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GazzaGarratt

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Everything posted by GazzaGarratt

  1. One of the latest videos that shows the 7 planets the pathfinders will be asked to scout. Obviously, the recent multiplayer beta being canned isn't great news for this game but if they have something about themselves I hope they even leave it unlocked for a little while because it would be better to have a full MP bug free that a really bad one that puts the player base off it.
  2. Fuck yes! Sent from my SM-A310F using Tapatalk
  3. One of the many reasons I'm happy to live in the UK. Sony announced from 1st April that they will start collecting tax in areas that pay tax. Not sure if that means for most of you US guys it'll go up significantly or not on PSN. People are getting around it but it will be illegal from that date forward. Using a UK address and paying via PayPal or using PSN cards it seems.
  4. I've picked this up and I really love the way it's made, however I feel like I button bash already and I don't want to get stuck in that habit. Anyone found any tips to follow? Probably worth grouping up and practicising how to block and counter with good combos.
  5. Can't deny - trying to play with friends is so fucking hard. It takes forever to get together, get in the right world, pick a mission, invite only. Then loading. When you're finally in, great, but hell you waste a lot of time doing this.
  6. Couple of games last night, countered each other out but rose to 2429. Shows that points for win are more than the losses.
  7. I can see where this guy is coming from but I still believe he is too much of a swing either way. Also, I think its because the majority don't want to form tactics around a machine gun turret that just sits there. He's missing the vital point that gamers want; a true Hero that's dynamic and people can associate with. Bastion isn't one of those. That's why the other instapicks no one bats an eyelid. The changes will hopefully be here sooner rather than later.
  8. You have to ve within a 1000 points. Most of us still are Pat, I'm just above that but we'd all said we wanted to bring everyone to Plat this season so I'm happy to tank abit to help you out. I got stuck around 1600 and i played solo for abit to get up abit. Let us know when you're next on Pat.
  9. I'm finding the concentration perk works well to hit crit shots quickly when you get found by watcher. Totally agree with Chris on Silent Strike too.
  10. Link may go down at any moment, so just be aware. Not soon enough
  11. The developer has admitted that Bastion feels OP right now after he played as him so expect a change. I would say give it 2-4 weeks as they will be getting a backlash from the community.
  12. I don't think so this time Bob, I really don't. The picture is of a minotaur so I absolutely expect the Vault of Glass to be upgraded, as they have mentioned it also in the past. I believe they said there would be a light level increase too. Otherwise it would count out a lot of players who like to make progression. I think they'll add a few quests on top of VoG which would be a decent update imo.
  13. Kojima's bext game uses the same engine that Guerilla have used for Horizon. Due to the connections there's 3 easter eggs connected to Death Stranding hidden in Horizon: The Stranded Figure is found in the All Mother complex, and can be picked up anytime after the critical main path quest The Proving. Directions are in the video above. The Stranded Necklace is found in The Grave-Hoard. This dungeon is in the north-east corner of the map, but you cannot enter until the critical path mission of the same name. It’s easily found by hugging the left wall from the entrance to the room where you fight your first set of enemies in this dungeon. The Stranded Shackles are found in the Zero Dawn dungeon, which you can’t access till critical path mission Deep Secrets of the World. The shackles are found in the south-western part of the map after the second major holo-imager scene. See the video for more guidance.
  14. There will be one last update for Destiny 1 which they will reveal on Weds 8th March. Expected at the end of March. They've also officially confirmed now your guardians will not transfer to Destiny 2, however they are looking to bring across the features of your guardians such as look, gender, race, etc. Also they are going to bring over the achievements you have done in some way. I like that quite a lot as there will still be a memory of your successes. Everything is pointing to a Vault of Glass upgrade, which would be brilliant. Upgraded gear expected too. It may be too much to ask but it would be nice if all Raids were upgraded to the highest possible gear. That way running raids again wouldbe a challenge to get all sets from the 4 raids available.
  15. What are you people hoping to see unveiled at this year's event? Sony and Nintendo have secured most of the space this year so I expect some pretty cool games to be shown for the Switch. What do we think we're missing in the market right now that could be a great game?
