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Showing content with the highest reputation on 02/10/2023 in Posts
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Season 2 Delayed
GazzaGarratt and 4 others reacted to MrBiron for a topic
It's not nearly impossible. All regular 6v6 players want is 3/4 maps every new season. I don't think that's an unreasonable request. Even if it was 2 new and remastered then I'm sure people would be fine with that. This season is just a poor effort. 1 remaster and one that was removed from the game to start with. That's just not good enough when the game launched with few 6v6 maps in the first place.5 points -
Season 2 Delayed
GazzaGarratt and 3 others reacted to phil bottle for a topic
CoD used to have a nice variety of maps, and they were all done very well, all very different and all very memorable. Its a long time since I enjoyed the maps in a CoD.4 points -
Hogwarts Legacy
Riff Machine and 3 others reacted to Luseth for a topic
This turned up a day early for me yesterday so I managed to get a few hours on it so just giving my initial thoughts on it and I will begin with the negatives, the introduction section seemed a bit all over the place if I am being honest, it was trying to set up the story but did so badly I felt. The combat did not really feel too taxing, in fact I was carrying out the combat with one hand at one point just pressing the same buttons repeatedly and switching between a couple. The voice acting is very mixed in terms of quality, some of it is brilliant and you can tell have been done by some great actors / actresses, some of the students however have not been and it is really noticeable. The visuals are as you would expect, it all looks brilliant and the way they have done Hogwarts, Hogsmeade etc look brilliant. I think they have nailed it. Once the introduction is out of the way and you reach Hogwarts then the game blossoms. That said the game itself is exactly what it needed to be, it's a magical world where you can explore Hogwarts. It is all about the setting, little things like a watering can watering plants all on it's own or owls flying ahead or the way you might come across some magical creature. It is just brilliant and genuinely I have a big grin on my face playing it. Just like living out a part of my childhood again. I can see why it has reviewed well and it is down to it being Harry Potter, if it wasn't it would have scored around 7's out of 10 I reckon at first glance ^_^4 points -
Season 2 Delayed
IRaMPaGe and 3 others reacted to GazzaGarratt for a topic
Like Phil said the other day, keep it civil @cyberninja2601 @J4MES OX4D so we can keep on having good debates of late. I enjoy the game and I can realise others won't but hope that others will also try to see both sides too so we can have a good debate about the bits that people feel aren't so good. Just keep it about the game and not individuals, goes for everyone this does. Fanks 🤗4 points -
Season 2 Delayed
IRaMPaGe and 2 others reacted to J4MES OX4D for a topic
I don't mind withheld content as long as we receive 100% of the base game to start with. MW2 is probably 40% complete on launch and by the time 12 months is up, then maybe we'll get 100% of a game - something 10 years ago we would get on day one. As the year wore on, we'd then get another 50% of a game to enjoy through paid content. Vanguard last year released with more content than any other COD game and that should be the expectation for every release going forward - MW2 launched with 66% LESS 6v6 content than Vanguard which is insane. There needs to be a minimum entry threshold and something like 16 original maps with then 4 new ones per season guaranteed. The only maps they are probably holding back right now is ones they can pluck from the Warzone 2 one and I think they are winging it in every other respect. I also don't buy into the logic that because they are supporting other MP playlists within, that means content quantity should be spread - I don't want to lose the prospect of 3 6v6 maps in return for an extra Ground War map for example. There's no reason why we can't have 16 6v6 maps, 6 Ground War and then 2 Battle Royal ones right out the gate and why they can't produce 3 new maps and a GW map on top. There are more developers than ever working on these titles backed by insane budgets compared to what the franchise had a decade ago so having less content and it being spread more thinly just doesn't suffice for me and it's absolutely killing the game right now so much so, it's going to be very hard to bring people back. The post-launch support just isn't up to par - season delays, unclear roadmap and a lack of content and this is on top of a sparse launch. The likes of Epic already have Fortnite's 2024 roadmap completed yet Activision now seem to be toying with whether to launch COD 2023 as DLC or a brand new game. This is just no way to run a franchise or live service and what's tragic is this is actually a good game underneath - it's just let down by an awful seemingly non-existent forwarding strategy which should not be expected by such a longstanding and experienced series.3 points -
Skull and Bones Delayed Again!
