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Everything posted by GazzaGarratt
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Yeah...when i did, we didn't have a GT subforum....now we do so i'll update it now!🤣
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I'm struggling to have a long enough window open atm because of shopping coming and new pups to watch over for the next few hours. I'm jumping online for a few FIFA games atm cos they're like 10 mins each but i can leave them easier than I can leave a raid. Gutted cos i wanted to raid at some point this week. If anything changes or i can get a bigger window then i'll jump straight in chat to help for sure.
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Cheers all. I know most aren't into feedback and all that jazz but I really do appreciate it. Anything constructive too. We can't make our FG better if we don't know how everyone feels. Its a radical change but we've needed some of it for a while. It also means alot of space for scope because some things are technically 'unfinished' in my eyes so room for all your ideas and - hopefully - some type of support that you all feel like you can get involved in and do yourselves to make this place even better. In short: Brand New Homepage - better ways to not lose sight of the fact our place here is way more than just a forum now New Game Hubs Page New Patch Updates function - to be introduced for games of our choice Opens up more multiple pages of stuff to be added - which could be literally anything Merch updated with a few things we've previously ordered and know it works Brand new Polls page - wrapping up every poll across the entire site in one place Articles to be used as a place to better show off our FG game night stories - and everything else blog like and clearly loads more potential extra work went into to make the views work for desktop, tablet and mobile views Just keep talking up and sound off. Its been a great start to 2021 for FG with all the things going on so far; obviously i'm a little busy atm with 5 more little crazy ones to look after for a while but i'm doing what i can to make this year a fucking great one. Heres hoping theres some inspiration in there that you too want to jump on the bandwagon 🤠 (no horse and cart emoji, so you get a cowboy smile instead)
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Oh wow! Nice Bob! No problem, I think we should still run them to help others - the ones you mentioned but also the ones that we know are around and what to do it but struggle with their time schedules and grouping up. I know Justin @FallenDark200 is struggling to get on for our sessions (I'm more about life manic things going on!) so I might put some on around 9 o'clock our time if you can also nudge Charlie @Venom to see if hes around to help get some done still?
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Awesome thread Gary @techno , i've been meaning to check it out for a while. Shropshire below - Didn't take a picture of the Cottage but its in the middle of nowhere. Over 5 days we heard 10 cars pass by the lane and this was the farm lane that owned the cottage at the bottom with their house you can see at the top of the road in one of the pics. Beautiful scenery and only an hour away from where we live. I'll go back through my pics of last few years as I'm sure I have a few places around the UK that were amazing places to visit.
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This was a great deal but just in case anyone missed this, its still only £11.99 from Currys for a Phyiscal copy. I think Cal @TheMuggySpud , James @Lurch and Mart @Findmartin picked it up too now?
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Nice guys! The heart run for me is one of the most painful ones because you can wipe a hell of a lot, even with a well oiled team. Everyone has to play their part in that bit and I must admit, I always get lost when it gets back to the Vault room and whether to turn left or right. That's mainly because trying to stay alive at that point is usually my key part. Also, I'm pretty sure if you have to more than one person left to take the heart before you go down the hole to where you put the heart, don't go down. Apparently it doesn't like it so wait until you get teleported so the heart doesnt fall down and the last person can take it, go down and have plenty of seconds to deposit it. Is that a fair assessment @Teenwolf25 ?
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Struggling to catch some Destiny time of late but i've not lost the desire to get it done. Thanks for continuing to put up events @Baabcat and @RenFengge as it really is ace to see the progress but also regular activity is still strong in the game. How many triumphs for the seal have people got left to do?
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Indiana Jones Game From Bethesda
GazzaGarratt replied to J4MES OX4D's topic in RPG / Action / Adventure
Not enough to know anything which is a shame but just the name gets me more hyped as I loved Indiana Jones over stuff like Star Wars - clearly my Grandad had a different taste to most of you Star Wars geeks! I'd hands down take an open world exploration game. You naturally think of a type of Assassin's Creed game because of what we know from the films. -
This one was a really good drive this past week. Definitely happy to try with Gr.3 cars although I did enjoy it with Gr.4. Fantastic long corners which definitely test your concentration.
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Thats ace, thanks @Greboth. I tried to change the PNG files i had of a few into SVG but for some reason the game still thinks they're blank. Can you look to try and get these done at all mate? These were the ones i tried but failed miserably 😞
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Never knew that. Played it a few days ago but blew my mind if im honest. Didn't like constant respawns as it felt like risk/reward to stay alive meant i didn't care too much whether or not i was gonna die.
