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Popular Content
Showing content with the highest reputation on 02/10/2023 in Posts
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Season 2 Delayed
GazzaGarratt and 4 others reacted to MrBiron for a topic
It's not nearly impossible. All regular 6v6 players want is 3/4 maps every new season. I don't think that's an unreasonable request. Even if it was 2 new and remastered then I'm sure people would be fine with that. This season is just a poor effort. 1 remaster and one that was removed from the game to start with. That's just not good enough when the game launched with few 6v6 maps in the first place.5 points -
Season 2 Delayed
GazzaGarratt and 3 others reacted to phil bottle for a topic
CoD used to have a nice variety of maps, and they were all done very well, all very different and all very memorable. Its a long time since I enjoyed the maps in a CoD.4 points -
Hogwarts Legacy
Riff Machine and 3 others reacted to Luseth for a topic
This turned up a day early for me yesterday so I managed to get a few hours on it so just giving my initial thoughts on it and I will begin with the negatives, the introduction section seemed a bit all over the place if I am being honest, it was trying to set up the story but did so badly I felt. The combat did not really feel too taxing, in fact I was carrying out the combat with one hand at one point just pressing the same buttons repeatedly and switching between a couple. The voice acting is very mixed in terms of quality, some of it is brilliant and you can tell have been done by some great actors / actresses, some of the students however have not been and it is really noticeable. The visuals are as you would expect, it all looks brilliant and the way they have done Hogwarts, Hogsmeade etc look brilliant. I think they have nailed it. Once the introduction is out of the way and you reach Hogwarts then the game blossoms. That said the game itself is exactly what it needed to be, it's a magical world where you can explore Hogwarts. It is all about the setting, little things like a watering can watering plants all on it's own or owls flying ahead or the way you might come across some magical creature. It is just brilliant and genuinely I have a big grin on my face playing it. Just like living out a part of my childhood again. I can see why it has reviewed well and it is down to it being Harry Potter, if it wasn't it would have scored around 7's out of 10 I reckon at first glance ^_^4 points -
Season 2 Delayed
IRaMPaGe and 3 others reacted to GazzaGarratt for a topic
Like Phil said the other day, keep it civil @cyberninja2601 @J4MES OX4D so we can keep on having good debates of late. I enjoy the game and I can realise others won't but hope that others will also try to see both sides too so we can have a good debate about the bits that people feel aren't so good. Just keep it about the game and not individuals, goes for everyone this does. Fanks 🤗4 points -
Season 2 Delayed
IRaMPaGe and 2 others reacted to J4MES OX4D for a topic
I don't mind withheld content as long as we receive 100% of the base game to start with. MW2 is probably 40% complete on launch and by the time 12 months is up, then maybe we'll get 100% of a game - something 10 years ago we would get on day one. As the year wore on, we'd then get another 50% of a game to enjoy through paid content. Vanguard last year released with more content than any other COD game and that should be the expectation for every release going forward - MW2 launched with 66% LESS 6v6 content than Vanguard which is insane. There needs to be a minimum entry threshold and something like 16 original maps with then 4 new ones per season guaranteed. The only maps they are probably holding back right now is ones they can pluck from the Warzone 2 one and I think they are winging it in every other respect. I also don't buy into the logic that because they are supporting other MP playlists within, that means content quantity should be spread - I don't want to lose the prospect of 3 6v6 maps in return for an extra Ground War map for example. There's no reason why we can't have 16 6v6 maps, 6 Ground War and then 2 Battle Royal ones right out the gate and why they can't produce 3 new maps and a GW map on top. There are more developers than ever working on these titles backed by insane budgets compared to what the franchise had a decade ago so having less content and it being spread more thinly just doesn't suffice for me and it's absolutely killing the game right now so much so, it's going to be very hard to bring people back. The post-launch support just isn't up to par - season delays, unclear roadmap and a lack of content and this is on top of a sparse launch. The likes of Epic already have Fortnite's 2024 roadmap completed yet Activision now seem to be toying with whether to launch COD 2023 as DLC or a brand new game. This is just no way to run a franchise or live service and what's tragic is this is actually a good game underneath - it's just let down by an awful seemingly non-existent forwarding strategy which should not be expected by such a longstanding and experienced series.3 points -
Skull and Bones Delayed Again!
