I haven't but that's because my exposure to player statistics for games is limited to what you post as I'd rather play a game than analyse the player base. You're still confusing things by referring to "it's" peak time and count when, if I'm understanding you correctly, what you're actually comparing is the peak in Steam players against the peak in MW2 players. It still seems to be an odd thing to do though as I imagine the peak steam usage is the evening in USA timezones when there's many reasons a games peak could be in a different timezone. As by that logic, if only 1% of American Steam users play your game it would be considered shit even if 100% of Japanese Steam users play your game.
It isn't that simple though is it, why was the player count so low at the time? By the screenshot there wasn't a corresponding dip in players on April 11th or 13th suggesting there's other factor(s) for the dip on the 12th. I'm not arguing against the general trend, I haven't looked at the stats and honestly don't care to either, but cherry picking a outlier is pointless.
Why? What have they done to 6v6? I've been busy the past couple of nights so haven't played since the season 3 patch dropped.
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