Server ticket rate has been boosted to 64hz - too bad they've conveniently done this when a huge chunk of the population have stopped playing and gone to RDR2. I bet they gave us stacks of crappy cheap servers on launch to cope with the influx and when the population thinned out a bit, only then have they implemented the standard servers you'd expect in a MP game for who's currently left. Clearly Activision didn't want to commit annually to expensive servers if they were going to be empty after a couple of weeks but I hope they've got enough in play for when people return to the game down the line.
Of course, people will be hailing Treyarch (Activison) for 'listening' to their fans and all that usual bollocks but it's clear this was attempt to screw people over by doing things on the cheap and when cornered about it; they partially salvage the situation but only when it's in their favour.