Jump to content

Greboth

FGers
  • Posts

    2,389
  • Joined

  • Last visited

  • Days Won

    43

Everything posted by Greboth

  1. If I am understanding you right that would work out quite well as it would give each wing views of the central atrium and, due to being on the first floor, external walls for windows. I like the idea of a glass top to the atriums too as a subtle dome on the top could work really well. Though, again this is assuming I've this right in my head, if the arches are under wings 3 and 5 lead to the atrium then the stairs to the minstrel gallery would need to be effectively in the atrium so leaves the area under all the other wings free to do something with.
  2. I've been mostly leaving the building to you as you have more idea of what designs are best for 7 day zombies and I am quite happy cutting down trees and digging holes. We seem to have built a reasonable store of food but it makes sense for the garden to be as protected as possible too.
  3. It was mentioned as a possibility in another thread but good to have it confirmed. It is annoying though as I think I'm around level 15 already and haven't had any armour drop though have had the same sub-machine gun drop 4 or 5 times FFS! Worth knowing though about the shaders too, I want to apply the NM shader to everything so do need a lot of shaders
  4. I agree that the corridors don’t really need to be that wide so we can go for that. Though I would increase both by one to 5 and 9 blocks wide. As an odd number means things like lights can be placed in the middle of the corridors then. Saying that though, if we’re building any sort of apex roof then it is usually means using stairs and then the width for these has to be an even number of blocks. One of the features of these houses is the high ceilings and tall windows so I would think 5 block (with the ceiling on the 6th block) would be high enough giving that, for scale, we are only 2 blocks high. I’m not sure I quite follow you with respect to the wings though. Are you talking something similar-ish to my build that the ground floor leads in to the central green area then you have stairs on each side of the green area to take us to the wings?
  5. Yeah I like that idea Nick How big do we think our personal wings need to be as deciding this really will dictate the overall size of the build. I think the corridors around the wings only need to be maybe 5-10 blocks wide with the central one (that runs front to back between the wings) being maybe double-ish that at 15-20 blocks. The front communal rooms I don't know about, maybe decide that once we have the entrance+stairs bit sorted as they will need to be at least that big. If we can decide on the rough sizes I can make a draft blueprint document which we could iterate until we're all happy. I'm thinking this way if we have some solid plans written down we can all contribute to the build as we will literally be working from the same page.
  6. I didn't really have time to play but joined the server for a few minutes to have a look around and you have done a lot of work! I assume we need to spikes or something in the bottom of the pit as when I logged on zombies were just walking freely around the outside of our base.
  7. On the subjkect of Uriel's gift, look at this New Monarchy shader kicking the ass of your shitty DO or FWC shaders
  8. To be honest it is like most games, the actual game is secondary to the community aspect of it. When I tried out then singleplayer I was far from convinced but having you host a server and now a proper servee it is much more enjoyable for me. I think you’re right about the garden though, if we’re going for any sort of sustainability then we need to stop it being destroyed. I do need to go the trader, I think it will have to be the first thing I do next time I’m on. I only visited the trader to complete the introduction quest thing but haven’t done any trading.
  9. I'm happy for you to do the folly, though maybe not wholly line it with obsidian I was thinking you could use obsidian though to break up all the stone or whatever block gets used for most of the folly.
  10. It's a lot like Minecrafts map in that it uncovers only for the areas you have been. The map gives a 'real time' aerial view so buildings etc. show up on it too and it is easy to see from the map whether it is a green area, desert, dead zone etc. Where 7 days differs though is that you have a compass direction at the top of your screen in which your bed, other players and any waypoints show up so you can easily walk towards those locations without needing to keep referring to the map.
  11. Wow you don't ask for much do you though you forgot communal storage I'm like to think I am alright at designing and building stuff but I struggle how to do the insides of builds as in reality you don't need that many rooms in MC. So I'm happy if I design the outside and you do the inside
  12. I did think of that but didn't think it would look very good with the wings sticking out that far from the main house. Though, as you pointed out, the picture I posted has this and it looks alright so I think that will be the general shape to go with. If no-one can think of anything better then I'll sketch up a few designs for the house then we can start building
  13. In D1 they would drop at a fixed max irrespective of your level. So the fact they drop at useful power levels is nice. As I said I'm guessing (as I haven't read anything tou confirm it) that this was to address D1 complaints where people had 1 or 2 bits of gear massively lower than the rest. So you ended up raiding hoping just for 1 piece of armour. To a point this system actually makes it easier to level up though still means most legendary engrams are trash.
  14. I have to say I am struggling to think of a good design for this house. I have lots of ideas for bits of the house amd some of the grounds but the general shape of the house I don't know about. It is easy for a normal house as you can build it square or sort of square but if we need a house with 6-8 wings so evevryone has one then it becomes much harder. The obvious is we want 8 wings we could build it as an octogon but that would mean 4 people have diagonal wings which I'm not sure is ideal. The only other design that I have come up which I think could be a possibility but I'm not sure I really like it as below. With a main house with big corridors off of it that lead to quads which could be the 4 wings then with the two offshoots would give us 8 wings. Happy for anyone that has any better ideas though.
  15. Now actually playing this I suppose I should give some sort of update on here. I have to say it is great having a server so we can hop on any time we want to (thanks again Rich). Obviously we have moved now and the new place is so much better - well the 'house' isn't yet but the area is. I'm not sure what resources we left at the old house but I've been keeping busy just collecting as much as everything I can. Clay is so easy to come by now, I dug around for a bit and ended up with about 20,000 clay! If only wood and stone was so easy to collect. Though I realised last night there is a radius around the house that had no trees in so I've planted about 60 or so near the house. I planted them close together and in rows again so once they are fully grown it should be quick and easy to cut them all down. Crispy found a swimming pool in just inside the city so I re-filled all our water too so now we have 100+ water again.
  16. Do it Nick, join us....one of us, one of us If you have any design ideas for this build feel free to post them There are creepers on the server but Bart set it up so that they do player damage but don't destroy blocks.
  17. I like this idea. I'm not one for headwear due to never finding hats the fit my apparently abnormally large head. However t shirts, stickers, mugs etc are cool I quite like the idea of having some big designs with the full FG shield and maybe other stuff and some under-stated maybe with only the infinite controller or something.
  18. But ... but I want a pink wall I was thinking that design as I like pillars and sideways stairs to give the castlated look. I was thinking maybe all cobblestone or maybe cobblestone pillars and base with the stairs being wood to tie it in to the house.
  19. That's a good idea mate about the folly, keep that weird magical stuff out of the main house I was thinking the wall from my gatehouse could mark the perimeter so we could make grounds as big as we like so we could have all sorts of extra stuff in the grounds.
  20. How about here for a locatoin? I was hoping to find somewhere further from spawn but I couldn't find anywhere that I thought was suitable. It is near a village though so handy for trading with (or even kidnapping to make out own village). I haven't given any specific co-ordinates as I think this build is going to be huge so anywhere around there should be fine. I've also worked on the gatehouse too making it suitably epic for our build You can see in the last screenshot there is now a door too so you can climb the hidden stairs to get on top of the arches. It is still only an idea now and the materials could can change to suit our build but this works for demonstration purposes. What do you think of it? Happy to change bits of it if you think some of it doesn't look right etc. Next step, plan a rough idea for the house so we can start mapping it out ready for building.
  21. I liked all my ideas and you picked country house so we're going with it I'm not sure on how we are going to build the actual house yet but we have a but of time on that yet. Now I'm not half asleep theres a few things that need changing on the gatehouse but the overall design I quite like. I never designed a way to get up to the top but I'm thinking if we widen the pillars between the main arch and smaller arches. It would be wide enough to fit single block wide stairs inside the pillar and I think there would be just enough space to pull it off. No worries dude, as much as you try you can't be doing everything all the time. You're busy in MC with your son and family time is important.
  22. Will do mate Feeling too sleepy tonight to go exploring so thought I'd do some designing. What do you think of this style for the gatehouse? I quite like the idea of having a triple archway with some sort of house/guard post built above it. This is really a style choice as there is a number of things I don't like about the design but that's what you get for designing as you build. I also came up with another idea too but that will remain a secret as if I can pull it off then it will be a surprise for everyone
  23. I was hoping that other people would give their opinion on the type of build and contribute. I don't think I have too much going on this weekend though so will scope out some potential sites and hopefully actually start building something.
  24. Greboth

