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GazzaGarratt

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Everything posted by GazzaGarratt

  1. Yeah, we need to. Haven't had much spare time of late to dedicate to this (or anything really). If everyone is still committed we can move to a doubles league if that works better fron now or we can try and finish singles. Looking at the reactions I think we can move to doubles providing when we need to get games played we get them done! Once a few of you have let me know we can arrange teams and new league format.
  2. That's ace. Has anyone got the Heroes game and going to try this?
  3. Wow Steve! Looks awesome! What colours are the fish?
  4. Nintendo has announced that Wii U production will soon come to an end “in the near future for the Japanese domestic market,” adding that North American retail partners have already received their final stock allocation. It sees the Wii U end on a hapless whimper, and sees it set to be remembered as the company’s worst-selling home console. “We can confirm that as of today, all Wii U hardware that will be made available in the North American market for this fiscal year has already been shipped to our retail partners,” Nintendo of America shared in a statement. “We encourage anyone who wants Wii U to communicate with their preferred retail outlet to monitor availability. “As recently posted by Nintendo on the Wii U website in Japan, Wii U production will end in the near future for the Japanese domestic market,” they added. “We have nothing to announce in terms of exact timing.” The company will now continue to work hard toward making Nintendo Switch a success, which we will next learn about at the Nintendo Switch Presentation 2017 Nintendo Switch will launch worldwide in March 2017. ----------------------------------------- It's a shame but it's clearly for the best to move and concentrate on the NX. I hope the gimmick will come with great games though.
  5. This has been put for 2 years now and due to the success of this game they are releasing free DLC on this anniversary, which has 3 new areas to exlplore. In the game's daytime you build your base and decide how your stretched resources will be used; and at night you scavenge a dangerous, war-torn city for more. It's a game about civilians surviving a war, rather than soldiers fighting one, and is uniquely powerful and poignant because of it. The game's success changed 11 bit's fortunes. A PS4 and Xbox One version of This War of Mine was released at the beginning of the year, and there's even a This War of Mine board game for 2017. Will look to pick this up over the next few months as it's only 15/20 quid for a new copy.
  6. Xur, Destiny’s weekend Exotic trader, abstract poet, and semi-professional caving tour guide, is back. This week he’s in the Reef, screaming at the fog. • Monte Carlo (Exotic Auto Rifle) - 23 Strange Coins • Twilight Garrison (Exotic Titan Chest Armour) - 13 SC • Fr0s5-EE5 (Exotic Hunter boots) - 13 SC • Apotheosis Veil (Exotic Warlock Helmet) - 13 SC • Legacy Exotic Engram (Primary Weapon) - 29 SC • Prototype (Ornament for Truth) - 25 Silver Dust • The Wolves Remember (Ornament for The Young Wolf's Howl) - 25 SD
  7. I'm with you - I think this is my next purchase if I can't hold out until Christmas.
  8. Thanks Rob. Well rounded answer.
  9. Do you think this will ever come to console? I'll be gutted to miss out on this.
  10. I heard he has Autism in the film, is that right? I'm glad he's finally in a good film after some proper shitshows.
  11. They are building on this game extremely well and it has captivated a good strong following for it's simplicity and versatility. I think this is another game with the right business model alongside Rainbow 6 Siege.
  12. Hows the game going after a week or so into it? Any signs of lack of content J?
  13. She's seems a fantastic team player, more for the intelligence for a group rather than killing efforts so maybe not so with randoms. I expect her to be in nearly every competitive game for quite a while as you wouldn't release a character that isn't viable for the best mode.
  14. Don't want to derail (but kinda am) but is Netflix currently worth the money? Really wanted to watch The Walking Dead seasons but not sure if its on it. What's the show plot Phil?
  15. @MrBiron, @Chookes, @burnfitbillyboy and @tronic44 got it James. Would be good to see a separate thread on impressions for both games...although i suspect CoD4 will be played ahead of IW for a while.
  16. I'll screw this entire thead up now by going to something just pretty fluffy and meaningful to just me Chris Brown's Crawl chorus for me flows well. If we crawl Till we can walk again Then we'll run Until we're strong enough to jump Then we'll fly Until there is no winds So let's crawl, crawl, crawl Back to love I've always said since this that I will look into tattoos with Crawl, Walk, Run and Fly within it.
  17. Watched Fury with Brad Pitt. I actually enjoyed it when I thought it may be abit disappointing. Was hard to hear some of the lines though, it was like their lingo was a little too mumbled in places.
  18. You Star Wars nerds! I love them!
  19. I really want this. i really enjoyed the first one and if it wasn't for the short and peculiar campaign set up I would've played it more. The fact that Titans cam play more of a role going forward excites me, there was too many playing CoD style tactics on the first which annoyed me. This is one game where futuristic wall-running and jetpacks really do work. I may hold out because Battlefield 1 has a lot of good parties going on right now but it's definitely now in my top next 3 games to get.
  20. I must admit after getting nailed by them whilst trying to learn the controls meant I switched to Gas grenades pretty early. You do feel a little more powerful with them and they help massively when you're on the defensive to lockdown a control point you've just captured or being flanked by a number of enemies. It would be great to get the whole squad on them for a game. A co-ordinated mas gas attack would be lethal. This would be pretty cool as well.
