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04/24/2018 - 04/24/2018
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Popular Content
Showing content with the highest reputation on 04/24/2018 in all areas
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Football (Played with Feet)
tronic44 and one other reacted to GazzaGarratt for a topic
Kane's claiming it2 points -
Detroit: Become Human
tronic44 and one other reacted to GazzaGarratt for a topic
There is a demo available on PS4 right now for free so definitely worth picking up and dropping your thoughts on here.2 points -
BattleTech
phil bottle and one other reacted to The3rdWalker for a topic
I am going to be streaming this game over on twitch.tv/the3rdwalker2 points -
Video Discussion: FG vs FG
GazzaGarratt and one other reacted to tronic44 for a topic
Name: FG vs FG Category: DriveClub Date Added: 2018-04-24 Submitter: tronic44 It's quite long but funny as hell. FG vs FG2 points -
Happy Birthdays!
GazzaGarratt and one other reacted to tronic44 for a topic
Happy birthday @techno!!2 points -
GE Force Experience
J4MES OX4D and one other reacted to tronic44 for a topic
The only problems I’ve ever had recording, was more pebkac than anything 😄 I do have to agree about the optimising games bit, they seem to put it on a safe setting rather pushing your pc.2 points -
GE Force Experience
phil bottle and one other reacted to J4MES OX4D for a topic
It's only useful for downloading the up to date drivers. The feature is supposed to optimise your games for you but it can be staggeringly wrong at times choosing substantially reduced settings to what your GPU can handle so people rely on it can get an inferior experience than if they just tweaked the settings themselves. With my old 770 on The Division; it detected everything at low settings with everything else turned off yet I ran the game flawlessly at 60fps at Very High with everything else turned on and still had VRAM to spare. I'd launch through Steam or any other launcher than rely on that. Just use it for downloading the latest drivers.2 points -
Detroit: Become Human
GazzaGarratt reacted to J4MES OX4D for a topic
From the makers or Heavy Rain - one to keep an eye on for sure1 point -
DayZ stress tests
GazzaGarratt reacted to phil bottle for a topic
And so it begins. First stress test today, wish I could finish work early. I'm on annual leave next week so I'm pretty excited. https://dayz.com/blog/0-63-stress-tests1 point -
Football (Played with Feet)
GazzaGarratt reacted to Plumbers Crack for a topic
Calm down Lee, half way there!!1 point -
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Video Discussion: FG vs FG
tronic44 reacted to GazzaGarratt for a topic
It's worth the watch. Just to hear Crispy's voice turn to disgust1 point -
New World!
GazzaGarratt reacted to Greboth for a topic
I've finally pulled my finger out on this and 99.9% finished it. There is still a few little bits to clear up and test before I open it up to everyone but I'm trying to get it done this week1 point -
Star Citizen 3.1 - first quartely patch
GazzaGarratt reacted to Greboth for a topic
I'll never turn down Full Homo love.....wait that sounds wrong I'm glad it worked better than previously though1 point -
DayZ stress tests
GazzaGarratt reacted to phil bottle for a topic
→ Play DayZ Survivors, the DayZ Dev Team needs your help! In order to proceed to a 0.63 Experimental release, our programmers need to stress-test the game = evaluate and debug the server performance of our current 0.63 builds. This can only be done in an environment where we have lots of players connecting to 0.63 servers. That's why we've decided to open these Stress Tests to the public and let everyone play 0.63 even BEFORE we can call it an Experimental build. It's going to be a "stress test" for the Dev Team as well, as the game is not yet fully ready to be played normally. However, stress-testing is an important step to ensure stability of DayZ when we reach Experimental. We will usually have about 50 servers running a 0.63 build utilizing a new Stress Test Branch on Steam. However, the number of available servers can be intentionally decreased if we decide to test some specific features (e.g. login queue behavior under heavy load). Servers will only be online when the Dev Team needs to run a specific test scenario. That means you will only be able to play for shorter periods of time (usually about 2 hours) and on an irregular schedule. Since we need to evaluate the tests live, they will usually run during the business hours of Central European Time. What version of DayZ is running on Stress Tests? It is a completely new branch of DayZ on Steam, where we will be running one of our internal 0.63 builds. This is not an Experimental release, and certainly NOT a DayZ BETA release! Why is this not considered an Experimental release? this build does not represent a typical DayZ gameplay experience, and is in general less polished and stable compared to our goals for the 0.63 Experimental some features and content can be switched on / off in Stress Tests, based on the specific part of the game we need to test at the moment we may spawn players with some items already in their inventory to speed up the Stress Tests. The same is true for spawn points, as those can be different for each Stress Test, and do not represent a typical DayZ experience that we aim for Is this the DayZ BETA? NO! What are you, the Dev Team, expecting from these Stress Tests? We mainly want to test server performance and see the number of players our servers can handle. Unfortunately, we are not able to do such