What I'm still mulling over is this strange concept that they follow - they all fundamentally agree that console gaming is the place that you need to keep producing games and the biggest market that will keep them ahead of the pack - and to do this they create physical consoles. However, games then go digitally and no physical games to coincide with this? I think they forget the concept of surprises, birthdays, Christmas, presents, anniversaries, special editions, unique items....they all are catalysts for games to be bought and 8/10 times, these work because they are tangible - something you can touch.
I still think the retro scene would be booming right now if people wanted to make games for more simplistic consoles.
I imagine most of the sales won't change too much until the world comes out of the cost of living crisis.