    Redstone

    So so much is the deal with redstone, more than I could type here and far more than I even know. Basically it is like electricity, stuff can be turned on or off using it with the different things powered using redstone dust which is the equivalent to wires. There are logic circuits you need to know like an 'and' or an 'or' gate etc. up to more complex circuits like pulse extenders and clocks to t flip flops and rising or falling edge monostable circuits. Now these wont mean anything to you yet but you can start piecing them together to create more complex circuits as a pulse extender in a pop up bridge is the same as the one in a mob spawner. If you get more in to it you will find that you stop thinking in terms of I need some redstone dust, 4 pistons, 3 blocks, 5 repeaters etc. and start thinking I need a t flip flop to power this pistone but also power a pulse extender which goes into an inverted falling edge monostable circuit. The video my opening post really does do a good job of explaining the basic of redstone though expect to have to watch it several times, I did and I've played around with redstone in the past. As for things to build, the most useful for any minecraft is semi or fully automated farms. These can be simple food farms which allow you grow and harvest food very fast through to bigger animal farms or even massive mob farms. Automatic sorters are useful too especially for big mob farms so all your zombie flesh goes in one chest, bones in another, gunpowder in a third etc. without you needing to do anything.
  25. No worries though I don't think many people RSVP'ed to the last ones yet had so many people turn up anyway.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy