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GazzaGarratt

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  1. Call of Duty: Black Ops 4 (stylized as Call of Duty: Black Ops IIII) is a first-person shooter video game developed by Treyarch for PlayStation 4 and Xbox One and by Beenox (with assistance from Blizzard Entertainment) for Microsoft Windows. The game was released on October 12th, 2018. Featuring no traditional campaign mode for the first time in the franchise, Black Ops 4 puts all its attention into three distinct modes: Multiplayer, Zombies, and the all-new battle royale mode Blackout. However, the game will include single-player Solo Missions that focus on the lore and stories of the game's multiplayer characters, or "Specialists." Multiplayer is traditional, yet redefined, featuring gritty, grounded, fluid multiplayer combat. Zombies contains brand new experiences along with more customization on how the player wishes to play, with the deep gameplay and easter eggs that its fans have come to expect. Blackout is a brand new addition to the Call of Duty franchise. It is Treyarch's take on the battle royale genre of games, where the universe of Black Ops comes to life in one massive battle royale experience featuring the largest map in Call of Duty history, signature Black Ops combat, characters, locations and weapons from the entire Black Ops series. An official announcement trailer for the game was released on March 8, 2018, in addition, a community reveal event was held on May 17, 2018. Call of Duty: Black Ops 4 is the 15th game in the Call of Duty franchise and Treyarch's second to be developed in a three-year development cycle. It is the fifth game in the Black Ops series, following Call of Duty: World at War, Call of Duty: Black Ops, Call of Duty: Black Ops II and Call of Duty: Black Ops III. It is set between Black Ops II and Black Ops III in the multiplayer narrative, as well as the Specialist HQ Missions. On PC, the game was launched in the Battle.net platform, rather than Steam along with any future releases, making Call of Duty: WWII the final game in the series to be purchasable on Steam until Call of Duty: Modern Warfare II's release on the platform.
  2. Call of Duty: WWII is a first-person shooter video game developed by Sledgehammer Games for the Xbox One, PlayStation 4 and Windows. Leaked concept art for the game was initially found in late March 2017, a month before the official reveal on April 26th, 2017. The game was released on November 3rd, 2017. Call of Duty: WWII is the fourteenth game in the Call of Duty franchise and Sledgehammer Games' second to be developed in a three-year development cycle. Set during World War II, it tells the story of an unbreakable brotherhood of common men fighting to preserve freedom in a world on the brink of tyranny. From the beaches of Normandy to the Hürtgen Forest, experience a dramatic story highlighting some of the most dramatic and iconic moments of World War II as a young soldier, Ronald "Red" Daniels, who is facing the unforgiving reality of war alongside his brothers in arms. It is the first Call of Duty since 2008 to be set in World War II and is the fifth main World War II title in the series.
  3. Call of Duty: Infinite Warfare (also known as COD: IW and IW7 internally) is a first-person shooter video game developed by Infinity Ward for Xbox One, PlayStation 4 and Windows. Leaked advertisements for the game were initially found in late April 2016, days prior to the official trailer, which was unveiled on May 2nd, 2016. The game was released on November 4th, 2016. Infinite Warfare is the thirteenth game in the Call of Duty franchise and Infinity Ward's first to be developed in a three-year development cycle. Set just before a devastating attack on earth, you play as Captain Nick Reyes, a Tier 1 Special Operations pilot, as you must lead the remaining coalition forces against a relentless enemy, while trying to overcome the deadly, extreme environments of space. It is the first Call of Duty game since Call of Duty 2 not to be released on seventh generation consoles. The game, on select bundles known as the Legacy Edition, comes with a remastered version of Call of Duty 4: Modern Warfare, known as Call of Duty: Modern Warfare Remastered. On PC, the game is available on both of Steam and Microsoft Store. The games are identical, but in Microsoft Store version, all data must be downloaded. The Steam version allows players to select which content they want to download, just like Black Ops III. The game does not support Xbox Play Anywhere, hence the Xbox One version and Microsoft Store version do not share data with each other. Therefore, players have to buy the game twice if they want to play on both of PC (Microsoft Store version) and Xbox One.
  4. Call of Duty: Black Ops III is a first-person shooter video game developed by Treyarch for Xbox One, PlayStation 4 and Windows and Beenox and Mercenary Technology for Xbox 360 and PlayStation 3. It was announced on February 5th, 2015 and officially named on April 9 of the same year. The official, full gameplay reveal was shown on April 26th, 2015, and the game was officially released on November 6th. Black Ops III is the twelfth game in the Call of Duty franchise and Treyarch's first to be developed in a three-year development cycle. It is the fourth game in the Black Ops series, following Call of Duty: World at War, Call of Duty: Black Ops and Call of Duty: Black Ops II. A fifth entry to the series, Call of Duty: Black Ops 4, was released on October 12th, 2018. It is the first Call of Duty game for which downloadable content, including Beta Access, is available first on PlayStation consoles. The Beta was released for PlayStation 4 on August 19th, and ended on August 23rd. The Xbox One and PC Beta version was released on August 25th and ended on August 30th. Black Ops III is also the first modern Call of Duty that has official Chinese translation. The game was ported on macOS by Aspyr Media and released on April 4th, 2019.
