So @Nutcuttlit was talking about this while we played last night and I can see that it seems to be dividing opinion, which can only be a good thing.
The bit that stuck with me is that CoD has always been arcadey. People have been saying it needed to go more simulation, similar to what Rainbow 6 has but not that far. In reality we really have the best of both worlds.
I actually think the maps look very authentic. Granted, there are a few black spots that can be dificult to pinpoint an enemy that is hiding in there but I'm defnitely feeling the map design that it works so well for different kinds of players. There wasn't a map where you were overrun by Snipers, or by dashing, in your face style shotgun tactics. Shotguns will get a buff as they aren't successful at many ranges atm. M4 and MP5 is such a good loadout its difficult to switch to anything else.
As its a Beta, I really do expect them to sort the spawns. But hey, its a PvP game. What PvP game has spawns working 100% correctly?
The feel of the play was really good imo. I honestly think that because most of us commenting here are 30+ that we aren't used to change much these days, although the irony is that we wanted CoD to change so we could play one together that is way more enjoyable than all the rest.
You have to keep persisting at this game. You could see our big parties win a ton of games together because most of you know strategies to combat all the different types of annoying CoD players that we'll be up against.
This CoD clearly is different but only for the right reasons. I'm still sold on it - and for many FG party nights too (if it lets you put more than 6 of us in a party, stupid beta).