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Popular Content
Showing content with the highest reputation on 10/20/2022 in Posts
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Horizon Zero Dawn Remastered
GazzaGarratt and 3 others reacted to Riff Machine for a topic
It's shit like this that makes me regret buying a PS5. Fucking Sony man... Maybe try creating some new IPs!!!!!!!4 points -
Gardening
Riff Machine and 2 others reacted to mazzer for a topic
I’ve been a member for some time now but never really came to site, had to start a new account as couldn’t remember other one lol, I’m not the best gardener , I plant and pray. I did try carrots but sadly they never grow, but I did try to do them in a basket I found in house lol.... I really hope you can find some photos I’d love to see how your garden and allotment turned out,3 points -
Horizon Zero Dawn Remastered
Riff Machine and 2 others reacted to GazzaGarratt for a topic
And funnily enough you're the reason why its getting remade in the hope you'll buy it! 😅3 points -
Silent Hill Update!
GazzaGarratt and 2 others reacted to Antpool84 for a topic
A lot of people have been waiting for this and it's finally happening! Konami are remaking Silent Hill 2 for the PS5 and it looks like it will be awesome! I remember playing the original Silent Hill and loving it so i really hope they do this justice. Also, they are making new games for the series which I think could be a good thing if they are developed properly and not rushed out. If they manage to maintain the creepiness that Silent Hill was known for then we could see some great games in the future. Silent Hill 2 Remake Announced From Bloober Team, First Look at Pyramid Head - IGN WWW.IGN.COM Konami officially announced the Silent Hill 2 remake today after months of speculation, rumors... Silent Hill: Townfall is a new entry to the series from Stories Untold developer No Code WWW.EUROGAMER.NET As part of tonight's Silent Hill: Transmission stream, a new project called Silent Hill:...3 points -
Silent Hill Update!
J4MES OX4D and 2 others reacted to GazzaGarratt for a topic
Trailer just in case no one has seen it as its not been on the thread yet.3 points -
Gardening
Riff Machine and one other reacted to mazzer for a topic
It’s nice to be here again, I just forgot all about it, fog brain and old age lol..... I will do my best to come by more often .... it all depends on how interesting you lot are lmfao. I did put the carrots in compost maybe it was to rich, but I will give them another go next year..2 points -
Gardening
Riff Machine and one other reacted to IRaMPaGe for a topic
Is good to see you here on the forum Mazzer, hopefully you pop by here more often. Always nice to hear from people. 🙂 Shame your carrots never turned out as well as you had hoped. I'm sure @Luseth has plenty of good gardening tips to share. I would imagine the soil plays a big part in it, but I'm no gardener and dunno what I'm talking about really lol.2 points -
Liz Truss Getting Grilled
techno and one other reacted to phil bottle for a topic
She's gone. Let's await the new boss, same as the old boss, no doubt. They're all cunts 🙂2 points -
Thanks dude, forgot to add that lol2 points
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Scorn
Riff Machine and one other reacted to GazzaGarratt for a topic
2 points -
Horizon Zero Dawn Remastered
Riff Machine and one other reacted to IRaMPaGe for a topic
More material for the podcast Chad mate. Do a rant special. 😉2 points -
Horizon Zero Dawn Remastered
Luseth and one other reacted to slamminbones for a topic
Still haven't got round to playing the original yet 😂2 points -
Silent Hill Update!
