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Everything posted by Diddums
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Bungie though innit. This is what they do, at one point it was a running joke to find out what colour armbands the Fallen would have in the new expansion, new content everybody! I've been right in every single prediction I've made over them so far except one, which is irking me no end: The recycling of Gjallerhorn. I'm still fairly confident it'll make a comeback. I like Destiny, Destiny 1 was fresh, new, it also coincided with many of us being in that perfect spot in our lives where gaming time was ample & commitments were fewer. Destiny 2s ability to incessantly regurgitate the same shit over and over is what killed the game for me, the whole thing was a complete and utter clusterfuck from day 1, and still is. Every new "season activity" is the same shit over and over, defend this from these waves of baddies. Same crap, different wrapper. I also look towards WoW a lot because I spent a lot of time playing that game, and content wise is shits all over Destiny 1 & 2 combined but I guess that's what you get for paying a monthly sub. I liked Destiny, we had a great run together, but I just can't justify spending more money on killing exactly the same bad guys I've been killing for the last three years, in exactly the same places, over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over. Oooooh a shiny. Fuck. That.
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New Quiz Available! FG Gaming Pub Quiz No.5 - Game Faces
Diddums replied to GazzaGarratt's topic in General Gaming Discussion
Fuck this fucking quiz in the fucking fuck. Can't even cheat either. Fuck. -
New Quiz Available! FG Gaming Pub Quiz No.5 - Game Faces
Diddums replied to GazzaGarratt's topic in General Gaming Discussion
I just completed this quiz. My Score 60/100 My Time 151 seconds -
This is fucking ace, you're a legend Greebs 😄
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To beat the Golds, he's looking at £200+ The simple fact is that none of these "gaming" headsets have the R&D budget, nor the history in audio development, nor the licencing freedom that Sony has. We're talking about a company which is pretty much the father of portable audio, worth billions and billions of dorra, and the same people responsible for the PS4 themselves. And they have one hell of a reputation to uphold.
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Sup Seanie! Long time no see dude. Nice to see so many old faces coming out the woodwork again, we should have these lockdowns more often.
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Happy Birthday old boy, what a true gent. This man will go down in history, a true inspiration. He's up to £32.8m now, astonishing stuff. And thanks to all those who donated, you guys are legends too ❤️
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Someone in this thread said they just disassembled it and reseated the wheel which worked, although the problem wasn't exactly the same, but still similar. https://www.ifixit.com/Answers/View/337085/Volume+Wheel:+Inconsistency+in+Volume+Control I've no idea what to suggest headphone wise to be honest, ever since I got my Astros I've never even considered anything else, but I do think you'd look well sick with some RGB watercooled ears. Get a rad and a loop on them bad boys.
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How to get a start working with animals
Diddums replied to Nutcuttlit's topic in Any General Discussion
Cheers Nutty, I'll send this to Kurt, he might even sign up and have some questions or whatever. He sounds quite excited at the prospect of working with animals, it's just a case of where to start, so this is fantastic. -
Despite being a cunt with my shotgun I was consistently bottom of the scoreboard. Also I have no fucking clue what anyone said all night. It was ace, I needed that.
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It's on par for sure.
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Shouldn't you be posting something in your PPR? I'm sure your PC can handle your PPR right? Hint fucking hint? 😄
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No jokes, this is the best community in the world.
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Very. When I started playing it I literally couldn't stop until I'd finished it. The graphics were just gravy, the game itself was excellent. The plot twist halfway through the story was a bit shit but worked out fine in the end. I loved it so much I also bought Crysis: Warhead which was kinda-sorta a DLC but it just didn't feel the same, it already had a bit of a hint of the game wanting a slice of the CoD pie. The original game was one where you needed to actively think about how to approach certain situations or you'd get pancaked, but Warhead was basically "take gun, kill stuff". 2 was the result of them wanting to cash in on the name by bringing it to console and it showed, the massive open world was gone, it was now an a-b shooter designed for consoles, extremely disappointing. 3 was just.... no.