IRaMPaGe and 2 others reacted to Riff Machine for a topic
At this point, I feel this has become the new Duke Nukem forever of this generation.3 points -
COD 2023
Riff Machine and one other reacted to J4MES OX4D for a topic
Big leak from Tom Henderson which suggests COD 2023 will now be a full premium game release and possibly MW3 made by Sledeghammer who are already the confirmed developer. This would make sense - rather than having a DLC for MW2 which may be dead in the water by then, they reinvigorate interest by rebranding it and just making it the final game of the trilogy. Will definitely need to have more meat to it that just being an expansion with a new name if this proves to be the case but SHG are very capable of delivering original content of a decent quantity. Activision definitely winging it proven right Major CoD 2023 leak reveals expected release date & beta details WWW.CHARLIEINTEL.COM CoD 2023 details have surfaced after a leaker revealed the expected release date for what could be Modern...2 points -
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Cod is dead, long live Tarkov
GazzaGarratt and one other reacted to phil bottle for a topic
OK, yeah it's only me that plays this but it keeps me honest 😅2 points -
Hogwarts Legacy
Riff Machine and one other reacted to The3rdWalker for a topic
This game is dope as shit.2 points -
Division 2 Update Breaks Game
J4MES OX4D and one other reacted to IRaMPaGe for a topic
Ubisoft are struggling to "fix" game after recent update. ☺️ The Division 2 fix broke the game so hard Ubisoft can't update it WWW.EUROGAMER.NET Ubisoft is having some serious issues with The Division 2 at the moment. Last week, Ubisoft...2 points -
Division 2 Update Breaks Game
J4MES OX4D and one other reacted to phil bottle for a topic
Hilarious, I've been doing the New York expansion this week but other than HDR not working properly I've not come across any issue.2 points -
*FG'ers Screenshots Thread*
Spacedeck and one other reacted to J4MES OX4D for a topic
2 points -
DMZ Tips Thread
GazzaGarratt and one other reacted to cyberninja2601 for a topic
I am not sure I understand your question but if a person tries to invite another operator the person from the squad the accepts it added to your squad. Other members need from the other squad to see the invite and accept as well. Otherwise they remain enemy operators It think I read that you have to be within 50 meters for the invite to be seen. So if all members of the squad were to send an invite and you were spread out it would be viable to invite 3 people for 3 different squads I believe. Although unlikely When I see I squad, I just send the invite which can be dangerous as they will know you are close by. However I tell them to accept or I will snipe them. If they don't I snipe one and tell the remaining ones to accept and they can revive their buddy. If they shoot back, no mercy. I would say it works 90% of the time. There is little advantage to killing an operator (except for some missions and a calling card). There is a huge advantage to squading up as 6 people to do any of the missions is a huge advantage.2 points -
New Quiz Available!History of the Premier League
GazzaGarratt and one other reacted to LordBaguette for a topic
I just completed this quiz. My Score 53/100 My Time 134 seconds2 points -
Hogwarts Legacy
Riff Machine and one other reacted to phil bottle for a topic
Great review @Luseth it seems like a game to keep the fans happy. I've avoided the drama around JKR, I don't like being told what to do, and I don't like being judged...but the more I know the less I like, and so for me, its not a game I'll ever play.2 points -
Skull and Bones Delayed Again!
Riff Machine and one other reacted to phil bottle for a topic
I play tested it, i lasted maybe 30 minutes before uninstalling 👍2 points -
COD 2023
Riff Machine and one other reacted to MrBiron for a topic
Sledgehammer make decent campaigns so I'll be looking forward to that. I definitely won't be rushing to buy this game as until I see how they treat 6v6 this time around.2 points -
Season 2 Delayed
IRaMPaGe and one other reacted to GazzaGarratt for a topic
I agree @IRaMPaGe, I definitely think they are holding some maps back. I think its like what I said on previous threads that developers break the game up now to deliver over time so it feels like fresh (not always new) content is delivered because its nearly impossible to meet what gamers want on the regular fresh content drops.2 points -
Skull and Bones Delayed Again!