IRaMPaGe and 2 others reacted to Riff Machine for a topic
At this point, I feel this has become the new Duke Nukem forever of this generation.3 points -
COD 2023
Riff Machine and one other reacted to J4MES OX4D for a topic
Big leak from Tom Henderson which suggests COD 2023 will now be a full premium game release and possibly MW3 made by Sledeghammer who are already the confirmed developer. This would make sense - rather than having a DLC for MW2 which may be dead in the water by then, they reinvigorate interest by rebranding it and just making it the final game of the trilogy. Will definitely need to have more meat to it that just being an expansion with a new name if this proves to be the case but SHG are very capable of delivering original content of a decent quantity. Activision definitely winging it proven right Major CoD 2023 leak reveals expected release date & beta details WWW.CHARLIEINTEL.COM CoD 2023 details have surfaced after a leaker revealed the expected release date for what could be Modern...2 points -
2 points
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Cod is dead, long live Tarkov
GazzaGarratt and one other reacted to phil bottle for a topic
OK, yeah it's only me that plays this but it keeps me honest 😅2 points -
Hogwarts Legacy
Riff Machine and one other reacted to The3rdWalker for a topic
This game is dope as shit.2 points -
Division 2 Update Breaks Game
J4MES OX4D and one other reacted to IRaMPaGe for a topic
Ubisoft are struggling to "fix" game after recent update. ☺️ The Division 2 fix broke the game so hard Ubisoft can't update it WWW.EUROGAMER.NET Ubisoft is having some serious issues with The Division 2 at the moment. Last week, Ubisoft...2 points -
Division 2 Update Breaks Game
J4MES OX4D and one other reacted to phil bottle for a topic
Hilarious, I've been doing the New York expansion this week but other than HDR not working properly I've not come across any issue.2 points -
*FG'ers Screenshots Thread*
Spacedeck and one other reacted to J4MES OX4D for a topic
2 points -
DMZ Tips Thread
GazzaGarratt and one other reacted to cyberninja2601 for a topic
I am not sure I understand your question but if a person tries to invite another operator the person from the squad the accepts it added to your squad. Other members need from the other squad to see the invite and accept as well. Otherwise they remain enemy operators It think I read that you have to be within 50 meters for the invite to be seen. So if all members of the squad were to send an invite and you were spread out it would be viable to invite 3 people for 3 different squads I believe. Although unlikely When I see I squad, I just send the invite which can be dangerous as they will know you are close by. However I tell them to accept or I will snipe them. If they don't I snipe one and tell the remaining ones to accept and they can revive their buddy. If they shoot back, no mercy. I would say it works 90% of the time. There is little advantage to killing an operator (except for some missions and a calling card). There is a huge advantage to squading up as 6 people to do any of the missions is a huge advantage.2 points -
New Quiz Available!History of the Premier League
GazzaGarratt and one other reacted to LordBaguette for a topic
I just completed this quiz. My Score 53/100 My Time 134 seconds2 points -
Hogwarts Legacy
Riff Machine and one other reacted to phil bottle for a topic
Great review @Luseth it seems like a game to keep the fans happy. I've avoided the drama around JKR, I don't like being told what to do, and I don't like being judged...but the more I know the less I like, and so for me, its not a game I'll ever play.2 points -
Skull and Bones Delayed Again!
Riff Machine and one other reacted to phil bottle for a topic
I play tested it, i lasted maybe 30 minutes before uninstalling 👍2 points -
COD 2023
Riff Machine and one other reacted to MrBiron for a topic
Sledgehammer make decent campaigns so I'll be looking forward to that. I definitely won't be rushing to buy this game as until I see how they treat 6v6 this time around.2 points -
Season 2 Delayed
IRaMPaGe and one other reacted to GazzaGarratt for a topic
I agree @IRaMPaGe, I definitely think they are holding some maps back. I think its like what I said on previous threads that developers break the game up now to deliver over time so it feels like fresh (not always new) content is delivered because its nearly impossible to meet what gamers want on the regular fresh content drops.2 points -
Skull and Bones Delayed Again!