Antpool84 and one other reacted to slamminbones for a topic
I would of rathered the first game but its been way to long for a silent hill game.2 points -
Modern Warfare 2(022)
Riff Machine and one other reacted to cyberninja2601 for a topic
I'm pre-loaded and ready to go. I enjoyed the Beta. Hopefully it only gets better. Will be playing on XBOX however2 points -
Horizon Zero Dawn Remastered
GazzaGarratt and one other reacted to Luseth for a topic
I don't think this is Guerilla's fault really, this is Sony pushing it forwards (they did with last of us 1). Ultimately they are doing it because the last of us 1 remake showed that people will buy them enough to make it profitable for them. Fully agree it is a joke though and I won't touch it just like I did not with the last of us, anyone that chooses to buy them (at least brand new) is just encouraging it and if Sony find it is profitable it could be something others do. Like I get remaking a 20 year old game, bring it to new audiences and what not but something that's under 5-10 years is just saft and just another example of the market just stalling and stagnating. It's why Indie titles are doing so well today because they dare to change things up, try something different.2 points -
Gardening
Riff Machine and one other reacted to Luseth for a topic
Ah @mazzer that looks ace 🙂 my arrangement skills are incredibly lacking but i do a good job of keeping things alive. I will have a dig around and see if i have any photos but I dont think I took any (assumed no one here was interested when I never got a reply).2 points -
Horizon Zero Dawn Remastered
GazzaGarratt reacted to J4MES OX4D for a topic
What an absolute joke! Horizon Zero Dawn PlayStation 5 remaster reportedly in the works WWW.EUROGAMER.NET New reports claim a remaster of Guerrilla's Horizon Zero Dawn is currently in the works for the PS5. Originally reveale… We already have a perfectly good PS5 version that offers both resolution and performance modes with the latter maintaining 60fps and the former at 4K/30. Do we really need a £60/$70 'upgrade' of a 2017 game that will waste 2-3 years of development time!?? Looks like Guerrilla are out of ideas after Forbidden West and are playing it safe. This is yet another joke commissioning from Sony and a complete waste of all-round resources.1 point -
DayZ - 1.19
GazzaGarratt reacted to phil bottle for a topic
Big update today, patch notes below (not including Livonia). The FG server will be wiped this evening. ADDED M1025 multipurpose vehicle SSG 82 rifle BK-12 shotgun and sawed-off variant GPS Receiver Water reflections (can be configured in the graphics settings) Thrown items now have impact sounds The portable map now provides more details depending on the navigation gear you are carrying (GPS, compass) Military convoys Replaced abandoned police cars with police events Blowtorch Punched card Glow plug Improvised eye patch Color variants of the plate carrier vest New stealth kill variant Hand-brake for vehicles Brake strength can be adjusted by combining it with Ctrl (light) and Shift (strong) Car horn for vehicles The player can now drown when submerged for too long Bleeding indicator in the HUD Favorites tab to the in-game server browser, displaying cached offline favorite servers Added a spare wheel slot for the Olga 24, Sarka 120 and Gunter 2 FIXED Wolves and bears were able to hit players in vehicles (https://feedback.bistudio.com/T163439)The improvised suppressor would not display the correct model when ruined and detached from the weaponPublic address system panels sometimes could not be started even when they had a battery in themDisplay of other characters in prone did not include inclination and rollingAttempting to roll while lying on your back would consume staminaIt was possible to cancel the rolling animation by entering iron sightsFixed several bugs that would clip the player through the terrain (https://feedback.bistudio.com/T150596 - private)Reduced clipping of 40mm smoke grenades through geometryDead bodies on top of a bear trap would reduce its damage significantlyTorches and brooms could not be ignited indoorsGrenades attached to vests would not explode when the vest was destroyed in a fireplace Switching tabs in the server browser too fast could prevent servers from loading The kitchen timer was not always rendered inside the improvised explosiveIt was possible to cover an improvised explosive with a garden plot The claymore mine could not be triggered on some cases. A ruined remote trigger attached to a tripwire would still trigger When approaching an explosive charge with a remote detonator, the UI would pretend that multiple options are available An ignited torch in hands would not extinguish while swimming with it Dead characters would still display a "strong pulse" The characters arm would clip into the body when running with the fireworks launcher Cooking sounds would persist on the spot even after the cooking ware was removed (https://feedback.bistudio.com/T165110) The AUR A1 with magazine was slightly cropped when displayed in hands in the inventory Vehicles would give off exhaust smoke only when started for the first timeThe cargo of the Assault Vest and -Pack were not displayed separately Plastic explosives close to an explosion did not take damage Jumping into a steep hill caused the character to "float" to the top Fixed a game crash related to loading and saving of characters (https://feedback.bistudio.com/T166829)Items with attachments without cargo were closed by default in vicinity and equipment (https://feedback.bistudio.com/T163406, https://feedback.bistudio.com/T163364) It was not possible to target a vehicle engine with melee attacks (https://feedback.bistudio.com/T165925) It was possible to refuel cars vehicles even when the tank was ruined The radiator of the Sarka 120 was accessible even when the hood was closed The player camera would fall faster than their character from huge heights It was not possible to scroll between several attached items to remove from the M3S (https://feedback.bistudio.com/T164587, https://feedback.bistudio.com/T166668) Characters were getting wet from rain while sitting in vehicles (https://feedback.bistudio.com/T164711) Changed materials of several objects for more accurate sounds and bullet penetration It was not possible to put the KA and M4-A1 Bayonets into the knife slot It was possible to cook using ruined cookware (https://feedback.bistudio.com/T165523) Inventory descriptions were not showing properly in 21:9 aspect ratio (https://feedback.bistudio.com/T155551) The character could get stuck behind opened doors A sound effect was missing for gas masks running out of filter capacity (https://feedback.bistudio.com/T166045, https://feedback.bistudio.com/T166195) It was possible to bury stashes in several places where it shouldn't have been possible Vehicles did not produce smoke consistently when driving with a radiator with insufficient water (https://feedback.bistudio.com/T161793) The vicinity tab of the inventory could disappear in certain casesLaunching the game with 6 monitors would result in a game crash (https://feedback.bistudio.com/T167813) Fixed various object placement fixes for the Chernarus map Fixed several building issues CHANGED Reworked the simulation of vehicles, greatly impacting their general behavior Tweaked vehicle simulation parameters on surfaces for vehicles Reduced the speed of the player when running up/down steep terrainIncreased the inertia of the character when accelerating Character slows down more when running turns Character running speed is slowed down in medium water levels 40mm smoke grenades now bounce off of wooden and metal surfaces and deal damage on impact It is no longer required to aim to the ground to empty a liquid container Fish, hares and chicken can no longer be skinned using the mosin bayonet Reduced the amount of explosives needed to break open a locked door Improved the holding of the remote detonator receiver in players' handsImproved synchronization of the stealth killImproved sounds of the gas station explosion Damaged fuel tanks can now be repaired using duct tape or epoxy putty Vehicles are now ruined when their fuel tank is ruined All optics can now be repaired using the electronics repair kit Decreased the improvement of the immune system by high energy/hydration levels on average Most of the items in the world now have their damage state randomized Reduced the chance of weapons jamming by about 50% to account for damaged magazines now appearing more often Slightly increased brightness of the scene during daylight and reduced the difference between overcast and clear daysIt is now possible to untie another player with bare hands Updated the in-game credits Tweaked the lights distance and brightness for the headtorch and flashlight types The character now turns their head when looking around on ladders Tweaked the font settings on the in-game 2D mapSea chests and wooden crates can be repaired using wooden planks The pipe wrench can no longer be used to repair vehicle engines The common cold should appear less frequently when the character is cold All optics apart from night-vision scopes can be repaired using the electronics repair kit Reduced water required to extinguish a fire when using the canister Added a warning red line to the cooling water temperature in the vehicle HUD Moved various hunting rifles into higher tiers and re-balanced their numbersRe-balanced number of ammunition available within the world (increased number of piles, decreased the count in each) Reduced number of firearms available in the world (CE adjustment) Also, temporarily wheels on vehicles cannot be damaged and will spawn on vehicles.1 point -
Gotham Knights
IRaMPaGe reacted to Riff Machine for a topic
I had a feeling this one was gonna flop. The locked framerate was a surprise, but just everything else about it kept giving me the "DO NOT BUY" vibes. Shame.1 point -
Gotham Knights
Riff Machine reacted to GazzaGarratt for a topic
Merged your new topic @LordBaguette with the one that's already going 👍1 point -
Gotham Knights
IRaMPaGe reacted to LordBaguette for a topic
1 point -
Scorn
GazzaGarratt reacted to The3rdWalker for a topic
It's more of a puzzle game, but I think it's really just focused on the art itself. It's a really cool game as a whole even though it's short. Sometimes I feel these games are more art pieces than anything and that's totally okay and cool.1 point -
Liz Truss Getting Grilled
IRaMPaGe reacted to The3rdWalker for a topic
It's okay guys, I'll fly over and be PM if you need me.1 point -
Gotham Knights
IRaMPaGe reacted to J4MES OX4D for a topic
49% from PC Gamer Gotham Knights review | PC Gamer WWW.PCGAMER.COM A misguided action game that can't let go of the past. 5/10 from IGN Gotham Knights Review - IGN WWW.IGN.COM Poor combat and grueling progression drag this co-op Batman adventure down. 4/10 from Gamespot Gotham Knights Review - Knightfall - GameSpot WWW.GAMESPOT.COM Gotham Knights takes the Arkham blueprint and reimagines it as a loot-brawler, often feeling similar, but where it's different, it's worse.1 point -
Silent Hill Update!
