I haven't played this much recently and I'm kinda at the stage where I know what is required to essentially complete the workbenches and then that's the game pretty much 'completed' in its current state. It's been one hell of a game and incredible value for money but there doesn't seem to be much of an endgame. I'm not sure how much legs this game has in its current form and I kinda wish the live event was longer and there was a bit more meat to it. I'm overloaded with gear to the extent, looting has lost a lot of meaning but the stuff I need is almost out of touch with the way PvP is right now and I can't be bothered taking in lots of gear, killing a major ARC and then getting shotted by a free loadout user. It's basically high risk, huge reward but at the same time potential infuriation. If successful, I then have less reason to play the game so I'm damned either way. The skill tree is just pure bloat and whilst the Raider Deck is good to sift through, it is essentially built off the back of doing generic daily feats.
Another annoying thing is spawning in late when trying to do a task. Free loadout users should be the ones being dropped in late to lobbies and not someone geared up only to have 16 minutes. Better off just heading to the exit and even that's a risk in itself. Longevity is definitely an issue and although I didn't feel this way at 40 hours, once you progress so much and do so many runs, you can really see where this game is at.