IRaMPaGe and one other reacted to J4MES OX4D for a topic
Skull and Bones Still Struggles to Resonate With Playtesters - But It Should Release Anyway - Insider Gaming INSIDER-GAMING.COM Speaking with 10+ playtesters, Skull and Bones is still struggling to resonate with its players - But it should just release...2 points -
Season 2 Delayed
IRaMPaGe and one other reacted to J4MES OX4D for a topic
Since when is Ground War 6v6?😂I only care about the paid component of the game developed solely by IW - the ONLY part of the game they produced. I bought the game in good faith because it comes from experienced devs of a franchise I regularly play and had a promising foundation as outlined. Sadly me and millions of other gamers have been badly let down and as a consumer, I have the express right to complain. What I criticise is perfectly valid issues and nothing that established franchise partners haven’t already complained about either. You have literally Activision’s own content creators telling them their game is a bag of shite. it’s nothing compared to what is being said on Twitter so don’t get so deeply offended by it. Oh and sorry, I didn’t realise just because people supposedly didn’t play (nonsense) Vanguard on here, I cannot praise it and Sledgehammer for their efforts? What sort of fucked up logic is that. No need to get jealous over praise of another game jeez. Also as you don’t play the paid MP portion, what right do you then have to lambaste anyone who does play it of their concerns? Bit weird gatekeeping part of a game you don’t even play. Stick to playing bots on freebie DMZ made by another developer. That bears no relation to the MP. Oh and because I also don’t like Forspoken, I am apparently ‘one of the most toxic individuals’😂 you may want to head your head out of your arse from the COD section and look elsewhere on this site. Really not sure why you’re so protective of this game - it’s almost like nauseating 2009 fanboyism all over again. No thanks to that.2 points -
2 points
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I keep meaning to play these Gears games. I have them for my 360, but always end up finding something else to play. Are you playing these on GamePass or Xbox One?1 point
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All of the Safes!!
IRaMPaGe reacted to cyberninja2601 for a topic
You still need the 3 safes to get it done so the money isn't the hardest part. I would say the game is against you then 🙂1 point -
DMZ Tips Thread
IRaMPaGe reacted to cyberninja2601 for a topic
I would drop a few proximity mines, might drop them in the chopper. I know it isn't perfect but they have to find it first. I think if you kill the hostage, the contract fails and you would know about it. I wonder if I could grab the hostage and extract with their contract.1 point -
Cod is dead, long live Tarkov
GazzaGarratt reacted to Tove for a topic
I’ve looked at and considered Tarkov however I feel as it seems a bit more hardcore, more technical and with much more depth which honestly is a good thing but for me I like the party style nature of DMZ. Whereby you can still have a good match even if you enter with nothing.1 point -
I had AI shoot my hostage in a match about a week ago, there was masses from all tiers outside of the building when I came out with the hostage. I know for sure if I found a random hostage and helo unattended I would certainly consider taking the hostage out.1 point
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DMZ Tips Thread
GazzaGarratt reacted to Tove for a topic
there is no way to guarantee it, you can try and cheese it by having two parties attempt to join a game at the same time, then once in the game someone types something into the match chat and see if you can see it, or compare the number in the lower left corner during loading this is a match session specific number.1 point -
All of the Safes!!
GazzaGarratt reacted to Tove for a topic
I had to really fight for the Robin Hood mission, destroy supplies was giving me 1 safe and at times none, in the end I did it with a deckhands tool box key (24k always inside it), a loot of saweh hotel on this run it had like 45k of loot and a couple of nuclear material contracts. it’s mostly massive RNG sometimes the hotel can have less than 5k loot and others it can have 50k plus unfortunately we didn’t @GazzaGarratt1 point -
Cod is dead, long live Tarkov
GazzaGarratt reacted to phil bottle for a topic
In Tarkov, in between missions there are traders and also a flea market to buy and sell weapons etc You also start with an equipment locker to stash your stuff, which you can make bigger by expanding your hideout. But yeah, if you do badly you can lose your gear, and if you keep doing badly you can run out of money. This does cause a phenomenon known as 'gear fear' 😁 But you can also play as an AI character once an hour to go in and scavenge loot for your main character.1 point -
DMZ Tips Thread
IRaMPaGe reacted to GazzaGarratt for a topic
@cyberninja2601 ah what I meant was could you find a way to get more than 2 of your friends (not randoms) in the same game/match so you could somehow group up as a full 6 that are friends e.g. 6 FGers in a PlayStation chat and start the Search button at the same time, etc. Destiny had a similar thing where we tried to get 9 of us all on the same Patrol Zone on Mars so we could complete Escalation Protocol together, which was insanely fun for an hour or 2.1 point -
Cod is dead, long live Tarkov
IRaMPaGe reacted to cyberninja2601 for a topic
Cool. How hard is it to get replacement gear if you were to lose it? In DMZ it's really not that big of a deal in the end. Once you know the good lot areas you just head there and do a mission to get better stuff back1 point -
