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I'm gonna give the alpha a go on PC this weekend as it's free. Looks a huge step up in terms of visuals and performance over my base PS4 along with the slick M+KB mechanics. I'm not expecting much especially after my alpha experience and I will be going in blind to all the current feedback of sorts so it'll be interesting to see how it handles.

Got up to level 35 so far on the PC beta and it's much better than what I played of the alpha although more work is definitely needed. 

 

The hit-detection is pretty solid and although it feels like you die quick, you can certainly down people with equal ease. The weapons may not look as refined as they did in MW and the handling isn't as realistic but I don't think this is a bad thing as it feels more like a traditional COD title rather than some conflicted middle ground game between a sim and a arcade experience. The guns seem good fun to use and there is a wealth of customisation available. Snipers are still way too OP though. 

 

The maps still don't feel like anything special although they do the job especially on some of the objective modes. Some play really well in one mode and then horrendously in another. The original Black Ops had really good maps that were suitable in all modes for instance. The modes available do seem plentiful and interesting especially Fireteam Dirty Bomb which is basically a mini Warzone. Ranking in this mode seems really quick too. You do need to have 3 other reasonably competent players though.

 

Animations are still a big problem though and what you see a player doing from your perspective isn't always true to theirs. You can be looking at a player facing away from you with their gun at their side yet they kill you and on the killcam it shows them ADS'ing whilst looking right at you. Also players seem to move rapidly and skate around at times which makes them hard to track - this seems to be a blend of connection and animation issues. 

 

I'll probably play a bit more later and although it's still early days and I'm not sure if I'll get it, Cold War does seem fun in parts and a more casual and enjoyable experience than what Modern Warfare was with its doorfare, safe spaces, shotgun spam, conflicted design and massively sized maps. 

I've played some more and I'm completely split on this game. I'm not getting destroyed like I was last weekend but I have unlocked some attachments, I've tried most of the classes and they are usable if you can get the right attachment. Infact last night I played two quick games and topped the team on both. My problem is it's not drawing me in to want to play, I don't know if it's the game or the truly awful community and the utter sweats that play this game, like I said 2 games dominated then left. Two major issues, seeing enemy team and maps. The maps are awful what the fuck happened to map design,  now I know there will be other maps but I don't expect to see anything great definitely not treyarch maps both in design and colour. 

One other thing while I'm here, cheating, hacks already and how many people are using Cronus max etc. 

So still in two minds but I can just pick this up and play the odd hour here and there and do campaign and maybe zombies but I need other games to be a time sink as this isn't it like it was in the past.

3 hours ago, techno said:

The maps are awful what the fuck happened to map design,  now I know there will be other maps but I don't expect to see anything great definitely not treyarch maps both in design and colour. 

The maps are horrific for 6v6 but are more acceptable in objective modes I've found. I had a few enjoyable matches on Miami of Control, Domination and Hardpoint as there was always some action to be had and the matches had great flow. I then played a couple of TDM games on there and it was a complete borefest of limited action, camping and running around aimlessly. Same with Moscow - some really good mospit matches and then TDM is dull as fuck. 


I still can't get my head round the scorestreak system - I got 8 kills playing Control and still could earn fuck all in that first life. 

Tbh team deathmatch is a boring as game mode in any game, infested with camping,it's why especially in this beta KC is the better mode yesterday I was hoovering up tags as people still don't like to move.

Reached max level 40 this evening and clocked about 5-6 hours in total I reckon. I think I've seen all there is to see but may have one more crack tomorrow. I do think this is more enjoyable that MW2019 despite being less polished and it certainly is more representative of a typical COD game. Snipers still need some serious nerfing though and I really dislike the convoluted scorestreak system - I can't for the life of me work out where I stand half the time and it seems to take forever to earn mid-range rewards even when delivering solid kill and point streaks. I enjoyed using the Krig 6, XM4, QBZ-83 and Gallo SA-12 and there's plenty of customisation on offer across the class.  I am worried about the quality of the maps though and I don't want them resorting to classics like Nuketown, Firing Range and Summit for the 50th time. I can't see animations being improved sadly. 

 

I still can't work out how good the game is or how much fun I had but it's never going to match the golden era of a decade ago. Treyarch have done well to concoct this under the circumstances though and I'm glad it's not another specialist-ridden game and something a bit fresh instead. I will have to see a lot more in the next couple of weeks before I think about purchasing though and that includes feedback fixes and changes. 

I uninstalled halfway through my first game, and I was KD positive as I was camping the zip lines. No chance of me picking this up.

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I played enough to know that I'll enjoy it when it comes out. At least I'll be able to choose KC instead of constantly backing out when I'm put into a Control or Hardpoint game. Both of those modes are utterly shit if you aren't playing with friends.

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1 hour ago, MrBiron said:

I played enough to know that I'll enjoy it when it comes out. At least I'll be able to choose KC instead of constantly backing out when I'm put into a Control or Hardpoint game. Both of those modes are utterly shit if you aren't playing with friends.

This

 

I played less of the beta because of the moshpit. If I could have just played KC then I would have played more but after been in 2 minds Ive decided after not bothering with MW that I will get this. Now I'm hoping there is a decent challenge side and a way like in bo4 to get micro transaction shit by playing. 

 

Now with cyberpunk, and beyond light I won't have to rely on this as heavily as I have in previous years so burn out will be reduced ( and it will give me a break from destiny )

 

Meh.