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I'm happy to take bank transfers in to my bookies account and set up a recurring standing order to the Paypal account if that makes things easier 🙂
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Hahaha, we knew you'd be back. We didn't think you'd fuck up your username, but we knew you'd be back! How you doing mate? How's life in the Coronaworld treating you?
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Welcome to the forum dude, you're gonna blend right in! How'd you end up here out of curiosity? We're always looking for ways to expand our horizons and any info we get is a goldmine! Cheers!
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Day 8: As humanity continues to descend in to a primal state of ferocity and self-serving passive aggression, the structures once known as “supermarkets” are evolving in to huge PVP arenas where combat takes place in the form of ferocious tutting and sighing, with some clan members even resorting to the strategic placement of trollies to defend their self-claimed patch of shelving, forever in the hope that another packet of Tesco Value Lasagne will be placed in front of them by the Food Gods of Tesco, enabling them to return to their tribal village, triumphant in their quest to obtain more supplies from the PVP arena. At the doors of these arenas, the mods are struggling to hold the crowds of undead back, receiving their orders from the game master over a walking-talking device. These mods will eventually succumb to the non-stop pleas of players to allow them to enter which will unleash the tide and the structure will complete its evolution in to a survival deathmatch arena. The mod will be overthrown and will have to enter the Safe Zone behind what was once known as a cigarette counter, only for a new mod to rise up in its place. This mod will eventually dethrone the Game Master and will assemble an army who will construct a vehicle out of trollies. This vehicle will become the new GM’s combat vehicle, propelled by the undead who have committed to a life of servitude in the hope of getting a bite of the GM’s last chicken drumstick which is strategically hung from a rope made of Andrex toilet paper. Nobody knows where this story will end. The undead are becoming more contagious, slowly losing more and more of the mask they used to cover the fact that they were nothing more than slightly evolved primates all along. The wars will continue. The food will be eaten. The arses will be wiped. But at what cost? This is the world we live in. Be strong out there. Resist the urge to become an undead and cherish the moments you had with those who are weak of mind and gave in, for they will never get to have a bite of the GM’s chicken drumstick no matter how hard they push that trolley. God save us all.
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Cheers y'all, happy birthday to Brede too!
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I'm not entirely sure to be honest, have you googled it? Thanks to those of you who have signed up, it's very much appreciated! I'll do an audit soon and find out who's getting a silver star ❤️
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This will have nothing to do with that. Most of the OG blizzard crew have left, they want to start another company because ever since Blizz became a sellout to Activi$ion their creativity and visions have been flung in the bin for nothing other than greed, just look at the WC3 fiasco. They've let slip a few times what their intentions are, I fully expect another Infinity Ward / Respawn thing all over again. As for the gay thing? He could've at least done a fucking unicorn which shoots rainbows out its ass before leaving, I've always wanted to be that in a game.