IRaMPaGe reacted to J4MES OX4D for a topic
Really not sure about Bloober Team making this. Seems Konami have been inspired by Capcom and the Resident Evil reboot for a bit of a cash grab using a third party developer. Silent Hill 2 is a great game and I played the Enhanced version on PC a few months back but I'm really not sure if these developers will be able to pull it off with much conviction.1 point -
Modern Warfare 2(022)
Riff Machine reacted to The3rdWalker for a topic
My rugby team gets every COD and I think this is the year I'll bite. So I'll see y'all on crossplay.1 point -
DayZ - 1.19
GazzaGarratt reacted to TurboR56Mini for a topic
Let's go, I was fucking sick anyway....again....1 point -
Save Room - Organisation Puzzle
GazzaGarratt reacted to J4MES OX4D for a topic
Game currently in the sale at £1.46 Save 30% on Save Room - Organization Puzzle on Steam STORE.STEAMPOWERED.COM When you enter a save room you know you are safe, no danger can come to you, you can relax. Take advantage of this short period of time to organize your inventory, heal your wounds and reload your... I've grabbed it and done about 10 levels and it's brilliant!1 point -
FG GT Winter League schedule and results
GazzaGarratt reacted to phil bottle for a topic
Second league race was a tough one, results below. I'll post the first league table up after race 3. Calendar event up shortly for this week. 1. Kiwi 2. Leeeeeeeeeeigh 3. Philly 4. CBA 5. Bones 6. Nick1 point -
Gotham Knights
Riff Machine reacted to J4MES OX4D for a topic
More info can be found in this video - seems they were determined to cover this up right until launch but a private Discord post leaked System requirements look insanely high for 1080p on PC so I'm expecting a bad port and it defies belief there is forced ray tracing on console but no graphical options. The Arkham games were amazing at 60fps+ with incredibly fluid combat but in Gotham it looks very janky. Visually Arkham Knight is still way better looking and far more immersive. People didn't buy into next gen for this.1 point -
Gotham Knights
Riff Machine reacted to GazzaGarratt for a topic
Saw SkillUp mention this on Twitter. Sounds really disappointing, more so because its just before the live launch. Sometimes games will struggle due to the base framework on how its been built but you must tell people way further ahead than a week away from launch. I would expect sales to be down on this somewhat now as you can already feel the 30 to 60 fps difference on some games we play today.1 point -
Gotham Knights
Riff Machine reacted to J4MES OX4D for a topic
Very bad news and pretty unacceptable really Gotham Knights Will Only Run at 30 FPS and Will Offer No Performance Mode on Consoles - IGN WWW.IGN.COM When Gotham Knights arrives on consoles on October 21, it will do so with no performance mode and it will run at... Game hasn’t wowed much in the press builds either but this news could be the icing on the cake for the game to flop spectacularly. This is an instant no buy now for me.1 point -
Scorn
Riff Machine reacted to J4MES OX4D for a topic
Some seriously mixed reviews with this one. Looks great and has an interesting atmosphere but the combat and mechanics seem a bit clunky plus the lack of a decent save system seems to be infuriating many. Seems if you die, you can be set back 10-20 minutes and have to redo some incredibly slow and frustrating moments. Not sure I have the desire to play something like this really.1 point -
Asterigos: Curse of The Stars
GazzaGarratt reacted to Riff Machine for a topic
I just picked this recently released game up on PS5 and started into it last night. It looks good so far. You play as Hilda, A legion soldier trying to find her lost Father in the lost city of Aphes. Some have compared the combat to a souls game, but I think it feels more like combat in Kingdoms of Amalur. I haven't gone too deep into this one yet, so I'll update more once I've dug into it a bit more. It's on Steam, PS, and Xbox.1 point