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There is quite a few that play CoD here @anticonscience . I'm finding its sometimes difficult to party up on CoD specifically of late because of a number of factors: People are split between Warzone, MW MP and CW MP Some people specifically play Warzone and not the MPs Some people play the MPs and not Warzone The PSN Party system has really hampered playtime. Having specific groups isn't the most ideal imo as the onus is on the individual to join a party rather than be invited - which is what most ppl prefer from experience Lots of people play across multiple games atm but that doesn't mean they don't like or play CoD. Just other games are getting good partying up groups e.g. FIFA, GT Sport, Destiny, Ark, etc Having said all that, we just need to find a few nights to maybe have abit of a group up session to see how each plays. I've played Warzone this past week a few times and i've really enjoyed that still - you can get a little rusty after not playing much but its still lots of fun because of all the contracts/bounties you can pick up. On Cold War I haven't played much of Season One but thats not because its super bad for me. It started really well but based on my K/D and quality of matches, its dipped slightly but not sure if thats because of my connection over the new year period was a bit dodgy. Still a good variation of MP which is back to faster gunplay whereas MW MP is more slower, tactical imo. The friends list i noticed is borked too on Cold War because you need them on the Activision list to play with which is stupid. @anticonscience , you thought about picking up a PS4 or PS5? Might help us party up easier issall.
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Haha @RenFengge i'm sorry! When it comes to coffee i'm not one to drink eat as I literally LOVE tea instead. My wife would probably just grounded beans but I just don't think she appreciates it as much as a few you people here do, to her own admission. At least its a decent one based on your approval though! The milk frother was the dealbreaker for her if i'm honest. I don't think its worth it without it.
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Monday Night Football - FIFA 21 Pro Clubs - F.G.F.C.
GazzaGarratt posted an event in Community Calendar
Maintained Division 3, lets see if next Monday can take us to the promised land! GGFGFC! -
Event Title: Monday Night Football - FIFA 21 Pro Clubs - F.G.F.C. Event Author: GazzaGarratt Calendar: Community Calendar Event Date: 01/25/2021 08:00 PM Maintained Division 3, lets see if next Monday can take us to the promised land! GGFGFC! Monday Night Football - FIFA 21 Pro Clubs - F.G.F.C. N.B. If viewing this via the FG App, please visit the Calendar event via browser to RSVP. Thanks.
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Well, of course you know my answer 😄 We've tried a few times for mini-leagues like this and they've always fell by the way side because of timing and commitment. The idea of doing one race on a Tuesday that is connected to this makes perfect sense in my mind. That way people can still have a good time around that race learning more tracks and cars like we always do. Annoyingly, our Tournament application might not be able to do one where we all play in the same race (its more set up to play team vs. team) but that's not a dealbreaker, we can still find ways to show this off each week if i can't get it to work. As for the guidelines to follow, i'm cool with all of that you've said. Would make it more interesting for sure. If we all have the same attitude we all do on the weekly races then it will be even more fun. Great shout @phil bottle!
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I've not had any sleep...but there are some changes made as of late last night to FG. For a change, no long essay from me, no long explanation - go and have a look. Massive room for scope. Just want to hear your thoughts. GGFG
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Always down with a schedule too - I think providing we are flexible where possible to allow for people to do certain things they need to do unexpected, I can't see why this won't be a problem. What we may have to do though is alternate this for some weeks. Main reason i say this is some of us can get practice in between Tuesdays but others can't. For those people 20 minutes is a killer so its a hard balance to have. In most instances though this should work for everyone, as they now they can miss a race and pop back later if that works for them. Nice idea @phil bottle, lets see how it pans out 😄
