They're moving ever closer to removing that 'searching for the bigger power number' over time and I think its 100% the right call. The hard part is they are then stuck in this loop where for the most part, the large population have played Destiny to see their big, yellow, nice font, number move to a bigger, yellow, nice font, number. Like 1153 to 1154. This has been the case for 7 years. So even when removing the objective of just getting higher numbered gear is a better idea, it doesn't play into the average gamer's hands as most people all they do is just chase the bigger number.
It always got to me when I wanted to do a raid to enjoy it, but we would sometimes be stuck when someone would say 'I ain't doing that, i don't get any bigger number (pinnacle) loot', to which I can't wrap my head around. Its a hard culture to break but Bungie are trying to do it by delivering fun, enjoyable instances/experiences in raids and dungeons so you remember the journey.
However, through all of this, i'm not sure how you ever take the power number grind out of an RPG/MMO game when its core to its way of design. Destiny is in a great spot for content but the average gamer wants to have fun objectives to complete and see all shiny. And those shiny things need to be better than the power number grind sensation.
So....yeah, I agree to this feeling Chad as i'm in the same boat. But I also think they could fix it by looking at what makes us tick better. I'd start with Triumphs and creating them in a better way to how they used to be....even then though, the 'bigger Triumph number' was probably the push to help us enjoy it! We love showing off our big numbered D's! 🤣