IRaMPaGe and one other reacted to J4MES OX4D for a topic
Skull and Bones Still Struggles to Resonate With Playtesters - But It Should Release Anyway - Insider Gaming INSIDER-GAMING.COM Speaking with 10+ playtesters, Skull and Bones is still struggling to resonate with its players - But it should just release...2 points -
Season 2 Delayed
IRaMPaGe and one other reacted to J4MES OX4D for a topic
Since when is Ground War 6v6?😂I only care about the paid component of the game developed solely by IW - the ONLY part of the game they produced. I bought the game in good faith because it comes from experienced devs of a franchise I regularly play and had a promising foundation as outlined. Sadly me and millions of other gamers have been badly let down and as a consumer, I have the express right to complain. What I criticise is perfectly valid issues and nothing that established franchise partners haven’t already complained about either. You have literally Activision’s own content creators telling them their game is a bag of shite. it’s nothing compared to what is being said on Twitter so don’t get so deeply offended by it. Oh and sorry, I didn’t realise just because people supposedly didn’t play (nonsense) Vanguard on here, I cannot praise it and Sledgehammer for their efforts? What sort of fucked up logic is that. No need to get jealous over praise of another game jeez. Also as you don’t play the paid MP portion, what right do you then have to lambaste anyone who does play it of their concerns? Bit weird gatekeeping part of a game you don’t even play. Stick to playing bots on freebie DMZ made by another developer. That bears no relation to the MP. Oh and because I also don’t like Forspoken, I am apparently ‘one of the most toxic individuals’😂 you may want to head your head out of your arse from the COD section and look elsewhere on this site. Really not sure why you’re so protective of this game - it’s almost like nauseating 2009 fanboyism all over again. No thanks to that.2 points -
2 points
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DMZ Tips Thread
GazzaGarratt reacted to Tove for a topic
I thought it could be a nice idea to collect some DMZ tips in the same space. Please post your DMZ tips below!! I'll start. After dying when starting a fresh deployment never take your insured gun in with you. You have no gear so you have nothing to lose take a basic contraband gun if you have to but wait until you have at least a 2 plate vest to take your insured gun into the game.1 point -
All of the Safes!!
IRaMPaGe reacted to cyberninja2601 for a topic
You still need the 3 safes to get it done so the money isn't the hardest part. I would say the game is against you then 🙂1 point -
Cod is dead, long live Tarkov
GazzaGarratt reacted to phil bottle for a topic
Yeah absolutely, the hardcore nature of it is what attracts me, and that's definitely not for everyone. You can go into a raid with nothing but a knife, they are called 'hatchet runs' and can be fun too 😁1 point -
DMZ Tips Thread
IRaMPaGe reacted to cyberninja2601 for a topic
I would drop a few proximity mines, might drop them in the chopper. I know it isn't perfect but they have to find it first. I think if you kill the hostage, the contract fails and you would know about it. I wonder if I could grab the hostage and extract with their contract.1 point -
I had AI shoot my hostage in a match about a week ago, there was masses from all tiers outside of the building when I came out with the hostage. I know for sure if I found a random hostage and helo unattended I would certainly consider taking the hostage out.1 point
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DMZ Tips Thread
GazzaGarratt reacted to Tove for a topic
there is no way to guarantee it, you can try and cheese it by having two parties attempt to join a game at the same time, then once in the game someone types something into the match chat and see if you can see it, or compare the number in the lower left corner during loading this is a match session specific number.1 point -
All of the Safes!!