  5. Call of Duty: Advanced Warfare, codenamed "Blacksmith" during development, is the eleventh major release in the Call of Duty series. It was developed by Sledgehammer Games for PlayStation 4, Xbox One and PC, and by High Moon Studios for PlayStation 3 and Xbox 360. It was released on November 4, 2014 for Xbox One, PlayStation 4, PlayStation 3, Xbox 360, and PC. It was the first game to be developed primarily by Sledgehammer Games, as they helped develop Modern Warfare 3 with Infinity Ward in 2011. It is also the first main series game since Call of Duty 3 to not use the IW Engine. It is also the final game in the series to feature a single-player campaign mode for the Xbox 360 and PlayStation 3.
  6. Call of Duty: Ghosts (also known as Call of Duty 10 or simply Ghosts) is the tenth main Call of Duty game. It was developed by Infinity Ward, Neversoft[1][2] and Raven Software. It was confirmed that a Call of Duty game was in development on February 7th, 2013, Ghosts was officially revealed on May 21st, 2013 via a Reveal Trailer during the Xbox One reveal. It was released on the 5th of November 2013 for Xbox 360, PlayStation 3, PC, and Wii U, and was a launch title on PlayStation 4 and Xbox One. Set ten years after a devastating mass event, the United States of America is no longer a superpower, with its economy and government in ashes. The remainder of the nation's Special Operations Forces, the Ghosts, fight a newly emerged technologically-superior global power not for freedom, or liberty, but simply to survive. Players are able to peek around cover while still being able to fire (leaning), slide, and customize their character's gender, patch, uniform, and many other features. They are also able to activate environmental hazards, rather than the hazards automatically activating without player interference.
  7. Call of Duty: Black Ops II, is a first-person shooter developed by Treyarch and published by Activision. This is the ninth main installment for the Call of Duty franchise, as well as being the first Call of Duty game available to an 8th generation console (Wii U), and was released on November 13, 2012. It is the direct sequel to Call of Duty: Black Ops and was announced on May 1, 2012, during an NBA playoff game. It is the first game made by Treyarch to be set in the future, and also the first direct sequel produced for the series by the studio. The game is also the first Call of Duty game for Nintendo's Wii U console, and it was available for the Wii U's launch day in North America, Europe, and Australia, whilst it was released on December 20, 2012 in Japan, which was 12 days after the console's Japanese launch day, albeit the console received the Japanese dub version simultaneously with the other platforms on the same day. The link to the Call of Duty: Black Ops II website was also granted access to the public to coincide with the world reveal during the NBA basketball playoffs. After much demand, anticipation, and speculation, Call of Duty: Black Ops II finally became available on Xbox One via backwards compatibility on April 12, 2017.
  8. Call of Duty: Modern Warfare 3 is the eighth main Call of Duty game, and the fifth developed by Infinity Ward. It's the sequel to Call of Duty: Modern Warfare 2 and is the third and final instalment in the original Modern Warfare series. Activision confirmed the title was in pre-production on April 9, 2010 and was released on November 8, 2011. Sledgehammer Games, originally planning to work on the cancelled action-adventure Call of Duty, worked with Infinity Ward to complete all aspects of Call of Duty: Modern Warfare 3. Raven Software assisted with the user interface and downloadable content, as they had with previous Call of Duty games. Treyarch also assisted with the multiplayer, designing the weapon artworks, and developing the survival mode. Treyarch also developed the Wii version of Modern Warfare 3. Neversoft assisted Infinity Ward with the campaign and worked on the Special Ops Chaos mode. The downloadable content was released once per month over a period of nine months. It was free to users of Call of Duty ELITE if they had the Premium version of the service. Sledgehammer was aiming for a bug-free Call of Duty title and ratings above 95%. Call of Duty: Modern Warfare 3 uses an upgraded IW 4.0 engine, dubbed the "MW3 engine" instead of "IW 5.0" out of courtesy for Sledgehammer Games. When a massive amount of leaked information was revealed by gaming news site Kotaku on May 13, 2011, Robert Bowling responded in a tweet stating: "A lot of hype & a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal."[6] Later that day, four teaser trailers for Call of Duty: Modern Warfare 3 were released on Call of Duty's official YouTube channel. Each one revealed a different location: New York, London, Paris, and Berlin. The full reveal trailer was released on May 23, 2011. The trailer was leaked almost two hours before the scheduled air time, prompting Activision to officially release the reveal trailer earlier than planned. The reveal featured sequences from combat in all four of the previously confirmed locations. The single player trailer, Redemption, was released on October 7, 2011, revealing bits of the story of the campaign, including the return of Captain Price as he continues his hunt for Makarov. The Launch Trailer was released on the 21st, labelling "the next chapter in the worldwide phenomenon" as "the most anticipated game in history." On June 19, 2018, the Xbox 360 version of Call of Duty: Modern Warfare 3 was made backwards compatible on the Xbox One.
