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J4MES OX4D

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Everything posted by J4MES OX4D

  1. Great mission and one of the best in the franchise IMO. Campaign was a bit run of the mill up until then but that was a very nice change of direction with lots of variety and some stunning backdrops. I was getting sick and tired of fields and bushes until this
  2. This is another COD game where SMG's are dominant it seems plus users who have unlocked more weapon gear have a big advantage too. Going into a fast paced match with a barebone AR like the M1 Ariana Garand against Timmy twenty two hours a day Tryhard with his fully prestiged and kitted PPSH, STG44 or LGBT SMG and it's impossible. I only started playing yesterday after the weekend and was at such a disadvantage right off the bat that I had no choice roll with the SMG just to compete to some standard.
  3. Cheers Rich! Boots on the ground really makes the world of difference. Also the maps are outstanding and the matches flow really well instead of the stupid futuristic ones with conventiantly placed walls and places to jump around and over. WW2's maps are definitely up there with the old COD games it seems and that's has surprised me. Sledgehammer have done a good job by the looks of things and I hope the state of the franchise and Activision hasn't put off more people coming back. Too early to say if the game is going to be the saviour but it's a wake up call that boots on the ground is where the franchise belongs.
  4. Got a free copy and managed to sneak in a few games and I had more fun than I thought. I accidently keep pressing the jump key expecting to boost jump so I need to get that out of my system I played mostly KC on the maps that were in the beta but there were no issues. I also played on another map which was insanely long and open. Surprisingly good despite having all the ingredients that usually make maps crap. Can't remember the name. End of match stablility and loading needs some work it seems though but on the whole not bad. Just praying that Activision don't ruin it. Just gonna enjoy it as best I can while I can.
  5. Slaven Billic sacked. Moyes favourite. Poor West Ham
  6. Nice! I had a disappointing week case-wise but still made a collective £12. That can go towards AC:Origins. Proving to be a good earner this. Just need a killer drop to make £500 and I wont have to buy another game for a couple of years!
  7. Just got given this for free I get to play the game and not give Activision my money. Sounds good to me.
  8. It's the same every year; start off with cosmetic stuff and once sales have peaked before and after lauch; then the pay2win weapons get injected into the game regular as clockwork. Last year with MW:R they said that if supply drops were to be in the game then it would be cosmetic only. One month after release and after buttering people up with a free update; pay to win weapons were released that were already found embedded in the game files in the encryped pre-load package. For the few that played IW; that had some outrageous OHK weapons. Give it a week or two and people will be running round the trenches with lime green and orange weapons with beefed attributes. November 14th is the date that COD Points for cash get implemented and that's where Activi$ion will inject the P2W guns and the game goes to shit once again, same old story. If they incorporate their matchmaking manipulation supply drop engine; it could be worse than imaginable where even the most casual players get alienated. 10 days this time - they couldn't even wait a month!
  9. I bloody love Birdman! Yeah I heard there were actually videos showing supply drop weapons from the usual YouTubers a couple of weeks ago. Looks like they aren't even hiding it anymore as people know what to expect the 5th game running. Pay2win weapons + Activision's patent = receipe for disaster incoming. I hear the campaign is back to its generic 5 hours with lots of scripted and on-rails events hijacking the actual gameplay. Infinite Warfare was a terrible game last year but the campaign was surprisingly good so if this one is worse, it would be another reason not to bother. Zombies is supposed to be pretty decent though.
  10. Drif0r is the most gullible person I've seen on YouTube and will believe anything Sledgehammer or Activision say. Shame as the videos he makes for his dying channel are laden with effort unlike most COD channels but he's desperately clinging onto anything he can with the series whilst trying to remain onside with the community as well. Even if he matchmaking rigging isn't in the game yet, it probably will be within weeks just like how Supply Drops wormed their way into MW:R. Activision filed that patent for a reason at a massive cost I would have thought no matter how they try and play it down as some sort of R&D experiment filed years which they somehow forgot about until it was granted. I saw this yesterday about the launch - seems all the fixes in the beta too weren;'t updated in the build which is farcial and it's funny how COD cocksuckers didn't have issues with the servers but paying customers did...
