" 😂 The good thing about Jailbreak was it had the side car option, so 1 steered and drive and the other got to punch and pick up weapons like bats, chains and glass bottles and knock shit outta each other. Literally hours of fun.1 point -
Modern Warfare 2(022)
Riff Machine reacted to J4MES OX4D for a topic
Not much to go on but it really does look exactly the same as MW20191 point -
1 point
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Live A Live
phil bottle reacted to Riff Machine for a topic
I’m currently playing the Japan chapter. Very sneaky.1 point -
1 point
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1 point
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Favourite Takeaway
Riff Machine reacted to Antpool84 for a topic
Lol meant at home, I know we've got all sorts on here 😂1 point -
Favourite Takeaway
Riff Machine reacted to phil bottle for a topic
Mate, we have a vegan on here, we cover all the bases 🙂 But for bacon sarnies I'd like to think I'd have gone veggie years ago but that would be a lie 😅1 point -
Modern Warfare 2(022)
Riff Machine reacted to Lurchzy for a topic
I can't wait to drive head first through windows again 😂1 point -
Favourite Takeaway
Riff Machine reacted to IRaMPaGe for a topic
Aye I'm all for the red cabbage, onions, garlic mayo sauce and chili sauce. But the donkey meat is not for me. I just don't like lamb. In doner terms mutton, an old lamby.1 point -
1 point
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Favourite Takeaway
Riff Machine reacted to GazzaGarratt for a topic
Pizza probably is joint first with Chinese for me, mainly because I just don't try too many things but I LOVE Chicken Fried Rice soooooo much then it wins. Plus Prawn Crackers are da bomb.1 point -
Favourite Takeaway
Riff Machine reacted to IRaMPaGe for a topic
Is there not much choice of Asian food in Greece? Or is it just something you never got a chance to try because the family prefer other things as a main choice?1 point -
Favourite Takeaway
Riff Machine reacted to Tar-Eruntalion for a topic
pizza and gyros, bbq is nice and sadly i have barely eaten anything asian so don't know that much about them to be honest1 point -
Modern Warfare 2(022)
Riff Machine reacted to phil bottle for a topic
I'm still waiting on a version of Kowloon for the modern game, I'll never get it I know... but that alone would make me buy another COD. MW2019 was the last one I bothered with.1 point -
Modern Warfare 2(022)
Riff Machine reacted to Lurchzy for a topic
With Modern Warfare II’s launch fast approaching, some questions remain; what strides are Infinity Ward taking to make Modern Warfare II a fresh experience? Similar to its predecessor, Infinity Ward plans to refine its parkour system, drawing inspiration from Mirror’s Edge: Catalyst, as well as with the introduction of all-new features and mechanics; here’s the scoop! With Modern Warfare II’s multiplayer maps sticking to a more tight and hard-lined approach to level design; players will be able to meddle with these mechanics in Warzone 2, putting these new features to the test in a larger, more variable playground; using the environment to your advantage! Movement Ladders & Ropes With Ladders, you’ll be able to vertically position the equipment alongside walls, containers, and buildings; though if not supported, it will fall and shatter, causing the Field Upgrade to reset. For Ropes, You’ll be able to repel down, and scale up buildings with this tool. whilst repelling, players can also swing through windows, or into collapsed walls. You can also attach the rope to vehicles and players, allowing for a quick getaway for downed players. Shifting & Strafing Strafing lets you move sideways in any direction, as well as backwards. Say you get too close to a threat, or you turn a corner where you’re at a disadvantage, you can shift out of the area to clear some space and get a better view of your options and surroundings. Wall-climb Players will be able to vertically clamber up walls, this feature is determined by the height of the platform you’re trying to reach and mount. Ledge-hanging You’ll be able to hang off and grab onto ledges. Call of Duty’s newest mechanic that allows players to reach for impracticable platforms, also reduces fall damage. Players will also be able to use their sidearm whilst ledge-hanging. Sliding Sliding has since been revised, allowing for players to now slide into a prone position, as well as down angled inclines and slopes. Bunny-hopping Bunny-hopping is dependent on the height a player falls from; the greater the height, the more speed boost you will gain onto your bunny-hop. Gameplay features Exigency hip-fire (Quick sidearm draw) A feature that allows you to quickly switch to your sidearm with one hand, this can also be done with lethals. Suppressor Meter You can change the size of suppressors and depending on the size it’ll affect recoil, damage, and ranges. There’ll exist a meter that players will be able to mess with and find their balance. Weapon handling (Grips) An operator will have the option of choosing between a set of different tactical handlings and techniques; this can affect the accuracy and speed of a weapon, some examples include a Magwell Grip, and C-Clamp Grip. Magazine check animation -For modes with limited heads-up-display (HUD), you’ll be able to inspect a weapons magazine count. Reticle ammunition count New design where reticles display a weapons ammo count, seen with revolvers and shotguns. These refined and renewed mechanics will give fans a new learning-curve, that’ll allow players to effectively interact with, practice, and master stringing together unfamiliar gameplay features.1 point -