GazzaGarratt reacted to Tove for a topic
I had to really fight for the Robin Hood mission, destroy supplies was giving me 1 safe and at times none, in the end I did it with a deckhands tool box key (24k always inside it), a loot of saweh hotel on this run it had like 45k of loot and a couple of nuclear material contracts. it’s mostly massive RNG sometimes the hotel can have less than 5k loot and others it can have 50k plus unfortunately we didn’t @GazzaGarratt1 point -
Cod is dead, long live Tarkov
GazzaGarratt reacted to phil bottle for a topic
In Tarkov, in between missions there are traders and also a flea market to buy and sell weapons etc You also start with an equipment locker to stash your stuff, which you can make bigger by expanding your hideout. But yeah, if you do badly you can lose your gear, and if you keep doing badly you can run out of money. This does cause a phenomenon known as 'gear fear' 😁 But you can also play as an AI character once an hour to go in and scavenge loot for your main character.1 point -
Cod is dead, long live Tarkov
IRaMPaGe reacted to cyberninja2601 for a topic
Cool. How hard is it to get replacement gear if you were to lose it? In DMZ it's really not that big of a deal in the end. Once you know the good lot areas you just head there and do a mission to get better stuff back1 point -
Cod is dead, long live Tarkov
GazzaGarratt reacted to cyberninja2601 for a topic
Is it a PC only game. Looks like the only way to get it is to get the download (beta) on their site. DMZ keeps being compared to it. How does it compare?1 point -
DMZ Tips Thread
IRaMPaGe reacted to GazzaGarratt for a topic
Is there any way to get this to happen with all your friends, for instance? Do both teams of 3 press search at the same time so you can get in the same instance? Great thread to start btw @Tove 👍1 point -
Season 2 Delayed
IRaMPaGe reacted to J4MES OX4D for a topic
Sledgehammer created 20 original maps in 14 months of development with 10% of the staff IW had at the time. IW created several decent original maps and other real-world ones for MW2 that were met with legalities but soared in detail so they are perfectly capable but something is clearly butchered with the post-launch support. It's possible that most of the team have been moved onto the next project and all that's left is a skeleton crew of asset designers. Black Ops 3 already had an open SDK of this and custom maps have been a thing since COD 4. People have even created custom zombie maps and even full campaigns. I've probably played on about 70 custom maps through Plutonium and other clients using a mix of the old Q3 engine up to the ID tech used in BO3 and some of the originality and imagination that goes into these maps is amazing and that's because it's made by passionate long-term fans. Some have even built high-end asset libraries for more complex and detailed environments. Sadly this material will never make it into the core and it would be seen as the developer's passing the buck, but it's entirely possible to concoct quality maps from scratch without having to recycle anything. A new mainstream open tool would be beneficial for the more ambitious creators but I don't think it would integrate well in the game itself. Even Halo Infinite Forge has really struggled and that's supposed to offer a decade of material.1 point -
Season 2 Delayed
GazzaGarratt reacted to IRaMPaGe for a topic
Yeah I was just stating my favourites from BO1, I didn't expect to get any of these in this release because of the crossover of games and developers. It's funny you mention Dome tho because it was originally a Treyarch World At War map. Infinity Ward used it for MW3, Think Sledgehammer used it for COD Ghosts? They definitely used it for Vanguard. Then IW use it again for MW2. I would say Dome is the perfect crossover example as it's been used by all 3 developers. No map has ever been crossed as much as that one. Although rare it can happen.1 point -
Skull and Bones Delayed Again!
GazzaGarratt reacted to phil bottle for a topic
That's just me, other folk might enjoy it. I just got Anthem vibes from this game....1 point -
Season 2 Delayed
IRaMPaGe reacted to GazzaGarratt for a topic
I sometimes wish we had a developer insight into this. I get the thoughts and wishes, I really do. But none of us have created maps from scratch and the process it takes to get one into a working game. When other games have shared this process of brand new map design, from AAA games like Overwatch and Destiny, they've been very honest in how long it takes. We've never had 3-4 new maps on Overwatch, Destiny or any other multiplayer game that I can think of in a 3 month window, and every 3 months at that. The only one that could possibly do that type of regular content drop is Epic with Fortnite. But thats got 2 factors; 1) Their game has very basic formats to it and not a 6v6 multiplayer game (One gamemode so tweaks to one very big map) and 2) they love to crunch their developers as past news has shared. Here's an interesting thought that could've been a separate thread - Would people go for their very own map creation tool in CoD? A bit like what Doom has? Its clearly using all the same assets but looking at where Fortnite has become so popular, its in its homebrew games that anybody on the internet has made and people go for that stuff like its the Toy of the Century sale at Christmas. I think our demographic here probably wouldn't care too much as we want stuff into core basic playlists, but after all in the end we're talking about one gamemode essentially (6v6) and thats not much more you can evolve that type of game.1 point -
All of the Safes!!
