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	Let us know what you're gamertags are @NeonRainbowGeek! (or you can add them to your profile on here) Maybe a few people can send friend invites out to you then 👍
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	  FG Gamer Statistics FG SuggestionGazzaGarratt replied to GazzaGarratt's topic in Site info and announcements This was always a manual element to start with and probably for a quite a while until we upgrade the site to a better performing one. We'd need some more proper tech heads in here to get APIs working! You never know in the future though...aim high and all that jazz!
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	Taken from Bungie.net THIS WEEK AT BUNGIE – 9/12/2019 0h - dmg04 This week at Bungie, we’re looking into the near future. We’ve talked a lot about how Shadowkeep will change the way we play Destiny, and we’re not even done yet. We’ll have more to say before October 1 about how the game is about to evolve. There might even be a final pre-launch Bungie ViDoc about Year Three next week, but that’s not my promise to make. Keep your eyes up. Seeing Guardians rejoin Eris on the Moon for a new adventure is not the only thing we’re looking forward to when we daydream launch day. As this new campaign against the minions of the darkness begins, a new Season of Destiny gameplay will begin with it – followed by three additional seasons of updates. We’re about kick off a whole new year of explorations, rewards, and surprises. But not everything should be left to surprise. We know that Guardians like to plan their gaming sessions. This calendar shows what’s coming free to all players of Destiny 2, what’s in store for Shadowkeep, and what’s included with Season of the Undying: Save these dates! If you’re not one to over-plan your life, you know we’ll keep you up to date from week to week on what awaits you in the game. That’s just what we’re about to do right now. SHADOWKEEP SANDBOX UPDATE: WEAPONS Last week, we did a bit of a deep dive on upcoming changes to abilities in Shadowkeep. This week, we’ll be giving a patch note preview on how your weapons will be fine-tuned. For this pass, the team put some love in to a few Exotics that may have been collecting dust in your vaults. On top of that, a bit of tuning has been done in how damage is applied to different targets in PvE environments. In terms of how these changes will impact your PvP experience, a few weapons and archetypes are being buffed, with some seeing more aggressive range falloff to give breathing room to Scout Rifles and other weapons. Weapon Changes - General Weapon mods are now treated as reusable unlocks instead of consumables. Any mods you have in your inventory will be converted to unlocks This gives players the opportunity to play with different mods more frequently If the only copy of a mod you have is already in a gun, you will need to reacquire one to unlock it Auto Rifles PvE damage increased between +30% and +25% depending on combatant rank Bows PvE damage increased by +31% against minor enemies, and +26% against major enemies Fixed an issue where bow draw times were displayed incorrectly in the inspection screen Hand Cannons PvE damage against minor enemies increased by 30% Lightweight and Adaptive hand cannons use a new firing animation while aiming down sights This change was made to increase weapon accuracy when firing these weapons as fast as possible Ex: Currently, players can shoot faster than the recoil animation of 140/150 archetypes – so while the handcannon looks to have fully reset from recoil, the following projectile will be shot as if the weapon was still in a recoiled state. Reduced the effect the range stat has on damage range falloff (effective range) for this weapon archetype Machine Guns PvE damage against minor enemies increased by 25% Increased the effects of damage range falloff on this weapon archetype Pulse Rifles PvE damage against minor enemies increased by 28% Increased the effects of damage range falloff on this weapon archetype. Archetype specific damage changes (impacts both PvE and PvP gameplay) Rapid-Fire Pulse Rifles now deal 14/23.8 base/precision damage (Previously 13/21.4) High Impact Pulse Rifles now deal 21/33.6 base/precision damage (Previously 20/32) Scout Rifles PvE damage increased between +36% and +18% depending on combatant rank Sidearms PvE damage increased to minor and major combatants by 16% Sniper Rifles PvE damage increased by +47% against minor enemies, +20% for others Exotic sniper rifle perk damage bonuses have been modified to compensate for this change and they