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J4MES OX4D

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Everything posted by J4MES OX4D

  1. LMAO. Anyone that got burned deserves it. Unofficial Minecraft NFT game 'Blockverse' disappears with more than $1M | PC Gamer WWW.PCGAMER.COM The project creators resurfaced today to say they didn't really pull the rug, but the project itself, and the money, are still gone.
  2. I've just seen the prices and it's £70 on PS5 which I'm not sure I am willing to pay especially with Elden Ring being £50 a week later. I may have to put this on ice for the summer when it's cheaper and there's no rush anyway - don't wanna burn myself out too much with open world games especially with Dying Light 2 also released this month. This game does look bloody fantastic though and a big step up even from the already impressive original.
  3. I haven't even looked but I'm guessing IGN gave it at least a 7. I've only seen snippets of gameplay leading up to launch and it looks incredibly generic and dull. Game was not needed and it certainly shouldn't be a Rainbow Six game.
  4. Game shutting down for good Hyper Scape, Ubisoft's Cyberpunk Battle Royale, Will Be Shut Down - IGN WWW.IGN.COM Ubisoft announced plans to shut down its free-to-play battle royale game Hyper Scape later this year.
  5. 8 years in the making and finally releases Feb 2nd What an incredible job they've done - looks way better than the official HD releases
  6. Looks and sounds promising - hope it lives up to simple expectations and it already looks better than eShiteball
  7. I got a whopping 35 hours but I swear it's wrong as I played Bloodborne for 30 and Dark Souls on PS5 for 15 along with some hours on FIFA 22 and the Matrix game.
  8. Battlefield 3 - still holds up beautifully RIP my screenshots corrupted😅
  9. Such a pity they are on the verge of liquidation. Been following this loosely last few days and I didn't realise how serious it was. If they don't survive the league then I hope they survive as a club and I'm sure they will bounce back. It would be incredible of them if they stayed up and the amount of big teams they've beaten this year is insane. Shite ownership once again destroying a club.
  10. They reckon mid-February along with a few other things also included.
  11. Been many years since I last played this but it's an utterly excellent game and I will have to do it again soon now that it's complete.
  12. I believe Rare are fully owned by Microsoft and if my memory servers me correctly, this happened around when the first Xbox launched and shortly after the original Perfect Dark released. Although it's an iconic N64 title, I think it will be very difficult for Nintendo to persuade MS to release the remaster on the Switch even though they aren't in direct competition. It could also be more red tape with the complex and frustrating 007 licence but I'd say if this does finally materialise, it'll be Xbox only and maybe PC.
  13. Wow this puts a lot into perspective and ma,es me appreciate so much of the little details that went into the older titles that added to the immersion
  14. Battlefield 2042 Might Go Free-To-Play, Insider Suggests - GameSpot WWW.GAMESPOT.COM EA is "looking at all the options" to restore Battlefield 2042's player numbers, including some form of free-to-play access. Definitely the most logical move and practically what everyone was expecting but even then, it would only be viable if it had a worthwhile backbone that people could invest in and players could be enticed to try it. It would also need a solid premium aspect where EA could make money and Ultimate edition owners feel they got their money's worth. When the game had a free to play week on Steam, it could only muster 36,000 players tops which was 64% down from 3 weeks previous when the game was a paid release, so much work needs to be done just to make it worth people's time let alone money. The risk is, if the game also struggles as a F2P title then it could have a horrible effect on the brand going forward including EA pulling the plug on the series altogether. Season 1 also being delayed until March at the earliest hasn't helped engagement. Personally I would refund the Ultimate Edition owners the difference between than and the base game, make it F2P, sack DICE and make Ripple Effect primary developers and then just turn focus onto the next game.
  15. Best song title ever🤣
  16. Absolutely cracking game I went to today - Oxford beat Sheff Wed 3-2 after coming twice from behind to do the double over them. Watch us lose to bottom of the league next week though😂
  17. Shame. This guy always used to put on a blockbuster performance. Would have been amazing to see him live especially not knowing what to expect.