  11. This is the first Call of Duty that I haven't bought...ever! I may try and borrow it from someone for just the campaign but on principle I'm not giving Activision a penny. I got bored of the recent games within weeks and once supply drops are in full flow, the games become horrible. Plus we now have Activisions' granted match-manipulating patent to worry about. Gone were the days you could just hop into a match based on the best possible connection and have fun without any other BS. Plus there's this https://kotaku.com/despite-controversy-counter-strike-gambling-guy-still-1820129168 which is why Activision can screw themselves.
  12. AAA development costs have certainly risen but I don't think that's a satisfactory excuse for companies to use especially considering some of the profits they still make. I just don't want it weeding its way into a variety of franchises the same way season passes have become the norm and I don't want to see gameplay being built around trying to entice users to spend extra money. It's only become a real issue this year and it could very easily alienate people and ruin perfectly stable series like how Square Enix ruined Deus Ex after succssfully rebooting it a few years previous. Decisions like this are made from the top though and its not the developers fault. If they have to accomodate microtransactions at the expense of the gameplay structure then it has to be done the right way. I think some publishers may be in for some rude awakenings though as decisions like this could drastically impact sales of a game and purchases of microtransactions may not come close to mitigating that lost revenue. There's so many quality AAA titles that didn't need this business model to succeed and even with scaling costs; I don't think microtransactions are the best way to offset any reduced income against cosumer satisfaction and trust. Hopefully this is just a phase from corporate clowns and if it does succeed and becomes a fixture in all future games; I hold the players responsible for their stupidity in feeding it!
  13. Patrice Evra kicks one of his own fans and gets sent off before the game even starts
  14. I simply don't think they should be in any single player game regardless. I do think SOW has a painfully repetitive structure in place and the fact they offer microtransactions to reduce the 'grind' rather than play the game in its entireity fuels this. WB have never needed to do this in their other games such as SOM and the Batman series and those were executed perfectly in terms of a design structure and overall length. From an ethical standpoint; microtransactions in SP games to buy progression is not something I want to see in future titles whether they are bought or not and it casts suspicion over the publishers and the games design if such things are in place.
  15. I'm picking it up end of this month. Could be an 11th hour surprise contender for GOTY. Watch Dogs 2 was surprisingly excellent last year and this could be another great game for me to play over the Christmas period.
  16. I started SOW a few days ago and got fed up with it after a few hours. Although the microtransactions aren't as essential as a lot of people are trying to make out; it's clear the way the game is designed that it's just an uninspired grind which would entice some users to pay to progress quicker. Microtransactions in a single player game is inexcusible when it's progression-oriented in a game that stifles progression in the first place. The whole game structure is basically just side mission. Scout an Ork captain, find his weaknesses, kill his buddies and him and move on to the next one rinse and repeat. There is a 'campaign' but it's pretty poor but the core of the game is just Batman-esque combat against thousands of enemies. In three hours I did 4% of the first location and there are 5 in total. Shadow of Mordor did it so much better as the game wasn't strung out and everything was well-balanced right to the finale.
  17. Ubisoft botting fake reviews....?
  18. J4MES OX4D

    Doom VR

    This looks bad, this looks really bad. I know a 2D video of the VR game only conveys part of the experience but the game seems to have lost all it's key elements of fast paced, frantic and pulsating gameplay. VR just doesn't work with a game like this. Hopefully Fallout 4 and Skyrim VR will be more suitable to the technology.
  19. You know PSG are decent when even their left-back can net a hat-trick. First time in CL history a defender has netted a treble in a match.
  20. Apparently even the campaign wont work until the day one patch is applied. Many people got copies early but none of them can actually play it. They seem desperate to keep everything under wraps leading up to release.
