Jump to content

J4MES OX4D

FGers
  • Posts

    10,854
  • Joined

  • Last visited

  • Days Won

    503

Everything posted by J4MES OX4D

  1. It's pretty much so you keep on par with the AI as the later missions have a recommended level to participate in and if you're below that or your gear isn't up to standard; your weapons wont be very effective and you'll get torn to shreds in seconds. I'm level 13 at the minute and accidentally stumbled into a level 14 area going down the train tracks and there was an encounter which I didn't realise I activated and I was mowed down by a level 14 two man AI team in just a few hits. If you do a mission where you're a couple ahead of the recommended; it's quite routine though. What I find a bit pointless in regards to the end game is you grind for better gear in the dark zone and you have no missions to use them in. The only use for the highest level gear to to use against other players in the dark zone and that's it really. I'm hitting level 14 in 18 hours of play and I'm taking my time - haven't even fast traveled yet and doing everything at a good pace although I'm worried about hitting the endgame brick wall. Seems many people that have rushed it doing mission after mission have maxed out after 30 hours and then have nothing to do. I'm just gonna string it out for as long as possible.
  2. From Jack Frags. Some great points and concerns expressed there.
  3. Nice! Will be integrated as a mode sometime this year
  4. Is it me or are these incredibly rare? It's only a cosmetic character feature but I've only stumbled upon one in 12 or so hours of play. I have a shit ton of jackets and jeans though along with the occasional beanie
  5. I just went into the dark zone for the first time since the beta; killed a few NPC's got a blue mask and managed to extract it with a few seconds to go. Also stole a few kills from a guy who was also extracting gear but didn't kill him. Ranked up to level 5 and then hopped out. That was some good shit for 5 minutes work Later; I may actually stick around and see if I can get some proper gear.
  6. You don't see any other players outside of the safe houses and the dark zone unless they are in your team/lobby. The game basically has a 3 layer system of three servers - the safe zones, the city and the dark zone but you wont notice it as there are no loading times when moving into a new layer.
  7. I see they've made the new Hitman game episodic What stupid game design is that right off the bat!
  8. Cheers! Thanks babe
  9. Do you lose your equipped gear when you die in the dark zone or is it just any loot you're extracting? I haven't done my homework on this aspect really.
  10. I'm level 11 and still yet to venture into the Dark Zone. I'm kinda working west to east but that has to be my next port of call.
  11. An interesting video from a once popular uploader of Call of Duty with some valid points
  12. 1gb patch earlier and EU servers have arrived
  13. The Fable Legends beta invites went out and a day later the studio is wound up I'm sure someone will snap up the studio and launch the game though.
  14. I'm currently level 8 now and overwhelmed with missions after unlocking each wing in the base so that'll keep me busy for a while. There is certainly a lot more here than I originally expected and so much to do - I've got a good balance between side missions, main missions, encounters and other bonus things and as many missions that are playable are for high levels for me right now; seems you are forced to play the secondary/side missions which is great and deters people from racing through the main story. I'm adjusting well to the user interface now and the looting aspect is pretty fun. I'm still rolling with a level 3 AK47 which I've heavily modded so I really need to sort that out next. Brilliant game so far.
  15. Good stuff! I'm gonna have a more detailed look at the perk variations too so I can get a better balance. I rarely run into people right off the bat although a game today I ran into a couple; killed one and didn't have enough time to get healed so I died with the second. I'm pretty beastly with the bow right now and lag doesn't seem to be affecting distance combat too much. I need to make better use of the FUNC though as I'm too impatient with opening boxes and wasting it - only managed to save up for two airdrops so far!
  16. I'm taking each match as it comes as every single one seems completely different. I tend to loot as much as possible before confronting other players and when I'm kitted out reasonably and other players have been eliminated; I start going for it. A couple of matches earlier, I jumped the gun and was eliminated very quickly but I tend to do better just playing it safe; grabbing as much FUNC and trying to obtain powerful weapons. Luck can be a factor though as I've spent ages in other matches just trying to concoct something and despite lasting a while; had literally nothing to show for it. I do keep my eye on the scoreboard as much as possible because if one player has 3+ kills; he's gonna be well prepped whereas if people have a kill here and a kill there; chances are; it's quite an even playing field. NA servers are the only thing that's proving a stumbling block so far but on the whole; very entertaining game! How are you approaching it Jordie?
  17. Bugger, I installed the new driver earlier without realising this although I haven't experienced any issues with it yet thank ye lord. That's probably tempting fate though and everything will ultimately go to shit a bit later on but it was good while it lasted..
  18. Very sad news indeed. I didn't know the chap as the old forum was before my time but Dean seemed a popular character and an avid gamer so it's a real shame and my thoughts lie with his family, friends and everyone that knew him in this community.
  19. So far, so good. No real changes from the 'beta' aka demo as expected. I've only played an hour which has taken me to level 4 and to the same starting point as the beta. A few side missions in the prologue were pretty standard but I really enjoyed the first main mission in the police station precinct in Brooklyn - almost felt like the infamous E3 reveal from 2013 too! Still disappointed that the UI is a cluttered mess but it'll just take a bit of getting used to. Zero performance issues either which is good although there were a few server wobbles earlier. On the whole; quite a clean launch overall which many weren't expecting.
  20. Yeah, I got screwed over something rotten with lag last night - had a belting match and got about 3 kills only to be undone with three players left and one guy I could no hit whatsoever. The game seems to be smooth as hell but the lag is so visible in the fights. Cracking fun though, plenty of tension and no game ever pans out the same. The UI and HUD are very user friendly with is another massive positive. The community market has just opened up too so I'll be selling my earned t-shirts on there for wallet money - made 1p so far
  21. Absolutely brilliant early access game with a lot of potential that's incredible fun.
  22. 26 is a bit lower than I would have hoped for but more than what was originally rumoured. I think it will take a fair few hours to sift through each one alongside the side missions and general wandering as well as the dark zone but I can see many people blitzing through with the main story in the first few weeks and then have jack shit to do apart from PvP in the dark zone for better loot and the random event. Longevity has been my most significant concern with this game and keeping people engaged until the DLC streams out and until the next big content addition - I think there could be too many holes in this. Ubisoft really should be doing daily and weekly challenges along with adding new decent side missions. It'll be interesting to see how it pans out come next month.
  23. Pre-load done! Painful but it's best to get it out the way than battling away on the crappy servers on the day.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy