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GazzaGarratt

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Everything posted by GazzaGarratt

  1. I was looking around for some guides and come across the below as I haven't played MP yet and I don't want to be blown away in an instant now that the game has been out for a little while. There seems a few helpful tips so I thought i'd share. Would be great if anyone else had any obvious MP tips they could share. Play Single-Player First Like Battlefield 1, Titanfall 2's single-player campaign is a great place to learn the basics needed to take on multiplayer. From wall-running to the strengths and weaknesses of each Titan type, the five-hour campaign offers plenty of scenarios for you to test the game's systems, physics, and mechanics. We even recommend that you play it on the hardest difficulty, so you can better acquaint yourself with the tense pace of combat. Learn and Understand the Wall-Run Titanfall 2 is all about movement: the faster you are, the harder you are to kill. But if you want to go fast, you'll need to master the wall-run, as it drastically increases your movement speed. The game's maps are packed with vertical surfaces, so be sure to run across them to build up momentum. When chained methodically, wall-running can make you incredibly difficult for enemies to kill; but if used senselessly, you'll be an easy target, so be mindful. Combine it with your double-jump to cross gaps to keep your wall-run chain going. The extra Boost jump can also be a handy way to throw off enemy fire, but be aware that doing so slows you down. Picking a Titan Each of the game's six Titans have their own distinct playstyles and loadouts. Below we've compiled a brief rundown that'll help you understand the strengths of each. Ion: A well-rounded Titan recommended for beginners. Great at mid-range combat. Scorch: A Titan focused on area-of-effect damage; at its strongest when pulling in multiple enemy Titans with its ignitable gas traps. Northstar: A sniper Titan that's best used behind front lines. Packs a lot of firepower, but is weak in close-ranged combat. Ronin: A hit-and-run Titan with powerful melee attacks. Great maneuverability. Tone: A Titan that can lock-on and fire missiles at enemy Titans; if used smartly, missiles can curve around corners and hit foes hiding in cover. Legion: Good at all ranges. Needs time to charge up mini-gun, but can be a destructive powerhouse when allowed to fully unload. Spend Your Credits Wisely Don’t blow your Credits on whatever you want. Always double-check when the item you want unlocks; you might be getting it sooner than you think simply through level progression. It's better to spend your hard-earned Credits on items, boosts, and perks that are unlockable further down the road. Battery Life: Be a Team Player When you're fortunate enough to snag a battery from the enemy, put it into a friendly Titan. This boosts not only its shields, but also greatly decreases your Titanfall wait time. However, if your ticker is at 90%, you might want to use the battery for your own Titan once it comes down. Smart battery use can turn the tide of battle. Whether you use it to recover a Titan's health or to enhance its shields, batteries can greatly assist your team in a tight spot. Be wary; batteries glow when strapped onto your back, which makes you an easy target. How to Fight Titans as a Pilot Titans can be intimidating foes to run into, but if you're smart and resourceful, you can take one down with ease. First, throw an Arc Grenade or use Firestar to blind the Titan; this will allow you to get close. Engage your grapple and use it as a fulcrum to zip over a Titan and onto its back; pry away its main battery or drop a grenade inside it. Avoid grappling the front of an enemy Titan, as they can easily melee you. If this tactic isn't your cup of tea, you can also use cloak to sneak up on a Titan and pull their battery that way. But be mindful, they can see the sparks of your jump jets. It's worth noting that a Titan can use electric smoke to kill you if you get too close. Once a Titan deploys the attack, jump off immediately; stalk and wait until the smoke clears, because the enemy Titan no longer has a way to defend itself. If you're up against Scorch, make sure to avoid its Thermal Shield. Foolishly zipping towards it while it's engaged will kill you instantly. Don’t Rely on Anti-Titan weapons Anti-Titan weapons might seem useful to bring into battle; but most the time, they're not that effective. It's better to focus your attention on taking out pilots (or AI enemies if you're playing Bounty Hunt or Attrition), so equip that weapon slot with something that'll help you pick them off. However, if you're adamant about bringing an Anti-Titan weapon into battle, we recommend the Mag Grenade Launcher. Know When to Move and When to Stay Still By design, Titanfall 2 demands that you keep moving to survive enemy gunfire, but sometimes it helps to slow things down to mess with your enemy's expectations. Try cloaking yourself and waiting for enemies to pass by to surprise attack them; and once you've unlocked it, use Wallhang to drop down on foes for a melee kill. You can also hunker down and use the A-Wall ability, a pilot-sized Particle Shield that enhances outgoing shots, making it essential for sniping, defending the flag, or holding down Hardpoints. Mow Down AI Enemies If Pilots are giving you a hard time in Bounty Hunt or Attrition, try bumping up your team's score by taking out AI enemies (Grunts, Reapers, Spectres). See a group of Grunts? Toss a Firestar or grenade at them and keep moving. Don't go out of your way for AI, but do your best to kill them whenever it's convenient. Single digits can often determine matches in Bounty Hunt or Attrition, so it helps to kill AI to help your team in the long run, as well as speed up your Titanfall. Familiarize Yourself With Boosts Titanfall 2 contains a new feature called Boosts, which are equippable enhancements you can use once your Titan meter reaches a certain percentage. For instance, the Map Hack Boost reveals enemies to your entire team once your meter has reached 70%. There are plenty of Boosts to choose from, so it's important that figure out which one works for you. But be mindful, you can only equip one Boost at a time and they cannot be switched mid-match, so choose wisely. Check Your Inbox Often For Goodies As you level up, a character known as The Advocate will send messages to your Titanfall 2 inbox. These messages contain special goodies, like call signs, emblems, and camos for both your pilot and Titan. Depending on the faction you're aligned with, the rewards you receive will differ.
  2. It's been a long time coming and still no confirmed release for ps4, however the Producer of the current Japanese arcade game has mentioned that it is being 'prepared'. I think they may increase the hype after the focus comes off the FF7 remake. Translation of his quote is below: A recent Famitsu interview, producer Ichirou Hazama talks casually about "the console version" like it's common knowledge. "Many users are expecting a story for the console version, which we are of course preparing," Hazama told the aforementioned publication, as translated by Gematsu. He continues: "However, the focus of the game is battles and that has not changed. We will further enhance other elements as well, which will take a little bit more time." The game's getting a story mode similar to its predecessors, then, which is good to hear. Hazama goes on to say that the console version will be discussed in more detail at a later date.
  3. Behind the scenes video 3 of 3 These are a great little set of videos and you get a good insight into the game and the main Character, Aloy, in just over a couple of minutes.
  4. Behind the scenes video 2 of 3
  5. Videos section is fixed so you can upload away!
  6. In a new PlayStation Blog video series Hermen Hulst, Managing Director and co-founder of Guerrilla, has called Horizon Zero Dawn 'The single most ambitious project that Guerrilla Games has ever taken on.' The videos, a three part behind-the-scenes series, talk about some of the challenges that Guerrilla Games faced in transitioning from the Killzone first person shooter series to an open world RPG like Horizon Zero Dawn. According to Hulst it has been 'A huge undertaking' for the studio, who had to hire entire new teams of writers and quest designers to work on the game. One of the tasks was breaking down the overarching plot of Horizon Zero dawn into quests for the player. The third video in the series also refers to Horizon's protagonist Aloy as 'a PlayStation Icon', and says it took years to get Aloy to the point she's at now. Guerrilla and PlayStation obviously both have high hopes for the game, which has been in development in one form or another since 2010. You can watch the first of the three videos here. All three are already live on YouTube.
  7. Had a little go at fixing Tapatalk again but to no avail. We don't need it but I will keep trying as it links to something I want to utilise for the future. Please be patient kiddies. Also, if there's anything else you'd like me to look into, let me know. I'll be looking to create a Horizon Zero Dawn sub and anything else people want. Last one - the video section doesn't seem to embed links at the minute so please stand by for an update. You can still upload videos to threads though so all good for the time being.