  21. The worrying trend that has arisen in 2017 games is a bit different to your typcial grind games we've seen previous as these titles that now have loot boxes to 'assist'/speed up progression seem to have deliberately stifled progression systems in place that literally force you to buy your way forward rather than actually grinding. I recently started Shadow of War and within the first few hours I could tell that the developers deliberately desiged the game in such a way that the only option was to at least spend money on speeding up the game rather than get bored to tears doing the most mundane filler tasks which are in the game to string it out in painful fashion. Any game where you can buy progress should be held with the utmost suspicion IMO. The Witcher 3 for instance offers the most stunning and absorbing campaign imaginable with a huge selection of varied side missions. These can be done at your leisure and can happily be ignored and are all of substantial quality regardless. Assassin's Creed Origins also has a strong campaign where you can only really participate in missions if you meet the level requirement. This is fair enough and a common system where users are forced to play side missions to level up but to get the XP required for play a main mission; you have to either participate in the most mind-numbingly repetitive side missions doing them over and over to gain the required XP or simply buy the XP through the online store and save the headache. If the side missions complimented the main story that you could interwine between, it could be a grand experience but many users are reporting that the level system is rigged heavily towards having to do samey side missions without fail or by buying your way out of them to continue the main story. This hasn't been an issue in sister games like Far Cry, Watch Dogs 2, Ghost Recon Wildlands, Batman Arkham Knight, and Shadow of Mordor so for this to happen just this year; it makes me very weary indeed.
  22. A lot has changed in gaming in recent years particuarly in the current generation. The PS3/360 era was so simple and much more enjoyable. Nowadays, you have to worry about thinks like performance, patches, DLC, microtransactions, gambling, loot boxes, pay to win and other negative elements gravely impacting even single player experiences as well as MP components. It's such a headache and the amount of distrust in the industry from a consumer standpoint is very significant now especially as the above practices are appearing in many varied titles now. Activision have taken it further with their matchmaking manipulating algorithms and now the likes of WB, Ubisoft, 2K are making their story-based campaigns so grindy; players are more enticed to pay for progress rather than play the game. I think people's expectations are very high still and there has not been many games released in this gen that would rank as some of the best of all time. The Witcher 3 is the only game that has probably showcased the standard people wanted. Games like Watch Dogs, The Division and Destiny promised so much but really missed the mark. I just want to play games without the bullshit that plague certain brands today. Divinity Original Sin 2 is probably the only title in 2017 that is 100% transparent and honest.
  23. The reason I didn't get the original Destiny was because the 'social shooter' had no matchmaking for the likes of Raids. I said at the time this would come back to bite them and harm the community and 3 years on they disclosed during the E3 presentation that only 50% of players participated in a Raid which now saw 'Guided Games' implemented which should've been a no-brainer in the first place. Not everyone had time to try and concot getting a team together especailly on game that is supposed to be socially-focused. In Destiny 2, we have 6 man Fireteams but for those to go into PvP; 2 have to be ommitted with the 4v4 limit. Bravo Bungie once again for simply stupid or bizarre game design decisions. I don't know whether it's down to technical limitations or simply awful design forsight but the social side of this brand is actually weak, flawed and heavily restricted. It's not too different to Ubisoft's The Crew. I like how Destiny 2 is seemless but at its core its very limited. Activision dick riders dare not say anything bad about their brands at the risk of losing their pampered event invites of free hotels and the chance to play stuff early. There's nothing worse than a Activision franchise cocksucker.
  24. I did hear that this game lost 78% of players in 6 weeks according to a foolproof API tracker. that not even the masters of player count masking and manipulation; Activison could cover up or tamper with. I have not finished the game yet but I can already feel the repetitive strain of the threadbare basegame and from what I heard; the original was 'fixed' through DLC expansions. It really does make you wonder if the base game is deliberately starved of material to force people to buy the DLC. This coming from the same arseholes that now have a patent for multiplayer matchfixing and microtransaction manipulation.
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