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Released on 19th January 2021 COMBAT: ABILITIES Fixed an issue where Code of the Siegebreaker path and Phoenix Cradle Exotic can create invisible Sunspots from Stasis crystals. Fixed an issue where Flawless Execution had a delayed trigger. Shatterdive - Super Changes Now has damage falloff vs. unfrozen targets. Max range damage reduced from 50 to 5. Damage reduction during ability reduced from 50% to 25%. Whisper of Fissures Reduced max/min damage vs. non-Super players from 42-22 to 30-4. Reduced max/min damage vs. super players from 42-22 to 16-2. Reduced detonation radius vs. players from 10m to 9m. WEAPONS Fixed an issue where Dragonfly could roll on the Cold Front Submachine Gun. It will be replaced with Swashbuckler. Fixed an issue where the Unrelenting perk was not triggering health regeneration. Fixed an issue where damage from the Deafening Whisper Grenade Launcher could not trigger the Abyssal Extractors perk on the Nezarec's Sin Exotic helmet. Fixed an issue where Cloudstrike hits on the Divinity cage counted as two precision hits. Fixed an issue where the Binary System ornament for Symmetry did not have enemy highlighting. Fixed a bug where MIDA Multi-Tool's catalyst wasn't dropping. ACTIVITIES Fixed Hive bosses, Ananh, Brood Queen, and Xillox not counting as Hive boss kills in bounties. Fixed an issue that prevented some quest items from dropping in the Moon freeroam activity. This prevented completion of several "Essence" quests, such as Essence of Rage, Essence of Insanity, and Essence of Servitude. Fixed an issue where the Champions Reward banner (Platinum, Gold, etc.) for Legend and Master Lost Sectors until was only showing up once a player returned to orbit. Fixed an issue where some players could not progress through New Light if they lose Zavala's Gift. STRIKES Fixed an issue where some players couldn't respawn if they died during the boss fight of the Inverted Spire strike. Fixed an issue where a fireteam could encounter other fireteams in Sorrow's Harbor and be unable to complete the Scarlet Keep strike. Fixed an issue where players were not being notified that Grandmaster Nightfall was available. Fixed an issue where Grandmaster Nightfall timer was set to 30 minutes. RAIDS AND DUNGEONS Fixed a bug where Garden of Salvation flawless completions would fail to award the Inherent Perfection Triumph. Fixed an issue in the Garden of Salvation raid where players could backtrack from the boss checkpoint to complete the first encounter again for rewards. Fixed a bug where Taken Psions would replicate too rapidly in some Prophecy dungeon encounters. Fixed an issue in Deep Stone Crypt raid where players could deal damage to Atraks-1 at an unintended time. Fixed an issue where players could exit the environment in the Deep Stone Crypt raid. Fixed an issue where players could have "Shelter From the Storm" permanently applied in the Deep Stone Crypt raid. Fixed various issues affecting the Guided Games version of Deep Stone Crypt. Fixed a bug in Deep Stone Crypt where players were stuck in suppressed state after crash. Improved health bar rubber-banding behavior in the Dûl Incaru boss encounter in the Shattered Throne dungeon. GAMBIT Removed "Might of the Traveler" Gambit weekly bounty. Fixed an issue causing high value targets to drop more motes than intended. CRUCIBLE Fixed areas where players could exit the environment in the following Crucible maps: Exodus Blue Widow's Court Twilight Gap Cauldron Fixed an issue where Rumble matches were not entering overtime. REWARDS Added missing lore tab for the Starfarer 7M Dawning ship. Fixed an issue where some quests provided by Eris used "challenge" iconography but didn't grant Powerful rewards. Iconography changed to normal quest branding. Fixed an issue which was causing the Season of the Hunt Lure to output lower than expected armor stats from the "Coup de Grace" Celebrant Hunt. Armor now has a much greater chance to be rewarded with a high-stat roll. Fixed an issue where powerful rewards from the Season of the Hunt mission "Coup de Grace" were not correctly gated weekly, per class. GENERAL Optimized Lighting on PC GPUs to help increase performance. Fixed an issue where clan rosters were not loading correctly on PlayStation 5. View full update
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Destiny 2 Patch Update > D2 Update 3.01.3 - Patch Notes (Hotfix)
GazzaGarratt replied to GazzaGarratt's topic in Destiny 2
This is an old patch from December, albeit the latest one - just updating it so I can get ready to put up the new patch in the right place 🙂 -
DESTINY 2 HOTFIX 3.0.1.3 Dec 17, 2020 - Destiny Dev Team General Fixed an issue where Stasis crystals could be used to wedge oneself between a rock and a hard place, resulting in Guardians being phased through closed doors. Fixed an issue where players could encounter a crash when emote swapping while frozen. Fixed an issue where Warlocks could emit a damage impulse using Vesper of Radius without using their Rift charge. With this resolved, Vesper of Radius may once again be equipped. Fixed an issue where players could achieve Solo Flawless Dungeon Triumphs using checkpoints. Fixed an issue where settings for Motion Blur, Film Grain, and Chromatic Aberration would reset to default between play sessions on next-gen consoles. View full update
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Show us your best FG Racing Car Livery Skillz
GazzaGarratt replied to GazzaGarratt's topic in Gran Turismo
Well I've had a cheeky go on the Gr.4 Audi TT '16. Nothing too fancy, but I'm happy as its my first one. Randomly, I love that I managed to get the website wording including the logo on the top of the spoiler. -