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J4MES OX4D

FGers
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Everything posted by J4MES OX4D

  1. Thanks to IGN making another gaffe; they've inadvertently advertised the wrong banner or done it 24 hours too early which has resulted in Watch Dogs 2 being leaked as set in San Francisco. There were so many fundamental concept, gameplay, visual and physics flaws in the original; I am surprised it's been given another chance. It was worth experiencing but has to go down as one of the most disappointing games ever. Iconic gif
  2. Like with many words these days; seems that a 'prank' has lost all meaning. Perhaps tomorrow I'll go into my local bank with a gun and prank them by taking their money and film the whole thing and just put it on YouTube as a bank prank and if I put the video title in CAPITAL LETTERS, it'll add more credibility. I agree with Dave above; with all these 'prankers' these days are lucky then don't get a good hiding. After seeing some of the horrible shit Trollstation pulled before they got punished; I'm surprised half these brainless idiots try new things but as least this moron got his just deserts in hilarious fashion!
  3. Agree! It's a game where everybody really needs to be on the same wavelength by working as a team and having the appropriate heroes - if one or two players aren't pulling their weight or aren't using the right hero for the task at hand; it makes the match an uphill struggle that you will ultimately lose. Get it right throughout and it's so satisfying. I'm finding the community to be very impressive too which has brought out the best of gamers which is rare these days and many games like Call of Duty ultimately make players playing for themselves and not the team. The modes in Overwatch and the variety of heroes are just superb game design that encourages team play.
  4. I just hope people don't buckle and give in - if they stick to their guns; it could be a massive blow to Activision that this futuristic BS and the business behind it is not what the community want or deserves. MW:R certainly is good bait for Infinite Warfare but looking at the low pre-orders; that isn't enough for many or they are simply holding out for the inevitable standalone purchase which if IW continues as it is; we may get a sooner rather than later.
  5. ....so said Eric Hirshberg http://www.escapistmagazine.com/news/view/167612-Infinite-Warfare-Pre-Orders-Very-Low A strong performance at E3 may not be enough. Anything less than top spot for Call of Duty would be unacceptable too.
  6. Cheers! Yep
  7. My best match so far with 32 eliminations http://images.akamai.steamusercontent.com/ugc/487892324750990869/063E999F3E872253DDC655ED331647F6A02761C2/ One of the best MP matches I've ever played in any game that was non-stop carnage right to the wire and an incredible battle throughout! Got an 11 streak and two 5 ones desperately defending the payload which was at the last checkpoint and the remaining 5 minutes seemed to last forever. You just don't get this level on satisfaction in the likes of Call of Duty these days and although I earned a decent amount of eliminations; the team effort was the most important thing.
  8. I played about 20 matches so far and all have been great fun and varied. It may look like a brainless shooter but the tactics and teamwork required are very important and can have a massive impact on a match. I've been in a few where my team has had to alter our approach on the fly by changing heroes and different ways to target the objective which has turned a match around. Very satisfying stuff indeed! The maps are fantastic too and even the few modes on offer are much more entertaining than your bog standard TDM and thrive on orgainised team play.. It's a highly enjoyable experience so far and great fun throughout. Far better than playing Call of No Recoil Duty: Aim Assist Warfare.
  9. These pricks hold the Metal Gear Solid rights and after speculation that they'd be remastering MGS3 for the current gen; turns out their latest game is a slot machine gambling one which has generated so much hate; it may take the spotlight off Infinite Warfare for a bit. We kinda knew they were moving away from AAA gaming with only Pro Evo Soccer being their one and only remaining IP in production but instead of offloading the MGS rights or maximising these and producing another game albeit without Kojima; they go and use the rights for the sake of a shitty pachinko machine themed game. They ruined MGS V's development and instead of investing in finishing that and improving the MGS Online aspect; they're using the money gained through those sales on this garbage. They are well and truly up there with Ubishaft and EA but at least they remain dedicated to milking the AAA market whereas Konami have just given it the middle finger whilst holding onto an IP they didn't create and letting it rot.
  10. Visceral Games will be making the next title; most likely be Star Wars Hardline
  11. Blizzard in typcial AAA fashion have announced that there are currently 7m active players on Overwatch with 119m hours on record, 326m character swaps and 11m payloads delivered. I usually take no interest in these Activision-style press releases which throw out largely pointless high statistics but with this one; it's encouraging to see a new IP thriving so well across the systems which is just short of the amount of users who played the beta. So many new titles these days are either DOA like Battleborn or lose a substantial portion of the playerbase within the first two weeks like Evolve, Titanfall, Battlefront, The Division etc. Not only does Overwatch have the potential to retain the community in the long run but it has the ability to grow in time. Battlefront sold 14m copies and now has a global population of 40,000. Battleborn reached number one in the charts on all systems and its specialist platform on the PC saw just 13,000 sales with only 3,000 still participating and ITS NOT EVEN A MONTH OLD! Evolve which was described as a shooter that will 'last for years' now has 112 players left and it's highest point of 2016 was 1,300 when the game was on a free bloody weekend http://steamcharts.com/app/273350 It's still early days but Blizzard have a reputation for delivering successful new IP's that attract and retain a huge community for years. I think Overwatch will continue to thrive in a space where other big budget titles have flopped in horrendous circumstances. It will be more interesting to see where it goes when competitive play is reintroduced but so far; it's a great experience casually that has massive potential to get bigger.