  21. Nice Rich! Anyone come across any headphones as of yet?
  22. Ubisoft delayed the rest of The Division's DLC to get this update out the door. But was it worth the wait, or is it already too late to get lapsed players back into post-outbreak Manhattan? Here are some of the biggest changes that might re-capture your interest. Enemies die faster Update 1.4 has reduced "time-to-kill" for non-player enemies across the board, addressing one of the biggest complaints directed toward the game since launch day. Ubisoft says it made some AI improvements too, so hopefully the Cleaners, LMB, and all the rest will present more interesting challenges than "keep the reticle over my head as you unload several clips into it". Easier to find the right challenge Did you ever matchmake into a "challenging" mission only for all of your teammates to take a look at your gear and immediately kick you out of the group? The Division did a piss-poor job of telling you how tough a lot of its end-game content was before, but the new World Tiers system should go a long way toward clearing that up. Once you hit level 30, you'll be able to choose from four different World Tiers, each of which has enemies scaled toward a certain gear score. Farm up a full set of gear from that Tier and you should be powerful enough to advance to the next one. Simple. Grinding for gear is more rewarding No more farming the same set of bosses in The Dark Zone over and over again (unless you're really into that). Ubisoft has given all enemy NPCs the chance to drop High-End and Gear Set items, though veterans and elites still have a better chance. And if you want, you can just wander around Manhattan and pick off bad guys in perpetuity: roaming NPC groups and bosses will now respawn every four hours. Finally a reason to re-visit four-fifths of the game's surface area! Re-rolling your gun is less of a gamble Ubisoft's reworked The Division's weapons and associated talents in hopes of making them all more useful and balanced. But you'll probably still get a few stinkers here and there. Thankfully, taking your weapon in for recalibration is now much more helpful: you can choose from six different talents instead of just three, and you still have the option to keep the original talent. Named weapons are special again It's kind of weird that you can build a uniquely named gun that presumably has a story behind it as many times as you want, right? Well, now you can't - mostly. The Division has gotten rid of blueprints for all named weapons, and the only way you can get new ones from this point on is to find them out in the world. You can still craft using the old named weapon blueprints you already have, but they'll only work for their set gear score. Stats make more sense What's the difference between Stability, Horizontal Stability, and Initial Bullet Stability? Who cares, they're all one stat now! Update 1.4 does some sorely needed housekeeping for The Division's numbers game, merging several stats into each other and clearing up the logic for others: damage bonuses now add to each other instead of multiplying, for example, and toughness will take all of your damage resiliency into account. Calculated weapon DPS might be a little more useful too, now that it takes headshot damage into account, but no guarantees. Weapon skins don't take up inventory space THANK GOD. ------------------------------------------------------------------------------------------------- I personally can't see this update bringing back the initial hype that it once had. It's took far too long to sort all the obvious niggles and gripes. I still want to go back just to collect all the items as it was still a good game to play in a relaxed state of mind, however with Battlefield taking the main scene I don't hold hope of reinstalling anytime soon.
  23. Taken from Eurogamer: How Overwatch Skill Ratings are calculated will change again for Competitive Play Season 3 which, incidentally, begins a bit earlier than expected on 1st December - there will only beone week of downtime following the 24th November end of Season 2. In a nutshell, Skill Ratings are going to skew lower to begin with but your gains from winning games will be greater early on. Increasing always feels better than decreasing, after all, and I seem to have spent most of Season 2 trying to claw back my initial Skill Rating. Here's principal designer Scott Mercer explaining it more betterer: "When Season 2 started, we had WAY more players in Gold and Platinum than we initially intended, and way fewer in Bronze and Silver. This was the result of how we calculated your initial SR for Season 2. We tried to partially reset player SR at the start of Season 2, but the results were not as we expected. Instead, below-average players started Season 2 at a higher SR than they should have been given their performance in Season 1. This meant that as they played in Season 2, their SR would often drop to a lower value, which didn't feel great. It also meant that there was a much wider variation of skill in the Gold and Platinum tiers than we wanted. This is something we want to avoid in Season 3." So: "We're testing a different way of determining your starting SR for Season 3 on the [Public Test Realm]. We're leaning more towards trying to keep things fair rather than giving everyone a fresh start. We're also going to initially tune your SR to be slightly lower to start. "This change will mean that some players will not start in the same tier for Season 3 that they were placed in for Season 2, and that your SR gains from winning will be a little higher at the beginning of the season. After you play enough matches, however, your SR gains and losses will go back to normal."
  24. Removed The Division and No Man's Sky sub-forums. Will look to remove Warframe from the upper tier sub-forums as well over the next few days unless anyone wants to keep it there? I've also been thinking about categorising threads under their game name. This would take a considerable time to do but I would absolutely invest the time in this if it helps see what gaming threads we have for certain games and would assist with duplicate themed threads, keeping old threads alive, checking back on specific news, etc. Main reason for me thinking about this is because whenever I want to know about games, 9/10 I'll look for the game and then see what news is about. Can I have some thoughts from you lovely people please? I think it would cool to also understand how you all search for information, old or new. It may unearth an alternative way of neatly putting the forums. Thanks all.
  25. Destiny Festival of the Lost Patch Notes (Event runs from October 25 to November 8): Activities Visit Eva Levante in the Tower to Trick or Treat and earn paper Masks Visit Tyra Karn in the Iron Temple to assist with a task Trials of Osiris has become a bit spookier during Festival of the Lost The following sources can yield a unique Festival of the Lost vanity item: Trials of Osiris Crucible Matches Strike Hoards Social The Tower, Reef, and Iron Temple have been decorated in honor of Festival of the Lost Festive music has been added in social spaces Eververse Treasures of the Lost is now available and contains new Masks, Bad Juju Ornaments, a Sparrow, Ghost Shells, and Consumables Once Festival of the Lost ends, the Bad Juju Ornaments will be added to Radiant Treasures Last year's Festival exclusive Emotes Monster Dance, Zombie Dance, and Boo, have returned to Eververse Two new limited Emotes are available: Terrify and Howl Vendors Eva Levante will stop selling Emblems during Festival of the Lost in order to provide players with special Festival items After Festival of the Lost, her normal Emblem inventory will return
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