  9. Call of Duty: Black Ops, is the seventh main Call of Duty game, the third main game of the series developed by Treyarch and the sequel to Call of Duty: World at War. The game was published by Activision and for PC, Xbox 360, PlayStation 3, and the Nintendo Wii. Officially announced on April 30th, 2010,[3] the game was released on November 9th, 2010.
  10. Call of Duty: Modern Warfare 2 is the sixth main Call of Duty game, and the fourth developed by Infinity Ward. The game was published by Activision for the PC, PlayStation 3, and Xbox 360. Officially announced on February 11, 2009, the game was released worldwide on November 10, 2009. It is the direct sequel to Call of Duty 4: Modern Warfare, continuing along the same storyline and gameplay. It was released in conjunction with two other Call of Duty games: Call of Duty: Modern Warfare: Mobilized for the Nintendo DS, and Call of Duty: Modern Warfare: Reflex Edition, a port of Call of Duty 4: Modern Warfare for the Wii console. In addition, a comic book series based on one of the game's characters was also produced, entitled Modern Warfare 2: Ghost. The direct sequel to the game, Call of Duty: Modern Warfare 3, was released on November 8, 2011. Call of Duty: Modern Warfare 2 has received highly positive reviews from various gaming websites, attaining a 94% aggregate score on Metacritic, with praise stemming primarily from its in-depth multiplayer component. On January 13, 2010, Activision reported that Call of Duty: Modern Warfare 2 had crossed $1 billion in retail sales. On August 28, 2018, the Xbox 360 version of Call of Duty: Modern Warfare 2 was made backwards compatible on the Xbox One. On March 31, 2020, a remastered version of the single-player campaign was released on the PlayStation 4. Xbox One and PC versions of the game were made available on April 30, 2020.
  11. Call of Duty: World at War is a first-person shooter game produced by Treyarch, and is the first game in the "Black Ops" timeline. It was released on November 11, 2008 in North America and on November 14, 2008 in Europe. It was announced on December 2, 2007, and on June 6, 2008; the 64th anniversary of D-Day, Treyarch announced it would be named as "World at War" and it would take place in the Pacific theater of war as well as the Eastern Front. It was released for all seventh-generation consoles as well as home computers. It is the first Treyarch game to be released on the PC and it has a double development cycle of Treyarch's previous game, Call of Duty 3 and was in development from late 2006. The game's first trailer was released on June 21, 2008, and can be viewed here. The gameplay for Call of Duty: World at War remains the same as Call of Duty 4: Modern Warfare. The game was re-released in the Call of Duty: The War Collection as part of a bundle. It was also made available on the Xbox One via backwards compatibility on September 27, 2016.
  12. Call of Duty 4: Modern Warfare is a first-person shooter video game and the first Call of Duty installment to break away from its World War II setting, and set in the modern world. It was announced on April 12, 2007 and was released on November 5, 2007. Call of Duty 4 was published by Activision and developed by Infinity Ward, and is available on Windows, OS X, Xbox 360, and the PlayStation 3. A Wii version of the game, called Call of Duty: Modern Warfare: Reflex Edition, was ported by Treyarch, and was released on November 10, 2009 along with Call of Duty: Modern Warfare 2 for Xbox 360/PS3/PC and Call of Duty: Modern Warfare: Mobilized for Nintendo DS. The game is followed by two direct sequels, Call of Duty: Modern Warfare 2 and Call of Duty: Modern Warfare 3. On May 2, 2016, Infinity Ward released the Call of Duty: Infinite Warfare trailer which included a teaser of a remastered version of Call of Duty 4: Modern Warfare, including the campaign and ten multiplayer maps, if the Legacy edition of Call of Duty: Infinite Warfare is pre-ordered. This was released first on PlayStation 4 on October 5, 2016. On March 29, 2018, it was made available for the Xbox One via backward compatibility.
  13. Call of Duty 3 is a historic first-person shooter that takes place during World War II. Call of Duty 3 was released on November 7, 2006 for the Xbox 360, PlayStation 2, and Xbox, and was released on November 14, 2006 for PlayStation 3 and Wii. It was developed by Treyarch (and Pi Studios) and published by Activision, and is the third installment in the Call of Duty series. Two map packs have been released for this game, that are only available on the Xbox Live Marketplace: the Bravo Map Pack and Valor Map Pack, with a free bonus map called "Champs". It was re-released in the Call of Duty: The War Collection as part of a bundle. On October 6, 2009, it was released on Xbox Live Marketplace and is available for $19.99. It was the last Call of Duty game released on the original Xbox. On September 22, 2016, it was made available for backwards compatibility on Xbox One.
  14. Call of Duty 2 is a first-person shooter that takes place during World War II, and is the second main installment in the Call of Duty series. It is the sequel to Call of Duty, and was released on October 25, 2005 for PC, November 15, 2005 for Xbox 360, and May 26, 2006 for Mac OS X. It was developed by Infinity Ward and published by Activision. It was re-released in the Call of Duty: The War Collection as part of a bundle.
  15. GazzaGarratt