  8. It's in beta testing currently and will look to support up to 8TB drives. No more deleting! Honestly, can't say how explain how happy I am about this. Reinstalling games that takes forever is so annoying and stops me playing games with some of you guys just because I haven't got the space. More space to capture videos too. Saving your own wallpaper is also in the beta test and saving a status update to your PSN. I better start looking into 8TB drives then.
  9. Be good to have a thread about how our game nights have been going. We managed to get Stretch to Diamond (finally!) a few days ago and we seem to be levelling off a little. Roadhog is annoying the hell out of me when I play as DVa. Loving [mention=1456]TehMoe[/mention] Ana and [mention=1465]Greboth[/mention] Reinhardt games of late. Cheers guys. I'm currently floating around 2500.
  10. until
    Thought it was about time to see if we can get a few of us on here for some fun and frolics. Add your name down if you can make it.
  11. How does everyone fancy a private match up soon? Maybe next Friday (10th?) I'll make an event if y'all can let me know if the date works for you guys? Would be great to have a fun night on Destiny with green weapons and snipers/shotguns only.
  12. Watched Civil War finally the other day. Why is it with Marvel films that you just want to watch more of them when it finishes. Haven't watched Ant Man and it made me want to watch that because of Paul Rudd.
  13. Clearly he doesn't want to be 'real' anymore...more like a shitty Ken.
  14. I may have a bash mate. When's the beta again?
  15. Coming along nicely Steve, what will put over the frame that supports it?
  16. We've drawn Man Utd at home....really tempted to go to watch it as @Findmartin nudged me to go with him. Anyone else wanna come to the mighty Ewood?
  17. I'm pretty much like you Rob, however my mate at work has it and i'm soooo tempted to get it...and maybe even the VR. It's a shit ton of money but the idea of playing this and maybe with a friend to help you guide through it would be epic. Apparently the boss fights are brilliant too and the scores on metacritic seem justified.
  18. That is absolutely fantastic. Having these for the forum really add to the overall FG family. Thanks @Greboth, extra kudos goes to you my friend.
  19. Of course Brede, sorry for not replying sooner, just haven't been properly active for a few days. PM me and I'll add you once I get it.
  20. The developers have tweeted that game development has finished and ready to be shipped so expect to see a few promos soon for this. Could be a dark horse. US gets the game on 7th Feb now with Europe on the 8th and Japan 9th.
  21. In the next patch coming soon (no date confirmed) they'll be a new game mode Live Fire, a 6v6 Pilot-only setup that focuses on close quarter combat. Live Fire is round-based, with no respawns. Games are won on a best of five basis, and each round lasts for one minute. Live Fire also has a neutral flag that either team can hold to to win the round. Two new maps will be added with the update that are designed specifically for (and only playable with) the mode. They’re called Stacks, and Meadow. Speaking of maps, Coliseum is also getting a new map called Columns. Sounds pretty cool to me and the idea of quick burst rounds due to no respawn sounds like we need to get a group together soon.
  22. Taken from PC Gamer it's a good starter to read up if you want to understand what works well from the off. EVA-8 Volt Hemlok BF-R X-55 Devotion G2A5 Alternator CAR Wingman / Wingman Elite
  23. First off it sounded like a worthless edition but after reading what this small enhancement does, it will certainly help people understand how players get by from near-death challenges. Its pretty geared up for the next pro-tournament but could be useful to find some hidden top technics of getting out of a mess.
  24. That's a good point @cyberninja2601, it does feel a bit 'too real' (I know that's what a lot of people want) when really whats core to a game is knowing its still a game that's playable and you can figure out how to get around the hard bits when you practice. Still, it's hard for me to have a go at the game as it is so beautiful to look at and, at times, a whole lotta mindless fun.
  25. I think this is the main issue with this game. I'd like to know what others think as I haven't played the franchise as much as you guys, however even though I can't fault the game that much, it just seems to lack something which I believe is content. Yeah, I hate dying alot which can happen in certain game modes but I could deal with it if maybe there was more game modes or variety in maps. Be great to hear what you peeps think what it desperately needs.
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