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Well that got your attention then didn't it? TL;DR we want £2 a month. This, in the current climate, is less than the price of a pint, or a half of loo roll. As most of you will know we had a bit of a thing today, nothing we couldn't handle but the end result is that we need to chip in monthly to prevent it happening again. Now in the past I've kept this shit as anonymous as possible because not everyone can afford to chip in to some of our fundraisers but come on, £2 a month. Even @crispymorgan can't say no to that. So, this is a plea, chip in £2 a month please. I'll personally be going balls deep and more than doubling the amount to a fiver a month. (it sounds so baller when you can throw these large numbers around and still only be a fiver lol). Please set up a recurring payment to: Paypal: forevergaming.co.uk@gmail.com Alright you bums, get on it. ktnx, Cheers, Diddums PA to the Dean (Leigh Gazzagarratt) The Internet 666 LOL Internetland
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Imma list these in order of importance, most important being at the top. You have two XP bars. One is your blood rank which is permanent no matter what. Think of it as your player level. Your hunters have their own levels, and once a hunter dies, all those levels, unlocks, xp, weapons, everything, is lost with him. LOOPHOLE TIME! Up until blood rank 11, your hunters won't permadeath. For this reason you want to stick to one hunter and level him up as much as possible. Then when you are almost at blood rank 11, retire this hunter. All the XP he's earned will be put in to your blood rank level, unlocking loads of free shit. Think of it as 11 levels of free xp. You'll lose the hunter, but let's be honest, you were gonna lose him anyway. Melee combat. This is the single biggest game changer for me. Once you learn the melee system, the game changes completely. Let me explain. There are two melee attacks: normal and charged. To charge up a melee attack you simply hold the button down for a second. You can move whilst it's charged, so charge up, run to a zombie and thwack him in the face. This will disorient it so you can hit it again. Rinse and repeat and you'll kill it without taking a single hitpoint of damage. This applies to Grunts (normal zombies), armoureds (the ones that look like they're wearing a nice fur coat), and immolators (the ones that are on fire, ie NOT the ones that are holding something that's on fire. For a Grunt, it takes one charged hit and one normal hit to take them down. There are also two types of melee: blunt and piercing, and each monster will have different reactions to each. An immolator for example will only explode when pierced, so you can safely walk up to one and batter the fuck out of it with a mallet. A pitchfork however will pierce it and then that motherfucker's gonna assplode and set you on fire. Learn their weaknesses folks. Also, the two types of damage are reflected in the various weapons found on the map. A mallet for example is obviously blunt and a pitchfork is obviously poking. All guns do blunt melee damage unless they have a bayonet attached, in which case their melee damage type changes to piercing, changing the weapon completely. Detail is the name of the game here, and learning all the various tips and tricks will massively improve your game. All monsters have three states: bored, alerted, and imma-eat-you. These are all noticeably different so getting to know what's what will tell you if there are other hunters nearby. Their behaviour changes, as do their sounds. Clues will make a noise and glow red if other hunters are nearby. The range is 32m, so if a clue is glowing red, that means an enemy hunter is within 32m. It will also make a noise which can be heard from a few meters away. This does not apply to clues which you've opened. Clues which the enemy has opened will have a hole in the middle, clues which are untouched will still have the crusty bit in the middle. The game has cages in compounds. These contain dogs or chickens, or might not contain anything at all. The difference can be seen a mile away: cage red - bad guys inside. Cage grey - empty. Occupied cages will always have a lantern hanging above it. Shooting the lantern will burn everything inside the cage. If a cage is red but empty, it means a hunter has killed everything. Water devils, those weird tentacle things in... you guessed it... water, are not killable. Two gun shots will disabled them for 10 seconds, after which point they're return. They also often hunt in packs, so just because you've disabled one, don't think the water is safe. Be very observant. Dogs always come in packs of two or four. Again, just because you've killed two, doesn't mean you're safe. There could be two more. Ducks and crows, like anything else, have three states. They'll go in to an alert state when you or anyone else gets too close, and fly away when triggered. The time between alert and triggered is determined by your distance, and duration in their range. Their fuse is extremely short however, in most cases once alerted, it's impossible to stop them triggering. One very important part here is that they will always fly away from the direction they've been triggered from. If you hear them flying off, look which direction they're flying from, there's a hunter there. Spawns are all over the outer edge of the maps at set spawn points but are completely random. When you first start, stand still for 10 seconds and just listen. Listen for anything, and gauge distance, this is the most important time of any match to learn as much as you can about enemies and locations. If it's completely silent, you're likely alone, but enemies can spawn as close as 30m away from you, so be alert. This is the easiest time to gain the upper hand and nab a kill or two. Think that's all for now. Happy hunting you glorious psychos! @Nutcuttlit @J&B @Stretch616 @GazzaGarratt @phil bottle @tronic44 Pls tag anyone else who has it ktnx.