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Stretch616

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Everything posted by Stretch616

  1. We had an awesome bash on it last night. Did a few extractions and we were a thoroughly decent and helpful bunch. Then we got bored and decided to go rogue and get the manhunt on for all of us. After a tense 5 minutes of being backed into a corner we managed to see it through. Great times, and I can only see it getting better
  2. I had one quick bash in there the other night and managed to pick up around 3 rogue agent kills when helping out another group who then promptly turned on me and nicked my shit!! Never a dull moment in the Dark Zone!!
  3. I like the entire concept of the dark zone. Risk vs reward, the fear factor of friend or foe. Plus the possibility of going fully rogue and just being a general pita for people. It's not like you get anything in the dark zone that you can't get in the PvE zone, it's just done differently. Honestly, it's a great introduction and fits the ethos of the game quite well. I know it's not everyone's bag, but the beauty is that you don't even have to touch it to be able to get the same gear
  4. So what's everyone's flavour of choice when it comes to their talents? I've really enjoyed the riot shield (shocking!) and pulse in a group. And then switching in the heal when running solo. The mods available can really stack up if co-ordinated correctly in a group. Really looking forward to seeing end game team make ups and the diversity it may potentially require
  5. 22 I think the article stated at Destiny launch. Which was around a week's worth of play for most on here, then strikes thereafter.COD isn't the same comparison in my opinion. The online and offline modes are separate entities whereas with Division and Destiny, it's one and the same. I'm wary of something that sells itself as an RPG would only have 26 missions. I still have high hopes, but time will tell
  6. Just awful news. Zake was one of the first people to greet me back on the old MW2 forum and certainly made me feel welcome. A great character and will be sorely missed by a great many.
  7. http://gamerant.com/the-division-26-missions-at-launch/ So if this article has accurate info, there will be 26 missions at launch for the game. So how does this figure sit with everyone? After going through 2 during the beta, I have concerns that 26 would be rattled though in no time. And although they will have higher level modifiers, it's still essentially the same level. Although in the last video released it showed daily/weekly challenges as being a thing so maybe these alongside the side missions and dark zone would be enough to pacify most of us until the end game content comes along What do you guys reckon? I'm worried because a) Destiny & b ) Ubisoft have left me with dashed hopes on more than one occasion before
  8. Nice stuff. I remember that last mission being an absolute clusterfuck when done normally
  9. My Mrs heard it the other night..........
  10. Considering the current state of the game regarding it's future content, it almost makes me think of rats leaving a ($10 million) sinking ship........
  11. Good job again last night guys and gals. Warpriest done in the 3rd run I think, great job by all once again. You're all getting pros at this now!!
  12. I must admit in my response I didn't remember that it could be traded in for faction/general advancement. In which case, I agree with it being bollocks. Either way it's disproved now but I don't think it will be long till we're discussing an actual introduction of this nature
  13. I don't have a problem with microtransactions in the slightest no matter how stupid I think they are. So long as it's fluff and not game breaking then fair play to them. Why wouldn't you make a few more quid out of the people willing to pay for it.
  14. This is the key. Just changing your role in these battles makes them so much different and enjoyable. I'm very much guilty of running the same roles in the raids so far. With that said, I really enjoyed the raid and it's given me a renewed hunger to try and smack all 3 raids out in 1 night again. Amazing how cool it felt after a good break!
  15. Sweet, Friday it is. I should be on 8ish and can help you out till whenever you want to call it quits. Just need 1 more then by my counting
  16. So by trying to batter the boss as quick as possible we ended up causing the fight to be much harder than it needed to be!! Would love to try this again now knowing this, should be quite easy with 3 of us if the strategy works
  17. I think I was talking to Gary the other night about this map and how it never comes in the rotation anymore. I figured it was due to the combine 24/7 syndrome, but after a bit of light reading today it seems it was removed on PS4 only due to it causing a weird disconnect bug. I couldn't find an eta on when it's due back, but at least there's a reason it doesn't show!
  18. Hoping to be on this weekend for sure,so maybe we could arrange an hour on Friday night to get you guys started and then carry ion with the US guys in the following afternoon?
  19. I'm the same as Lee. Kiddie duty until about 8ish most nights. Maybe an hour or so most nights rather than a massive slog? Just let me know when you want me!!
  20. Late to the party! But merry xmas all, I hope you all had a brilliant day
  21. Awesome!! Can't believe it took this long to implement. But now we have it, I can see hours of fun and hopefully add much need replayability value in the game
  22. Thread totally derailed now so fuck it!!I agree with you Chris. COD4 wasn't a perfect game by any stretch of the imagination. M16 used by pretty much everyone. 3 frags in the hold plus martyrdom perk. PS3 didn't even get online play for about the first few months of release as the servers were fucked. And my personal favourite, "Host ended Game"!!! There's been bullshit in every iteration of the series back to the original (PPSH rushing!!). I personally think it's us as gamers that the issue lies with. CoD has evolved whereas we keep thinking about the "Good old days"! Each to their own and I too look back at the old school days with fond memories but I also am glad that the game has developed with the times. Anyone find any other good wallruns? [emoji13]
  23. So now people have had chance to get used to the mechanics of the wallrunning, I thought it'd be cool to share some of our preferred wallrunning spots that aren't as easily noticed. This may give to you the edge in some of the situations you find yourself in or it just may feel cool to do!![emoji41] [emoji41] So to kick it off, here's a run kinda outside the map on Infected which can be used to flank people on the cliffside:
  24. Great game. It's always good when you get a game and it all comes together. I especially liked the use of the spikes to link the kill fees together, really seemed to flow very well
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