 

The modern Modern Warefare is in my opinion has been the best CoD for a while.  It still has problems most notably the disparity in what you see to what others see leading to the jumping round every corner.  Plus there’s a few rubbish maps.  However for the most part the maps were mediocre to good and had good enemy visbility, the balance of weapons is decent meaning a variety of weapons can be used rather than just one OP class and on the weapon front quick scoping is less of an issue.  Movements were fluid and the graphics were a step too.

 

I highlight all that because in all the areas I think MW improved on, Cold War has regressed on.  I know it’s only a beta so things can still change but it’s too late for things like map design, animations etc. so don’t think I’ll be getting this one.

 

Maybe it’s just me though as generally I don’t rate Treyarch CoD’s.

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1 hour ago, Greboth said:

Meh.

 

The modern Modern Warefare is in my opinion has been the best CoD for a while.  It still has problems most notably the disparity in what you see to what others see leading to the jumping round every corner.  Plus there’s a few rubbish maps.  However for the most part the maps were mediocre to good and had good enemy visbility, the balance of weapons is decent meaning a variety of weapons can be used rather than just one OP class and on the weapon front quick scoping is less of an issue.  Movements were fluid and the graphics were a step too.

 

I highlight all that because in all the areas I think MW improved on, Cold War has regressed on.  I know it’s only a beta so things can still change but it’s too late for things like map design, animations etc. so don’t think I’ll be getting this one.

 

Maybe it’s just me though as generally I don’t rate Treyarch CoD’s.

Yeah it must be you as since blops1 treyarchs cods have been superior, I think this one has more sledgehammer in it than treyarch, especially map design.

It's all down to the individual though as some see MW as the worst cod ever made 🤔

8 minutes ago, techno said:

Yeah it must be you as since blops1 treyarchs cods have been superior, I think this one has more sledgehammer in it than treyarch, especially map design.

It's all down to the individual though as some see MW as the worst cod ever made 🤔

 

Ghosts and Advanced Warfare take the crown for worst CoD’s.

 

Maybe it is as I know a lot of people rave about BO1 but it’s the worst Treyarch game for me.  BO2 was the best Treyarch CoD, BO3 was alright too and BO4 the alpha and beta put me off it the same as this.

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1 minute ago, Greboth said:

 

Ghosts and Advanced Warfare take the crown for worst CoD’s.

 

Maybe it is as I know a lot of people rave about BO1 but it’s the worst Treyarch game for me.  BO2 was the best Treyarch CoD, BO3 was alright too and BO4 the alpha and beta put me off it the same as this.

I'd agree about advanced warfare, ghosts I quit at 1st dlc. Bo4 the beta out me off but as fg bought me it I the MP a go and have mostly enjoyed it, maybe it got better with age but the fact it was still a viable option 4 months after Mw release says a lot.

I thought the Beta felt more polished this weekend. Connection felt much more stable, less bullshit deaths. 
 

I just wish this cod was a little more inspired. They did nothing new, that I’ve seen anyway. It feels like a step back from MW imo. 

BEARDED, FOR HER PLEASURE

Beta has been extended by an extra day but I've seen all there is on offer so I probably wont play too much in the remaining 24 hours. Doesn't look like they are adding anything new or improving aspects on the fly which is a shame.  The fact snipers weren't nerfed at all is a major concern and could prove a sticking point for the duration of this games existence as I don't think they'll be able to find a happy medium without aggravating a portion of the community. 

 

I think the game is pretty good fun to be fair and I'm glad they've moved away from the direction BO was taking since BO3. I wont make a decision about purchasing until the 11th hour though - I don't want to pick this up and stop playing after a week because Cyberpunk 2077 is out. The new Destiny 2 content is also a factor. I will definitely have to see more of what Cold War is offering but if they start releasing old maps to bail out the bad ones once again then I certainly wont get it. 

On 10/18/2020 at 12:55 PM, techno said:

Two major issues, seeing enemy team and maps.

 

This was my constructive feedback from the few games I had. I appreciate we'll get used to maps over time but they shouldn't have used Miami as it didn't show off map design well. It also coupled with an annoying match up with every enemy colour they had. I hope they tinker with the gamma or i'll be tweaking mine for the first time on a CoD.

 

Other than that, guns felt powerful, it was back to quickfire CoD which should make some happy. I still think new MW is a far superior game but it certainly isn't the worst by a long shot.

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Looks like they'll be separate class slots for Multi and Warzone which is handy, saves having to keep switching everything when changing between the two modes

On 10/31/2020 at 8:59 AM, Dan94 said:

Looks like they'll be separate class slots for Multi and Warzone which is handy, saves having to keep switching everything when changing between the two modes

 

Makes sense because its the first time Warzone will cut across 2 games I imagine?

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1 hour ago, GazzaGarratt said:

 

Makes sense because its the first time Warzone will cut across 2 games I imagine?

Warzone will remain standalone and on the same engine as it is now but Black Ops Cold War content will be imported into it sometime in December. You can only create one class from content in either game so you can't have a gun from MW, perk from CW, lethal form MW and then a non-lethal from CW.  

 

I'm gonna be interested to see if they will improve the weapon animations of guns going into Warzone from Cold War becuase the MW ones look great but the CW animations look severely downgraded.

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