    Call of Duty

    Call of Duty is a first-person shooter video game that takes place during the events of World War II. It was released on October 29, 2003, for the PC, published by Activision and developed by Infinity Ward. It is the first installment in the Call of Duty series, but was not as widely distributed until the release of the game Call of Duty: Classic for the Xbox 360 and the PlayStation 3, remastered in high definition. The game is based on the Quake III: Team Arena game engine. In September 2004, it was accompanied in by an expansion pack named Call of Duty: United Offensive, which was produced by Activision, and developed by Gray Matter Interactive Studios, with contributions from Pi Studios. Call of Duty is similar in theme and gameplay to Medal of Honor, as it is made out of single-player campaigns and missions. However, unlike Medal of Honor, the war is seen not just from the viewpoint of an American soldier, but also from the viewpoint of British and Soviet soldiers, and is not as reliant on stealth as Medal of Honor. Also, unlike many other war games, Call of Duty introduced more computer-controlled allies who vary in quantity, providing the player with support throughout the games offering a more realistic WWII experience. Call of Duty also featured "shellshock" (not to be confused with the psychological condition of the same name): when there is an explosion near the player, he momentarily experiences simulated tinnitus, appropriate sound "muffling" effects, blurred vision, and the action moves slower. A port of the game known as Call of Duty: Classic was released as a download on the PlayStation Network and Xbox Live Marketplace on November 10, 2009. If players wish to buy or have bought the Hardened or Prestige editions of Call of Duty: Modern Warfare 2, it will contain a token they can use to download the game for free (Call of Duty: Classic). This version of the game is an almost exact copy, meaning no sprinting, perks, vibration/force feedback, or online ranks.
  16. GazzaGarratt

