Played the game a few hours this week and found it to be great fun albeit a bit of a mixed bag in some respects. Firstly, the game looks astonishing on PC maxed out at 1080p with a solid, consistent framerate and zero performance issues which includes the servers. The visuals are staggering in places and this is one of the best ports imaginable. They've done a superb job with these aspects. Also the movement and gun mechanics are both absolutely flawless and it feels brilliant.
The format which is basically the same as The Division, isn't as well-designed as the presentation. It feels like the game is trying to keep up the pretence that it's some sort of MMO which exonerates it from having a solid standalone experience. The supported campaign is not great in all honesty, and whilst the adventures and activities add some extra entertainment on the side; everything feels a bit lackluster and underwhelming at times. Compare this to Halo which did everything Destiny does minus raids and having to be always online; that brand offered a compelling narrative in all its games with long and deeply challenging missions plus extra strike-type missions on the side that could be enjoyed off or online.
The farm is a bit of a threadbare social space with little to do and each world so far has taken me little time to sift through. Each area looks remarkable with some staggering interiors and areas within but some of the gameplay overlaid in either story or adventure missions doesn't reflect the sheer quality of the presentation. I did two adventures back to back on Titan both in virtually the same areas and one mission too 7 minutes and the next took 9. I'm now wondering if there will be a new adventure lasting maybe 8 minutes in the same place next time. It's neither open world or linear locations and having to recyle mission locations regardless of how stunning they look; it feels a bit desperate in the end.
The guns are great though and despite the loot system being a bit generous in terms of how you earn gear; it's always satisfying trying something new or improving your build. I just wish that improving Power wasn't so easy as this can easily outweigh the mission recommendations meaning you can sail through most without dying or getting hurt. Still it's terrific fun just blasting a load of enemies with a variety of weapons.
Overall; it's a bit of a tough one and this game showcases the disparity of departments in Bungie just like The Division did with their art team compared with the game design side. The staff behind the engine and crafting the world did a staggering job on this project but it's been let down by poor gameplay direction and format design. It feels like a bit of a wasted opportunity and what makes it disappointing is that this is the sequel and lessons have still not been learned. I will definitely get my money's worth out of it but I am a bit concerned about the staying power and if I'll get bored but from a technical and visual standpoint; it's a remarkable achievement.