large scale tests internally. We will be auto-collecting logs and server crashes for further analysis, as well as profiling the server performance. How can we, the players, help the Dev Team? We would love to kindly ask you to report all issues (except those listed below) that you encounter and provide us with data from potential client crashes. How to report it? We need you to send everything to our Feedback Tracker so that our lovely Dev Team can figure out what's going on. If you don't know how to make a Feedback Tracker ticket, this thread can help you. In case your game crashes, we will require more information from you - please make a Feedback Tracker ticket and add files from the folder C:\Users\PCName\AppData\Local\DayZ to your ticket. Your feedback is important to us, and you can help us release 0.63 Experimental faster! What is the schedule for running the Stress Tests? There is not a fixed day or a specific time of the day when we will run the Stress Tests, but it will usually happen during, or after CET business hours. Stress Tests will run only when they are needed for specific development purposes. We will do our best to provide at least a 2 hour notice before the next Stress Test begins. Please follow our Twitter Channel and make sure to participate on our forums as well to stay up to date. I am a content creator. Am I allowed to stream the Stress Tests and record the gameplay? Is there a server for content creators? We do not prevent anyone from streaming/recording the game, but we advise all content creators to wait for a more stable version of the game. It's also not ideal to stream the Stress Tests because of their ad-hoc nature, and unpredictable behavior. Please get in touch with our Community Manager BatyAlquawen in case you're interested in having a Content Creators Server - currently, there is no Content Creators Server for the Stress Test Branch. Known issues (= please DO NOT REPORT these issues on the Feedback Tracker): vaulting over fences happens automatically, and with a weird animation (this is a placeholder implementation before jumping/vaulting works as intended) using RMB (right mouse button) in some gestures can freeze the character (your character will be fixed after you reconnect to a server) setting key binds does not work properly at the moment the character can become desynced when moving at prone/crouch speed in the opposite stance the character can become desynced animation-wise = plays different animation than it should players are misplaced when more of them attempt to climb one ladder at the same time in rare cases, it might not be possible to exit a ladder when in a close proximity of some the environment objects, your character may be unable to raise hands players may glitch when attempting to prone on top of each other the camera may clip through the ground when in prone other players do not see your chat messages when you have a megaphone switched on ladder climbing animation can be glitched (wrong hand placement) clothing cannot be swapped in some circumstances weapons/magazines can occasionally become stuck in the inventory there are various visual animation glitches the visual representation of sky is incorrect there are various lighting/shadow glitches you may experience brief client-side freezes combining of magazines with ammo piles (as well as firearms with magazines/ammo piles) are working one way only after the spawn, character's camera can be stuck in free-look using free-look camera with a raised firearm (and eventually firing it) can lead to a mismatch of raised hands direction against camera direction while aiming down iron sights, a firearm may become shifted, and can be slightly rotated randomly around its vertical axis, which leads to some accuracy issues after fall impact, the player character is stunned for a while before he can move again the client can freeze briefly shortly after connecting to a server characters can become locked in database, preventing connection (try another server) possible connection issues due to large number of simultaneous connects character animations for hit impacts after being hit with projectiles are missing post process for hit impact is not played properly sometimes What IS NOT to be expected of Stress Tests: authentic DayZ survival experience, this is mostly a PvP stress test to gather server performance data the infected - they are intentionally switched off in Stress Tests intended/final balance across game features, mechanics, systems and central economy intended/final design of GUI of menus, inventory, and HUD features not ready for Experimental features planned for the future releases (Experimental, BETA, 1.0) intended/final item's names, descriptions, sizes, capacities and inventory icons intended/final sound and visual effects like post processes, particles, rain, fog and lighting setup What IS to be expected during Stress tests a new Steam branch - you need to download 12 GB of files 52 stress test servers for 3120 players spawn points in Zelenogorsk work-in-progress iteration of the brand new player controller and some other features bugs and game crashes - servers may crash seconds after their start, be ready for that just in case Please help us manage the expectations of our community and do not share the following Stress Test Branch opt-in details directly with your friends. We would like to kindly ask you to only share a direct link to this DayZ.com page. That way, you will help us in our effort to create a well informedcommunity, and you will contribute significan Sent from my SM-G955F using Tapatalk1 point -
Happy Birthdays!