Cod is dead, long live Tarkov
GazzaGarratt reacted to phil bottle for a topic
Yeah, it is sadly PC only. DMZ is a chill out game for me when compared with Tarkov. Tarkov is more hardcore, tactical and realistic, in theory. There's about 8 maps to choose from. It's similar in that you get dropped in a random location and have to get extracted to leave successfully. You die you lose everything you're carrying, and though you can ensure your gear, its no guarantee you'll get it back. It has RPG elements, you have missions, skills to rank up, a hideout to build among others. It gets my heart pumping like old school DayZ. A pity its only on PC.1 point -
DMZ Tips Thread
IRaMPaGe reacted to cyberninja2601 for a topic
Really. I didn't think they could once you are out of the building. Your idea is pretty good too, however you have to allow for the time to clear and the risk of failure. My suggestion is to have an helicopter ready and waiting after you do what you got to do. Got to try it a few more times to see1 point -
DMZ Tips Thread
IRaMPaGe reacted to GazzaGarratt for a topic
Is there any way to get this to happen with all your friends, for instance? Do both teams of 3 press search at the same time so you can get in the same instance? Great thread to start btw @Tove 👍1 point -
Season 2 Delayed
IRaMPaGe reacted to cyberninja2601 for a topic
Mulitiplayer stats - 5 days and 54 m so about 121 hours - Games played 782. I play DOM, KC, Hardpoint and TDM if I really really have to. - W/L 1.13 - highest KS 25 - Highest K/G 61 I'd say I play far more than just bots on DMZ (which are a hell of a lot tougher than players on MP most of the time). Additionally all co-ops completed Raid completed (not worth it) DMZ no idea as they don't keep stats but almost all tier 3 missions done and got the M13 WZ I think I have something like 40 games. Not sure1 point -
All of the Safes!!
GazzaGarratt reacted to cyberninja2601 for a topic
I have had it happen of times. I might have noticed it more when I was with squads doing the RobinHood mission. Seems like the all appear pretty close when that happens. You can get your 100K pretty quick that way1 point -
Season 2 Delayed
IRaMPaGe reacted to J4MES OX4D for a topic
Sledgehammer created 20 original maps in 14 months of development with 10% of the staff IW had at the time. IW created several decent original maps and other real-world ones for MW2 that were met with legalities but soared in detail so they are perfectly capable but something is clearly butchered with the post-launch support. It's possible that most of the team have been moved onto the next project and all that's left is a skeleton crew of asset designers. Black Ops 3 already had an open SDK of this and custom maps have been a thing since COD 4. People have even created custom zombie maps and even full campaigns. I've probably played on about 70 custom maps through Plutonium and other clients using a mix of the old Q3 engine up to the ID tech used in BO3 and some of the originality and imagination that goes into these maps is amazing and that's because it's made by passionate long-term fans. Some have even built high-end asset libraries for more complex and detailed environments. Sadly this material will never make it into the core and it would be seen as the developer's passing the buck, but it's entirely possible to concoct quality maps from scratch without having to recycle anything. A new mainstream open tool would be beneficial for the more ambitious creators but I don't think it would integrate well in the game itself. Even Halo Infinite Forge has really struggled and that's supposed to offer a decade of material.1 point -
Skull and Bones Delayed Again!
GazzaGarratt reacted to phil bottle for a topic
That's just me, other folk might enjoy it. I just got Anthem vibes from this game....1 point -
Season 2 Delayed
IRaMPaGe reacted to GazzaGarratt for a topic
I sometimes wish we had a developer insight into this. I get the thoughts and wishes, I really do. But none of us have created maps from scratch and the process it takes to get one into a working game. When other games have shared this process of brand new map design, from AAA games like Overwatch and Destiny, they've been very honest in how long it takes. We've never had 3-4 new maps on Overwatch, Destiny or any other multiplayer game that I can think of in a 3 month window, and every 3 months at that. The only one that could possibly do that type of regular content drop is Epic with Fortnite. But thats got 2 factors; 1) Their game has very basic formats to it and not a 6v6 multiplayer game (One gamemode so tweaks to one very big map) and 2) they love to crunch their developers as past news has shared. Here's an interesting thought that could've been a separate thread - Would people go for their very own map creation tool in CoD? A bit like what Doom has? Its clearly using all the same assets but looking at where Fortnite has become so popular, its in its homebrew games that anybody on the internet has made and people go for that stuff like its the Toy of the Century sale at Christmas. I think our demographic here probably wouldn't care too much as we want stuff into core basic playlists, but after all in the end we're talking about one gamemode essentially (6v6) and thats not much more you can evolve that type of game.1 point -
Skull and Bones Delayed Again!
Riff Machine reacted to GazzaGarratt for a topic
Its a real shame thats the case. Its like the game has really set sail into oblivion (not a bad pun I must say 😄). I do miss that mobile game you could play to ship and ferry resources around through the day whilst the game was off. I'd probably would've just taken a Pirate Simulator game by now.1 point -
Share your FG Mastery Camo Challenge Escapades!