IRaMPaGe reacted to GazzaGarratt for a topic
Please say you thought sod it and looted them all for the lolz @Tove 🤣 I love doing Safe contracts, my favourite contract. I always feel like it gives a huge reward and its satisfying blowing them wide open too.1 point -
Share your FG Mastery Camo Challenge Escapades!
IRaMPaGe reacted to NCA-Paendrag for a topic
PDSW gold. Thats 7/8. MX9 can fuck off. Went back to Hurricane for longshots and platinum, but think I shall leave it, for my mental health. Got two though.1 point -
Just on this note they used to churn out a new game on a more regular basis "back in the day" with better and more content. The only thing they do churn out more of these days is gamemodes 🤷 Maybe we have to put up with poorer quality for diverse content which I suppose is ok if that's your bag which obviously isn't the case. I think @cyberninja2601mentioned how cod mobile is and maybe a push to take MP the same way and just add to it on a rolling cycle.1 point
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Season 2 Delayed
IRaMPaGe reacted to cyberninja2601 for a topic
Well again that just not really the case Control has some new maps. You don't play it. But the content is there Ground war has some new maps. Again you don't play it. Fair enough but there is content Co-op has a number of maps missions. I assume you play that either, but someone did develop it The Raid has a new map. I assume you didn't do that either Those are all part of the paid for multiplayer experience. You can chose not to like. You can chose not to play it. However the content is there. It's just not the 6V6 content you want. People bitched for years about COD not innovating. So they gave us control/grounwar (which is a rip off of battlefield) They gave us co-op. Which I would agree sucks. I would much rather have zombies They gave us the raid, which I have not tried but someone sat down and created it. If I don't play it, that's on me You keep bringing up vanguard. Who the fuck played more than 10 hours of vanguard on this site. I bet the number are way lower than MW. I didn't play after I uninstalled the Beta. It was garbage I played a shit load of zombies on Cold war. I think I might have played 3 maps and then I couldn't be bothered. With the exception of satellite they were awful. Satellite wasn't all that great either. I don't even know how many maps they had. I know they had nuketown which is spent a lot of time on to level up my guns for zombies. I played a lot of co-op on MW. I actually liked it better than MP. I don't know if I could name two maps WWI of whatever it was called was garbage. I didn't play That's all the studios. That 4-5 years of COD. If you find it insulting, don't buy the game and fucks sakes stop the bitching with every single one of you posts. You got to be one of the most toxic individuals I have ever seen. Every game, every situation is the same fucking thing. Bitch, bitch, bitch1 point -
Season 2 Delayed
IRaMPaGe reacted to GazzaGarratt for a topic
We may be missing something though about the fact that this one is made by Infinity Ward so returning maps are likely to come from only their assets than the others. Its why Dome is back and I would expect Rust to come in eventually as James mentioned before as they did create it. I wouldn't know if maps have crossed over between developers but I wouldn't expect much have, if ever. Whether we like it or not, the Developers are asked by Activision to churn out a new game every couple of years which means they dedicate a large portion of that time to the Campaign and re-use old assets where possible. If you don't re-use assets its widely known brand new games take around 7 years to create, especially AAA games. So within a few years they focus efforts on what Activision want. Yep, old maps after a while are annoying if thats all you get but thats where I'd expect a new map every so often to balance out the map pool. I don't see that from FGers and most other places I read about CoD. Damned if you do, damned if you don't situation. I want to be clear I don't like whats happened to most CoDs and the model that Activision have been following for years. What we all agree here I can largely see is that CoD needs a culture shift under the hood to a different type of Multiplayer development pattern, maybe one that matches the likes of Overwatch. But what we can do is also realise that this isn't where they are now, so I'm looking at this game on its on merit on how fun the gameplay is and how much content we have to play on it. Season 2 looks okay. Not bad, but not super great either. I think sometimes we'd all do ourselves some favours if we could open our minds to how it feels on both sides rather than just saying a game is crap 'just cos'. I see the same thoughts in how Destiny was over the years and it turned out stronger. Not sure this franchise will go the same way, but for right here right now, there is no surprise to me why so many FGers are enjoying a CoD game for once, and maps not being new won't change that feeling a massive amount. Maybe by Season 3 though it will as burnout starts to hit if the game goes too long without enough variety in the game. Meaning New and Returning content btw 🙂1 point -