Modern Warfare 2(022)
Riff Machine reacted to MrBiron for a topic
I forgot about that. That's also something that added to the camping as players could just sit in a corner and be hidden from UAVs, plus there is the fact that gunfire didn't show on the mini map. It's like IW made this game specifically for campers.1 point -
Modern Warfare 2(022)
Riff Machine reacted to GazzaGarratt for a topic
I think that's the thing though. Many people back when it comes out give over the top reviews and talk like CoD has been a 3/10 game for years. 7.5 is a fantastic score for a CoD game, but I appreciate that the game is only NOW far better because it released with so little maps. Map rotation now is so good. We get to play so many different maps and it never feels like it gets old. This has always been the case, although some games bullshit can stop that too. This game doesn't. Thursday nights event on CoD saw 5-6 of us group up and dominate all night. The only time where it felt like we probably need to practice like we used to was for a few games of Search and Destroy. More so because we haven't played that in years (sad face). I'm not finding it a campfest atm. Maybe its just because of the years moved the sweaty players away, or that map rotation is good enough to force that not happening. I'll argue with you to the end of time that now Dead Silence not in the game as a perk has made it a better game because that invokes MORE camping. Honestly, I think you'd love grouping up again on this. The content I think was the main killer for people's views when it initially came out. I think the only spawn trapping I see now is on Shipment, which lets face it, is a clusterfuck abomination of a map that you are supposed to just have fun with rather than worry about spawns and K/D. It's the world we live in today - AAA games of the last 3-8 years are the strongest out there because of the constant updates they've had. Very few AAA games now get the content that you would expect in games 10 years old where we all got it from launch. Its a shame but maybe the positive is we are now seeing these games flourish, and for people that haven't bought them, they're only £15 pre-owned.1 point -
Modern Warfare 2(022)
Riff Machine reacted to IRaMPaGe for a topic
I don't think MW19 was awful, but it only had about 6 maps for 6v6 traditional MP. They added Shoothouse and Shipment eventually that was a saving grace. Considering we got half of the available maps in the beta. And of those 6 maps, 2 were the Infamous Picadily and Azhir Caves. St Petrograd wasn't much of a looker either, the map design made it impossible to enjoy high end aerial streaks as well. Over time as you say more patches came and the game got a bit better. MW19 was different than all the Cods, eventho it did well and was well received to some extent. Lot's of people liked it, some on the fence and quite a few old school players hated it. It was the different mechanics and trying to close the skillgap and cater to newer players. That being said, playing with friends makes it ultimately a better experience. Even if it's a terrible match and we get whooped it's still banter. It's even more fun winning. The gunsmith was revolutionary, the game had good ideas. Sometimes the execution wasn't there on others. The game itself isn't a 10/10 or a 2/10. If I was rating it myself personally I would give it a 7.5.1 point -
Modern Warfare 2(022)
Riff Machine reacted to GazzaGarratt for a topic
I think in hindsight, the COD community overreacted on this game. Yep, I said it. A cod game in recent years is actually decent. Maybe with age and patches its become that way but i'm not sure how people felt at the time. I don't think it was the worst cod feeling back then. Definitely way more positive comments than Cold War and Vanguard for sure. We'll see what the gameplay is like but if you've had a break off CoD for some years, I don't see why its not worth a punt this time round - especially because MW2019 IS decent.1 point -
Modern Warfare 2(022)
Riff Machine reacted to IRaMPaGe for a topic
I agree they have plenty of knowledge and experience, but these days certain decisions are made for money which then affect us lot as the gamer. They try and come up with different ways to encourage people to further spend. I'm like I bought the game and that was more than enough. A good game in their eyes is figures, to us it's about the gameplay experience. Maybe they have lost touch in what a good game is. It probably doesn't help with about 14 yearly releases, the content has to dry up eventually. I expect quite a bit as most should, but as long as it plays pretty good and isn't incorporated by terrible mechanics, I'm not too fussy. It's things like firing an unsilenced weapon and not showing up as a red dot on the radar. WTF is that? Loud footsteps and no ninja perk, sound whoring and camping. That's some of the aspects MW19 brought along and with all those doors and windows lol.1 point -
Modern Warfare 2(022)
Riff Machine reacted to IRaMPaGe for a topic
I think there is a lot of pressure on both companies to succeed. I'm sure it's in everyone's interest to make it good and bring in those huge profits they are expecting. Hopefully for all our sakes it's an absolute belter of a game. It needs to be on the same level as MW2/BO2 imo.1 point -