  18. That's the problem - small developers making a minuscule difference to the bottom line of a big company is a great way to kill morale and growth in smaller studios especially if developers are being moved around to more recognised studios. All them promises Epic made to put small devs in the limelight with exclusives has failed and Microsoft's smaller acquisitions have been shadowed by Bethesda who will be releasing 1 game in the next 4 years. The greater quantity Microsoft undertake, the harder it will be for developers to progress in a centralised monopoly. Their moves just stink of PR to get ahead of Sony and stem Tencent, and they've made no credible case as to what they can bring to the table for acquisitions the same way Epic can't justify their aggressive loss-making exclusive chase. Indie games have boomed and even outshone high-budget AAA games in recent years and nobody wants to see this negatively impacted by saturation and bloat. I think the pass is great for gamers but moves Microsoft are making could be seen as short-sighted and let's not forget this is a company that abandoned PC gaming for 15 years, thought Kinect would take over the world and just 2 months ago said they were 'reevaluating their relationship' with Activision.
  19. I was speaking in terms of the broader pass concept and not the actual acquisition. Microsoft snapping more and more studios and then planting them on a cloud-based structure would likely see revenues heavily squeezed for developers and morale depleted among studios. Imagine spending 3 years to make a game and then receiving a 13 cent cut just because someone installed your game and you can't measure if it was curiosity or an 'intended purchase'. We've already seen a few of their Indie studios disappear with staff being moved around where needed whilst other developers are left in limbo. I do think the the Activision acquisition will boost the publisher no-end especially under improved ethics and a new direction - it can't get much worse after all but this aggressive stance Microsoft are taking in the industry which mimics that of Tencent may have knock-on affects in other areas that aren't apparent yet. The Game Pass has been very successful for gamers but for devs, not so a bit like how Spotify is to musicians and this could worsen the more Microsoft aim to grow their Cloud and subscription services. It may help them sell more Xbox units now but the long-term consequences may be worse for the industry especially with independent developers.
  20. This arrives in a couple of weeks and I'm bloody tempted to grab it from the off even if that means playing Elden Ring and GT7 a little later than planned. It's been in development for 5 years and whilst it doesn't look like a huge leap forward over the original, it will certainly be laden with content on what should be a very enjoyable gameplay foundation. The original game which has been out for a staggering 7 years already had been one of the most underappreciated success stories of the last generation and developers Techland provided some excellent post-launch support with that. Dying Light sold 17m copies by 2019 and is probably past 20m now which is crazy but completely deserved. I just hope the sequel can capture the same level of interest and quality.
  21. Scoreboard coming next month and it's not going to be called any 'legacy' bullshit either. It's the real deal although it does look a bit nasty in terms of colours and bloat. Cannot believe it's taken 4 months to get the most simplest feature into the game. It's also been an absolute shit-show between the developers and the community majority on getting this in with Vince Zampella saving the day it seems.
  22. Game Pass is a terrible deal for developers so the only way Microsoft can expand their game range for that is by directly acquiring the developers/publishers for themselves. It's definitely a good deal for gamers but some developers are walking away with under 50 cents an install as opposed to up to $60 licence ownership to the consumer minus any distribution cuts. Not every game has additional revenue streams either. Just like the Epic Games Store, the pass once hosted older games that already reached peak revenue potential but now MS want newer titles straight on there and the only way they can do that without stumping up lump sum fees is by owning the publishers themselves. Centralising gaming like this could reduce output quality going forward and increase already tight internal competition so I really hope that it doesn't have a negative affect on newer releases that may go on there. Could also increase bullshit like NFT's to mitigate any reduced revenue as we've already seen with STALKER 2 who are already confirmed to be on the pass day one.
  23. Microsoft have infinite money at their disposal but they have lost every battle with Sony in the console space. They have always lacked significant in-house development studios to produce exclusive titles which are major system sellers, so the next best thing is to monopolise the industry for themselves and stifle direct competition in the process. The more multi-platform AAA games they draw to their own system through acquisitions, the more reliant Sony will be in creating their own titles, whilst mainstream gamers may be forced to buy into Xbox just to play popular games they would've played on the rival. MS probably wont ever profit from this buyout but taking away users from Sony could be priceless and this is the only way they can do it. Without the likes of Bethesda and the other smaller acquisitions, they'd still be in the dark days on Kinect. Hopefully this will be the end of Battlenet on PC though and it would be great to see Activision titles back on Steam. It'll probably take many years for this move to have any real impact in terms of games though.
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