Hogwarts Legacy
Riff Machine reacted to phil bottle for a topic
I was going to say, the game has nothing to do with JRK, let's keep it on topic, but then I saw it was @J4MES OX4D thread and I'm sure he doesn't mind 🙈😅1 point -
Hogwarts Legacy
Riff Machine reacted to J4MES OX4D for a topic
Nearly 500,000 people are playing Hogwarts Legacy on Steam before it's truly out | PC Gamer WWW.PCGAMER.COM Despite the backlash against it, Hogwarts Legacy is already a major hit on Steam and Twitch. Just on Steam alone!1 point -
*FG'ers Screenshots Thread*
Spacedeck reacted to J4MES OX4D for a topic
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Steam Next Fest 2023
GazzaGarratt reacted to J4MES OX4D for a topic
Not a huge selection of demos available in this one. I've only played a couple so far and will probably play a few more. Some general picks:- Dark and Darker on Steam STORE.STEAMPOWERED.COM An unforgiving hardcore fantasy FPS dungeon PvPvE adventure. Band together with your friends and use your courage, wits, and cunning to uncover mythical treasures, defeat gruesome monsters, while staying... Broken Arrow on Steam STORE.STEAMPOWERED.COM Broken Arrow is a large-scale real-time modern warfare tactics game. A unique army building system and deep units customisation tools allow for endless replayability. With 200+ realistic military units and... Shadows of Doubt on Steam STORE.STEAMPOWERED.COM An immersive sandbox detective stealth game set in a fully simulated sci-fi noir city of crime and corruption. Think like a private investigator and take on jobs to earn cash on your path to catching a serial killer. If... Pre-purchase System Shock on Steam STORE.STEAMPOWERED.COM A first-person fight to the death in the depths of space! Xenonauts 2 on Steam STORE.STEAMPOWERED.COM Wage a global war of resistance against an alien invasion. Command turn-based tactical battles, build a network of covert bases, directly control your fighter wings, and achieve strategic victory in a...1 point -
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DMZ Tips Thread
GazzaGarratt reacted to cyberninja2601 for a topic
My list - Bring in a sniper riffle with thermal and silencer when ever you can. You will be able to see the enemy from far away and mark them for you and team. The can also spot enemy operators easily. The back pack is very noticable. You can count on picking up the RPK quickly or shotguns. - Look at your team mates challenges. I often see they have the same as me, so then say hey guys we all need to air strike 10 guys. If they don't say great idea you know you are in for a shit match and likely to all die because you are stuck with dumb people. Just saying - Get an easy contract immediately (radio actives are the best). Then think of you extraction strategy. You get extraction streaks in this game and if you build up 5 or more you can become pretty godly. Play the long game - When using a vehicle to go extract. Have someone leave early at the other side of the extraction point you will use. Use your thermal or spoting scope to look for exfil campers. Having a UAV or recon drone is also helpful. If they are there, they probably do not have your best interest in mind and decide what you want to do - If another team is extracting, friend them without saying anything. If they refuse just let them extract and get the next one only you are prepared to lose than fight, might win but you might lose. I tend to not be a dick because some kids new to the game might just be trying to get their 2 plate vest or extract with their stims - Assume that the AIs are PC players with wall hacks and aimbots. Because that pretty much how effective they are right now. The can see you while inside a building a throw a grenade through the window at you. - Go to gas stations to fuel and fix you vehicles. Be prepared for the 6-8 AIs however that patrol the station - use the radio towers and building to parachute around to "fast travel". Be prepared for operators camping the climb however. Don't all go up at the same time. See if you get shot at - If your team mates fail to revive you don't leave. They can