    RAPP H

    Featuring a belt-fed 7.62mm receiver with all the modularity of the Lachmann Meer platform, the RAPP H offers versatility in the light machine gun.
  17. GazzaGarratt

    RPK

    The RPK features a long, heavy barrel, high ammo capacity, and steel receiver capable of sustained full-auto fire without loss in accuracy.
  18. GazzaGarratt

    RAAL MG

    The Reconnaissance Auxiliary Assault Lightweight Machine Gun uses titanium construction, low fire rate and a reciprocating barrel to mitigate the powerful .338 recoil.
  19. GazzaGarratt

    556 ICARUS

    The 556 Icarus is a lightweight squad-support weapon in the M4 Platform. Increased ammo capacity does not significantly impact mobility.
  20. GazzaGarratt

    HCR 56

    Used for squad support or solo hunting, the HCR 56 lays out full-auto fire from a controllable receiver.
  21. GazzaGarratt

    SAKIN MG38

    The belt-fed SAKIN MG38 light machine gun delivers devastating 7.62 rounds at a high fire rate thanks to a short-stroke gas piston.
  22. The Campaign now has 2 difficulty settings. Normal or Legendary. It came in as a brand new thing with Witch Queen DLC and it stands for me and most others as their best story campaign to date, mainly down to this too. Rewards are more plentiful and jump you up level wise quicker after legendary, but clearly harder combatants to defeat. Legendary also makes you feel like a campaign is worthwhile whereas early D2 days the campaign just seemed to be an intro to the rest of the game. Campaigns should always drive story and other things happening in the entire Destiny 2 world. It scales difficulty too if you are solo, or in a fireteam. Alongside the campaign is the F2P stuff, and then the current Seasonal stuff linked to the Season Pass. Usually worth around 7/8/9 quid for 3 months of content. Similar to Battle Passes in all other games (so a tier system of rewards) which give you additional missions, activities, exotic missions and other rewards such as Seasonal Weapons and Armour.
  23. A mate at work once told me that they did a study that showed you usually switch off to new music around the age of 33 and then start just going over your favourite music types and songs instead of listening to whats in the charts. I can definitely feel that although I do listen to new stuff from similar backgrounds as Spotify is good at linking to your favourite tunes. @J4MES OX4D, I shit you not that was bang on in the start of my music journey, loved abit of Spice Girls! 🤣🤣 I used to listen to most stuff in the charts in the 90s and early 2000s which was quite eclectic ranging from Dance, Trance, Pop, R&B, Garage, Emo and some Indie. Pop was my first enjoyment with many Now Thats What I Call Music compilations bought for me. I had a big R&B/Garage time when it hit the charts. Craig David probably being the standout one. Indie had 6-12 month spell with Razorlight, Editors and The Kooks all releasing really good albums. When I was old enough, I loved Trance. Barthezz, Mario Picotto, Paul Van Dyk and other DJs that mixed some great compilations like Ferry Corsten. 80's synth now lives with me alot because before a teenager i'd listen to my mums 80s tracks, which were ace. Lisa Stansfield, Soul 2 Soul, Bryan Adams, etc. I probably search for alot of 80's synth type tracks and find them more entertaining now than anything new these days! One thing I would say is I struggle to listen to new songs that seem to all be Rap songs to an extent. They just don't seem to have a melodic tune to go with them, not like early Rap with Gangsta's Paradise and Set Adrift on Memory Bliss.
  24. Not much of a game progression tip but I know Character looks is key for many of us. Simple one to miss but you can keep equipping your highest gear, but change the look afterwards if its looks horrible and uncoordinated. Equip your gear and then on the overall view of your character, hover over the gear you want to change the Appearance of and click Square. I hate all the glasses and hats, so you can even select to NOT wear any type of hat, glasses, etc which I think is a real big plus. Essentially every piece of new gear you get, the game stores it as a customisable option for you to use whenever you want on other gear. Nice Transmog functionality.
  25. Thought we should have a thread on this as there's so much to the game that sometimes you wish you knew hours before you stumbled upon it! Post below any hints and tips to help make the experience better for all.
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