IRaMPaGe reacted to NCA-Paendrag for a topic
PDSW gold. Thats 7/8. MX9 can fuck off. Went back to Hurricane for longshots and platinum, but think I shall leave it, for my mental health. Got two though.1 point -
Season 2 Delayed
IRaMPaGe reacted to cyberninja2601 for a topic
Well again that just not really the case Control has some new maps. You don't play it. But the content is there Ground war has some new maps. Again you don't play it. Fair enough but there is content Co-op has a number of maps missions. I assume you play that either, but someone did develop it The Raid has a new map. I assume you didn't do that either Those are all part of the paid for multiplayer experience. You can chose not to like. You can chose not to play it. However the content is there. It's just not the 6V6 content you want. People bitched for years about COD not innovating. So they gave us control/grounwar (which is a rip off of battlefield) They gave us co-op. Which I would agree sucks. I would much rather have zombies They gave us the raid, which I have not tried but someone sat down and created it. If I don't play it, that's on me You keep bringing up vanguard. Who the fuck played more than 10 hours of vanguard on this site. I bet the number are way lower than MW. I didn't play after I uninstalled the Beta. It was garbage I played a shit load of zombies on Cold war. I think I might have played 3 maps and then I couldn't be bothered. With the exception of satellite they were awful. Satellite wasn't all that great either. I don't even know how many maps they had. I know they had nuketown which is spent a lot of time on to level up my guns for zombies. I played a lot of co-op on MW. I actually liked it better than MP. I don't know if I could name two maps WWI of whatever it was called was garbage. I didn't play That's all the studios. That 4-5 years of COD. If you find it insulting, don't buy the game and fucks sakes stop the bitching with every single one of you posts. You got to be one of the most toxic individuals I have ever seen. Every game, every situation is the same fucking thing. Bitch, bitch, bitch1 point -
Hogwarts Legacy
Riff Machine reacted to J4MES OX4D for a topic
She certainly is 'rowling' in it though - making a fat royalty for every copy sold without having to do a thing!1 point -
Hogwarts Legacy
Riff Machine reacted to GazzaGarratt for a topic
I can't wait for it to come if i'm honest. Hoping to get a little time over the weekend to focus on the early part of the story. Nice to see a single player game that sits outside the usual top AAA studios we're usually seeing that is performing well straight out of the blocks. The delays we've had seemed worth the wait.1 point -
Hogwarts Legacy
Riff Machine reacted to J4MES OX4D for a topic
Nearly 500,000 people are playing Hogwarts Legacy on Steam before it's truly out | PC Gamer WWW.PCGAMER.COM Despite the backlash against it, Hogwarts Legacy is already a major hit on Steam and Twitch. Just on Steam alone!1 point -
*FG'ers Screenshots Thread*
Spacedeck reacted to J4MES OX4D for a topic
1 point -
1 point
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*FG'ers Screenshots Thread*
Spacedeck reacted to J4MES OX4D for a topic
1 point -
Of course you can compare game modes and maps - we buy the game and have a certain level of expectation of what we are getting for that money. If the game launched with 100 multiplayer maps yet all the textures were shitty low res do you think people would be praising the number of maps or complaining about the textures? You may not implicitly buy the textures, they just form part of the whole as maps and game modes do too. You're getting caught up in the details though, I'm not, and have not, praised Tier 1 itself; with most people preferring core I haven't played enough of it to really have much of an opinion. But if they just release the same TDM, Domination, FFA etc. for the next 10 years but with new maps you aren't buying a new game you're buying a £60 map pack. Which is exactly the criticism CoD took a lot of flak for not so long ago. So what I'm willing to praise Tier1 for is that they tried something different, not that they succeeded, or that they shouldn't revert back to regular HC, but simply that they tried to give us something more than a map pack. In the same vain as adding Warzone and, more recently, DMZ. They have play testers but there isn't really any guaranteed way to know if something is going to be a success (Warzome, DMZ), or will alienate the community (Tier1), until it's launched to the wider community. Now again, me saying that doesn't mean I agree with the small number of maps or them re-using old maps as new content - I don't. However if they add actual new maps and you don't like one or all of them you are going to complain about the quality of them, as would I. But your criticism of Tier1, that it's needless and pointless change that they shouldn’t have done, is more equivalent to saying because the map(s) are rubbish they shouldn't release any new maps again. Which is nothing but rubbish and flies in the face of you spouting off wanting new content. Clearly the solution is you should go work for Activision so they can make sure any future changes are James approved.1 point