still revive you as long as your dog tag is still there. It just takes longer - Be prepared for operator dog fights at Quarry, havid port, mall, airport. There are a number of missions that you have to do there. So there is a good likelyhood that other operators are trying to do them too. Try to friend them, if they don' respond immediately assume they are hostile - Roll as a 6 operator team when ever you can. If you can find people who co-operate friend them in game and for future games. - I would get an an AR over a LMG when I can. You want to be able to reload quickly. As I said the other gun should be a sniper - Remember there is another slot in the medium/large backpack to carry a 3rd weapon. Don't drop something good if you haven't used the slot - Put some proximity mines in your vehicles if you can. If another team tries to steal them while you are doing something. Kaboom 🙂 if you drive around and into their vehicle Kaboom. Miraculously you will survive the kaboom and get a lot a kind comments and complements on your strategy 😉 - After I die I think to spend the next mission looking for better backpack and plate vests and self revives. If I get them I extract to get ready for real missions - keep an eye on the timer. Once the gas starts you want to have your extraction strategy and be close to an extraction point. Don't mill around the gas because it will overcome you quickly and the chopper ain't coming for you - you can rescue the hostage to extract. A chopper will come for you and its not an extraction point on the map. However the mission is not a gimmie and some of the rescues can be pretty hard. Shoot the guards through the windows before you breach the door if you can. Minimize the number of guards before entering. Find the hostage quickly before the explosive vest blows - People will try to kill you at final extraction, kill them first - If your team mates go into a restricted area with a single plate vest and not guns, go in a different direction. They are idiots and will get you killed. Unless you got nothing too and just want to go in for the ride - If you got nothing and go in without a weapon. Best strategy is dead silence and throwing knife. Its a one it silent kill on the AI. Then pickup a gun and the other shit you are going to need - If you get a chance, jump onto the train early. Lots of low risk great loot there. However it drives into dangerous AI areas so don't stay there too long - Learn the extraction points you should avoid. The caves and observatory for example. Just too many armoured AI there. the likelyhood of getting out is low. Get a vehicle and drive to a safer spot instead1 point -
Of course you can compare game modes and maps - we buy the game and have a certain level of expectation of what we are getting for that money. If the game launched with 100 multiplayer maps yet all the textures were shitty low res do you think people would be praising the number of maps or complaining about the textures? You may not implicitly buy the textures, they just form part of the whole as maps and game modes do too. You're getting caught up in the details though, I'm not, and have not, praised Tier 1 itself; with most people preferring core I haven't played enough of it to really have much of an opinion. But if they just release the same TDM, Domination, FFA etc. for the next 10 years but with new maps you aren't buying a new game you're buying a £60 map pack. Which is exactly the criticism CoD took a lot of flak for not so long ago. So what I'm willing to praise Tier1 for is that they tried something different, not that they succeeded, or that they shouldn't revert back to regular HC, but simply that they tried to give us something more than a map pack. In the same vain as adding Warzone and, more recently, DMZ. They have play testers but there isn't really any guaranteed way to know if something is going to be a success (Warzome, DMZ), or will alienate the community (Tier1), until it's launched to the wider community. Now again, me saying that doesn't mean I agree with the small number of maps or them re-using old maps as new content - I don't. However if they add actual new maps and you don't like one or all of them you are going to complain about the quality of them, as would I. But your criticism of Tier1, that it's needless and pointless change that they shouldn’t have done, is more equivalent to saying because the map(s) are rubbish they shouldn't release any new maps again. Which is nothing but rubbish and flies in the face of you spouting off wanting new content. Clearly the solution is you should go work for Activision so they can make sure any future changes are James approved.1 point