  12. I've started with Solider 76 where I left off on the beta and really enjoy the character as it's a nice and simple one to get into the game with. With all the variety in the heroes; I will probably float around quite a few but this is a useful one for whittling down enemy health with relentless fire and providing a quick heal option on the go for you and team mates. I just won a match on Gibraltar with seconds to go - we had the payload just inches away and I was stranded behind it in cover and with my team behind me under fire; I laid down the heal; switched to my ultimate and that got us across the line. Certainly a good and familiar choice for FPS regulars who aren't used of a game like this.
  13. Too late
  14. I've just picked this up after seeing it was £29.99 on Battle.net for the standard edition which I didn't know existed. Origins being at £44.99 is just insanely overpriced especially as the material included for the £15 extra is just worthless skins; some of which for other Blizzard games I will never play ever again. Happy to pay £30 but no way I'd stretch any more for it.
  15. I watched about half of it and it wasn't as bad as expected but it just felt too copy and paste from the predictable format minus the trio. Le Blanc looks a bit out of place and the way the camera focuses on the audience regularly looked a bit cringeworthy at time especially when they dubbed the laughter in on several occasions. It would have been better if they did their own unique thing instead of relying on tiresome Top Gear cliches, scripting and general predictable set-pieces. The viewer rating is in and only 4.3m watched it which is the lowest ever entry on a new BBC series and the lowest Top Gear has seen in a decade.
  16. I think this game has been delayed because the developers have made such an atrocious attempts at conveying the concept despite heavy exposure from IGN and Sony. Either they are dramatically underselling the concept or the developers are struggling to communicate the game because there is simply nothing much there at all. After watching all the promotional features in the last couple of months; I've digested it's just another survival game with no story where you hop between generated planets, scavenging, looting, exploring barren lands, befriending the population or fighting them whilst discovering lore in dribs and drabs. It certainly presents itself as ambitious but most of this is down to the scale and is further helped by the procedural generation characteristics where no planet will ever be the same as one you've explored but actually; this is still a fairly limited feature as only minor aspects actually vary to make each planet 'unique' - one may have one type of rock and another one may look identical but have a 'different type of rock'. I'd rather they just had a scaling universe and one that had a fixed amount of planets that were the same for everyone - this would also make sense as one of the features you can share with your friends is planetary data but this is useless if the chances of you friend arriving on the same planet based on its characteristics is something like a trillion to one. I'm still very intrigued but the blanks have to be filled in and there are many questions still unanswered. Survival games of this nature are known for dodging important queries and failing to match the ambition they are presenting so I hope it doesn't fall into the same trap that the other shedload have done.
  17. I'm well and truly done with Ubisoft games now. It's a strictly bargain bin purchase consideration for me now as their games never deliver to the standard they present and are nothing more than soulless, simple sandboxes for me.
  18. Instead, they will sponsor Titanfall 2 and the typical promo has started already I don't drink this - not even sure if it's in the UK anyway and it has been an hilarious concept of memes and general swipes at the Call of Duty brand but I think this move is another massive blow for Activision but this time commercially and in terms of confidence in the seemingly dwindling brand. The fact they've chosen to promote a game that belongs to a rival publisher along with willingly departing a once trusted and powerful relationship is yet another negative element for CoD and the publishers in which they will remain silent about. Inevitably; another sponsor will come along and possibly bigger to fill the void but at this time; it has to be seen as another embarrassing scenario to add to the catalogue of woe that surrounds Infinite Warfare.
  19. As long as you are farming enough energy credits from mining outposts in galaxies or through colonised planets; you can go overboard even though your upkeep costs will be increased by 20% but certain research can whittle that down. I was operating at 126/143 and still needed to build a load of Destroyers and Cruisers to keep up with rival nations. I just had to ignore the limitations and as long as I had enough energy credits and minerals flowing; it wasn't actually a massive problem in the long run thankfully. I can't understand why the ship limit is always so low in capacity though.
  20. I've given up with the elections as they cost too much influence and you need to save this for later on in the game by building higher value buildings and Frontier Outposts which is crucial for expanding your borders and gaining systems whereby you haven't colonised any planets on them but can claim the resources. There isn't many ways to earn influence and you have to spend it to hire leaders such as generals, scientists and governors which can soon add up the more you expand and taking their age into consideration. The elections seem rather pointless as the candidates are quite limited and only have two mandates so it doesn't really matter if the person hired is a orbital researcher or a glorified miner in terms of focus and it costs 50 influence to support them.
  21. Yep, I've got about 26 hours on record so far and it's a great game. The tutorial is magnificent in helping you get started and learning the general mechanics along with features and I'll be trying Ironman mode soon when the latest patch has arrived. The game starts off amazing but occasionally staggers particularly in the midgame. Certainly more victory conditions are required and a little bit more depth with things like diplomacy along with AI tweaks but when Paradox get this right; it'll be a fine grand strategy title.
  22. This game had a 40% discount globally the other weekend to drive sales and player populations but it's really struggling. Player counts are nosediving to almost an Evolve standard!
  23. Some gameplay but I'm not entirely sold on the graphics - looks a bit like a mobile game and too cartoony.
  24. Ah good stuff! Can't wait to get started but I may need a tutorial to refresh my memory. I dunno what race I'll start with as they all seem really interesting and varied which is excellent - I may go for the Empire as a more traditional experience but then again; I may go for the Greenskins to really shit things up in the world
  25. I think so especially the mainstream media. It's generated so much negativity from the moment Clarkson was sacked and even before the new lineup was announced. A few incidents since it started filming has fueled the fire and now the latest reports are just further denting the show. Even if it turns out good; it will still be surrounded by negative publicity and I can't see it lasting.
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