  16. Call of Duty[emoji768]: Infinite Warfare Sabotage, the first DLC pack for the game, is available now on PlayStation[emoji768] 4, Xbox One and PC. Sabotage delivers four new, epic multiplayer maps, including the return of one of Call of Duty’s most famed maps from Modern Warfare[emoji768]2, Afghan, re-imagined for a new generation. The new DLC pack also features “Rave in the Redwoods,” the next thrilling chapter of the Call of Duty: Infinite Warfare zombies experience that continues the macabre narrative and takes players into a new decade: the 1990s. Rave in the Redwoods takes fans through a new storyline taking place in an abandoned lakeside summer camp. The four playable characters return, and are voiced by the same actors from the original story, but now take on fresh, over-the-top roles from the ‘90s era including “the Hip Hop Wannabe,” “the Kandi Raver,” “the Grunge Rocker,” and “the Westside Gangsta.” Willard Wyler, the enigmatic movie director villain, has once again trapped them inside a twisted horror movie where the protagonists must fight the undead against zombie ravers who have turned the campgrounds into a techno-fueled nightmare. In addition to the Rave in the Redwoods zombies content, Sabotage also includes four new multiplayer maps: Renaissance – Set in Northern Italy, Renaissance pits players against each other on the narrow streets of Venice surrounded by classic architecture and buildings. The map promotes continuous action through the canals and neighbourhoods of this iconic city. Noir – A dark, grimy city map inspired by futuristic Brooklyn at night, Noir is a classic three-lane map set against a backdrop of a dystopian future. Noir is filled with cafes and parks surrounding a brutal downtown warzone. Neon – A virtual training centre designed for urban warfare, Neon is a unique, digitised battle arena where cars and other structures spawn out of thin air and enemies dissolve into hundreds of pixels when defeated. Middle-lane sightlines cater to long-range players, while the perimeter of the map allows for quick counter-attacks in close-quarter action. Dominion – A re-imagining of the classic Afghan map from Modern Warfare[emoji768]2, now set on Mars, Dominion retains all the memorable landmarks and gameplay of the original. Anchored by the crashed ship in the centre, Dominion offers enhancements designed to fully engage the new movement system of Infinite Warfare.
  17. Agree placement are. You're just being a sissy about seasons This game can flip just like we've just seen in 2 days. That's why it's something we keep on playing. A good team goal would be to get us all to platinum - 2500. That's where we should be.
  18. Origin Story Developer Update for Orisa. She looks pretty bad ass.
  19. Played a few hours now and finished the tutorial with Aloy as a little girl. Breathtaking. They've really worked hard to put a story together. Cut scenes are well put together, seamlessly flow into game play. Choices you make seem like they've thought about different ways for it to flow later on and gives the feeling that there's going to be great depth. Controls are fluid, I was worried you just use a bow and it would be difficult to get use to. Not at all. How the mechanics work when you're spotted, and every time so far feels very different in how to defend and take down these super-robo dinos. Quests are very well thought out from what I can see. It has everything you would need and want from a sandox game but where it wins is the subtle details you continually find. You create errands, find side quests, farming materials always feels important rather than a chore. On top of that, the UI is very smooth, easy to work around and if you're lost you can work out pretty easily what to do. When you have to decend down a cliff and Aloy knows how fall/skid down it to help her not hurt herself, you know this going to be a good game. The effort Guerilla have put in to make this game is plain and simple to see.
  20. Once @Greboth sends me a reduced file version I'll upload it and let you know.
  21. @Findmartin W6 L3 D1 I believe @Greboth got the same but ended up equivalent to me below last seasons final score. It's 'apparently' on how you personally play though.
  22. You need to sort your Sky out. Great games last night people. Awesome to see we had 9 on so split into two groups for a bit. Looks like placement won't matter too much to your score as all of us that completed the 10 rounds were approx 100 under last years score. I think as Moe suggested, it's probably because we've had that many games in competitive overall it doesn't change your initial score that much. That being said, it was some intense games played, felt like we needed to be on point for every round.
  23. How do you get them? Upload via memory stick like the old days? Didn't think it could work on a ps4
  24. You see that's he's so tremendous, @Diddums is so subtle. Loving @TigerBurge updates. The visuals look stunning.
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