Modern Warfare 2(022)
Riff Machine reacted to GazzaGarratt for a topic
Is this one under Activision or being more formally led by Microsoft??1 point -
Modern Warfare 2(022)
Riff Machine reacted to J4MES OX4D for a topic
I mostly don't like using multiple launchers is the main reason - prefer to have all my games in one place ideally aka Steam. Battlenet isn't awful but it has nothing that makes it worth existing in terms of features. It's a simple and small enough platform that does the job but more of an inconvenience than anything. It's also a platform dominated by Blizzard gatekeepers so if you have an issue or criticism, it's stifled or silenced pretty quickly.1 point -
Modern Warfare 2(022)
Riff Machine reacted to IRaMPaGe for a topic
We laugh at it, but somebody probably got a pay rise, a promotion and a bonus for that idea. 😂1 point -
Modern Warfare 2(022)
Riff Machine reacted to GazzaGarratt for a topic
Both are true actually @Greboth. CoD will always have a big pool of players, so it would be nice for them to experiment with: Casual Core - CBMM Casual Hardcore - CBMM Competitive Core - SBMM Competitive Hardcore - SBMM On a game that still gets bought by the millions, splitting the pools like would get the desired effect. I don't want to be stomped all the time and would rather see how well I can do, but I also understand when we just wanna have a laugh and kick back in some random casual modes where games can be all over the place. Overwatch has it, Rainbow 6 has it, I don't see why they wouldn't do the same here. P.S. Obviously SBMM in those modes above could have some element of connnection based checks so you aren't playing a random thats on a ridiculously opposite ping to everyone else perhaps.1 point -
Modern Warfare 2(022)
Riff Machine reacted to J4MES OX4D for a topic
I also forgot to mention that Activision even blocked their API because users were reverse-engineering match data to determine the algorithms in play for a specimen pool of users. Not only was their framework blocked, that information was also bound to a desist order. Basically Activision going to extraordinary lengths to cover up their matchmaking processes. MW2 had the best matchmaking because it was random and based purely on connection. I loved going into matches and not knowing what to expect. Black Ops 1 was also very good with the extended option of choosing locale only. Developers have claimed that these two games also had SBMM but that's total bullshit as my lobbies were always varied especially in BO1 when you could literally see leaderboards going into games and combat records too. Matchmaking should be simple and to benefit connection as a priority but Activision make it all about money and psychology. Sadly it works.1 point -
Modern Warfare 2(022)
Riff Machine reacted to techno for a topic
How about simply having connection based matchmaking and then a ranked playlist?1 point -
Modern Warfare 2(022)
Riff Machine reacted to Lurchzy for a topic
Perhaps a better Skill-based match making system could help? I've never though COD has been great in that department.1 point -
Modern Warfare 2(022)
Riff Machine reacted to GazzaGarratt for a topic
Totally get you won't be on your own for this one and I won't derail this thread for this...does make me think of a separate thread about unpopular opinions 😄1 point -
Hey, I am a new user on this forum. My name is Adam and I'm interested in automobiles. What is your dream car? My dream car is an Audi 80 Sport Coupe <31 point
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Dream Car <3
Riff Machine reacted to Jason for a topic
I want a Ram TRX… maybe the bot can buy me one.1 point -
1 point
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1 point
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Dream Car <3
Riff Machine reacted to phil bottle for a topic
Lol yeah and they have been reported but let's give em enough rope to hang themselves with...and see what happens 😉1 point -
Dream Car <3
IRaMPaGe reacted to phil bottle for a topic
Hi @Adam and @Andzelika123 we welcome all to the forum, go ahead to the Introduction section and let us know who you are, what games you play etc 👍1 point -
Modern Warfare 2(022)
Riff Machine reacted to IRaMPaGe for a topic
I know the meta changes all the time and guns get buffed or nerfed. Never was much of a Warzone guy, but contrary to belief some of the MW weapons hold up or are on par with the Cold War and Vanguard ones. Except the new season DLC ones they are always OP to encourage people to buy the bundles. Then a few weeks or month later they nerf them to the ground rendering them useless.1 point -
1 point
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Modern Warfare 2(022)
Riff Machine reacted to TheMuggySpud for a topic
I'm actually excited about this one. Imo there wasn't a good CoD since Black Ops 2 up until the MW reboot. Then after, there hasn't been a good CoD since. I have a feeling ill love this one too as its using the same engine. Couldn't give 2 shades of a shit about the BR mode though unfortunately.1 point -
Modern Warfare 2(022)
Riff Machine reacted to Lurchzy for a topic
I'd like to think this will be similar to the most recent Modern Warfare (2019) which I really enjoyed. I'd like a more realistic looking game than these badly animated/textured games COD keep coming out with.1 point