techno reacted to phil bottle for a topic
Happy bdays to one and all [emoji4] Sent from my SM-G955F using Tapatalk1 point -
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Forum Suggested Improvements / Enhancements
GazzaGarratt reacted to Plumbers Crack for a topic
Thanks Lee I can see it now...can’t think why I couldn’t see it yesterday...another day older I suppose!1 point -
GE Force Experience
tronic44 reacted to phil bottle for a topic
Yeah, if you have problems it may be a bad install, I'd just roll it back and then reinstall the latest. Never had a problem recording or streaming, that wasn't caused by a poorly optimised game and I've been using it for 5 years now, with a few names changes (I preferred it when they called it Shadowplay lol). I do agree, it does verge on the conservative side when it comes to optimal settings, but it's a good guide, starting point.1 point -
Forum Suggested Improvements / Enhancements
NCA-Paendrag reacted to GazzaGarratt for a topic
Honestly, this is great feedback. I'm not saying it will stay. Its more twofold. 1) We need to keep the place looking fresh. People turn off with things look the same all the time so your eyes need to be pulled by new stuff 2) Existing members will continually read FG regardless of what is shown so its more for new people. It needs to shout out a little more as people need to understand this is an open and unique family, not just another 'forum' - cos it isn't [emoji5] Menu option should state 'Unread' as an option. Swipe right and you'll end up just seeing unread threads. The app is being funny atm with uploading a pic I just took of it [emoji35] Via the FG App1 point -
Recording gameplay on ps3
GazzaGarratt reacted to tronic44 for a topic
Ahhh that brings back some memories 😂 Member when all cod videos looked like they had a minecraft skin over them?1 point -
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Forum Suggested Improvements / Enhancements
GazzaGarratt reacted to NCA-Paendrag for a topic
It's not a msssive issue Lee, was just my 2 cents 🙂 I'm sure I'll get used to it after a few months. 😉🤭1 point -
PES 2018
Dan94 reacted to GazzaGarratt for a topic
I'm with Phil on the feel of gameplay however this place is about having a laugh with others so if there was enough interest in Pro Clubs i'd consider playing every so often. Maybe a new thread perhaps to gauge interest in FIFA 18 Pro Clubs?1 point -
Warmind DLC2
BO7H B4RRELS reacted to GazzaGarratt for a topic
Teaser looks pretty cool i'd say. Also brief teaser of the new mode 'Hive Escalation Protocol'. Also really glad that Mars looks far bigger than Mercury to explore.1 point -
GE Force Experience
GazzaGarratt reacted to phil bottle for a topic
I still start my games from Steam and various other launchers. I like the overlay, you can have your frame rate displayed in a corner of the screen while playing games. Plus I use it for recording and streaming. Sent from my SM-G955F using Tapatalk1 point -
Star Citizen 3.1 - first quartely patch
Greboth reacted to GazzaGarratt for a topic
Love ya dude. Full Homo @phil bottle, tried it tonight and it held up better than previously, lagged a little but as I left it on it got more stable. Will try it out another night again this week buddy.1 point -
Football (Played with Feet)
phil bottle reacted to J4MES OX4D for a topic
Before the start of the season, I bet £10 with my mate that Sunderland would get out of the Championship at the first time of asking. They theoretically did so I shall be looking to cash in on that technicality when I see him next1 point -
Football (Played with Feet)
GazzaGarratt reacted to Plumbers Crack for a topic
https://www.twtd.co.uk/ipswich-town-news/33604/milne-considered-search-for-new-boss-to-run-past-end-of-season Excerpt:- Lincoln City boss Danny Cowley and Liverpool legend Steven Gerrard, who is understood to have held discussions with Evans, are currently the joint-favourites for the job at 5-1 with Bet Victor. Paul Cook, whose Wigan side secured their return to the Championship at the weekend, is behind them at 6-1 with Tony Mowbray, whose Blackburn team now looks all but certain to join them, the fourth favourite at 10-1. St Mirren’s Jack Ross, whose squad has already secured the Scottish Championship title, is fifth favourite at 16-1 along with VVV-Venlo’s Maurice Steijn, who has played down reports in Holland claiming he has already been lined up to take over at Heerenveen this summer. i must admit I would prefer the Cowley brothers over Stevie G as I think he would view us as a steppingstone and Marcus Evans has been stung by a high profile ex-player before in the the shape of Roy “Mr Happy” Keane. Failing that, Tony Mowbray but I can’t see him leaving a club he’s just got promoted with....he would certainly have a load of love from the fans here though!1 point -
Football (Played with Feet)
GazzaGarratt reacted to phil bottle for a topic
Mick McCarthy leaving almost slipped under my radar. Who's lined up? Sent from my SM-G955F using Tapatalk1 point -
Football (Played with Feet)
GazzaGarratt reacted to Plumbers Crack for a topic
Course we love him! What a way to sign off your playing career..... Ipswich Town He later moved on to Ipswich Town, where he played for five years, becoming the team captain. He scored an equalising goal in the 2000 Division One playoff final victory against Barnsley. Ipswich won the match 4–2 and secured promotion to the FA Premier League. This match was both Mowbray's Wembley debut and the last of his playing career.1 point -
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