Might surprise you but I agree 100% with all of TigerBurge's comments. Loot pool, Sleeper in Gambit, Yr1 Vault and Xur all need a little rethink. It's also fair to say these aren't major issues either, this is what we should be giving feedback on rather than the fundamentals like "more content plz". The one that gets me really confused and disappointed of all is something that isn't high on the list but would expand the game hugely - more 6 player activities. I've finally got my head around 3-man, 4-man and 6-man activities at different times but they have finally got some activities that are extremely close to high endgame 6 player experiences, yet we can't enjoy them in a simple way of jumping together. Escalation Protocol and The Blind Well are experiences imo that should be enjoyed in a 6 player instance, with party up systems just like the raid. You need to keep people together and if you only have Crucible Quickplay available for a 6-man team after a raid run it limits the 'social' aspect somewhat. One answet could be in a further release to open up The Dreaming City as a whole to 6 player fireteams, even the Patrol. Just whack up the intensity and Power levels.