will not receive the full benefits as a result Submachineguns PvE damage increased by 22.5% against minor/major combatants Aggressive Frame Removed the intrinsic effect of "Deals bonus damage at close range." This bonus was 10%, but was unintentionally always active The bonus damage has been moved to the base damage for 750 RPM Submachineguns, resulting in no damage change As a result, Tarrabah and The Huckleberry gain 10% damage in both PvE and PvP Exotics Sweet Business Increased magazine size from 100 to 150. Increased PvE damage by 15%. High Caliber rounds have been replaced with Armor Piercing rounds. Damage changed to 15/21.2 base/precision (Previously 13.21/21.14) This weapon no longer requires you to be firing when you pick up ammo to have it automatically reload. Graviton Lance PvE damage increased by 30% Sunshot Increased magazine size to 12 Vigilance Wing PvE damage increased by 25% Crimson Damage changed to 19/30.5 base/precision (Previously 13.76/24.75) Fixed an issue that was causing this weapon to deal higher flinch than intended Merciless Fixed the missing aim assist stat for this weapon Ace of Spades Memento Mori's damage bonus is now affected by range falloff Lumina Noble Rounds should apply their buff to allies more reliably now The Colony "Serve the Colony" now functions as Auto Loading Holster does Perks Subsistence Reduced the impact of this perk on total reserves Ricochet Rounds Removed the hidden bonus to damage falloff Swashbuckler Perk now activates when getting a kill with Ball Lightning Grave Robber Perk now activates when getting a kill with ranged melee abilities (ie: Ball Lightning, Explosive Knife) One-Two Punch Reduced the effectiveness of stacking One-Two Punch and Cross Counter (Liar's Handshake) Ex: Players won’t be able to defeat Riven in less than three seconds after Shadowkeep launches using the combo of One-Two Punch and Liar's Handshake, but we know many of you will try other builds… and potentially even succeed. We still have a few TWAB’s before the release of Shadowkeep, which will shore up our patch notes previews on a variety of topics, ranging from Black Armory Access to bug fixes. Stay tuned! RECKONING: ONE MORE THING… Destiny 2 Update 2.5.2.2 recently brought some frequently requested Quality of Life changes to Reckoning and rewards. Next week, we’ll be making one additional change to the experience, further bridging the gap between you and your desired rewards. Starting on September 17, all negative modifiers will be removed from Reckoning. This activity will continue to feature a weekly singe, with a daily rotation of Brawler, Grenadier, and Heavyweight. Our goal in this change is to improve the replay-ability of Reckoning, so players will feel more inclined to hop in to matchmaking for some sweet loot. This should also help to address some feedback items from players that specific modifiers could feel too punishing (We’re looking at you, Blackout Darkblades). If you’re looking to get your hands on some weapons from Season of the Drifter that have eluded you, I reckon this is your time to shine.
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	  Shadowkeep and Season of the Undying Calendar!GazzaGarratt replied to GazzaGarratt's topic in Destiny 2 Cannot wait for this and that goddamn Moon!! Really hoping Nightmares will be a decent activity to grind too.
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	He has his uses don't he? Nice one Dave 👍
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	Get 'em up people! I'm already hearing good things even though i can't get on until the open beta starts.
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	Weird. We tried quite abit but it didn't like it when we did 😞
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	The setup for the fatality in the first video @Stretch616 was awesome! Even more hilarious was the little tap to finish the round, exactly what i'd do! 😂 Tha fatality on Lui Kang though...so frickin satisying!!! How hard are the big damage combos to pull off? Is it something that people go for all the time?
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	Unfortunately I don't the Free Speech is better either though. No best fit answer these days. Someone will be offended somewhere down the line.
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	@Greboth @Plumbers Crack @Spacedeck any one of you guys help with this one?
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	  Finally online and ready to button mash.GazzaGarratt replied to J&B's topic in RPG / Action / Adventure Good stuff JB! Nice to see you finally back into the world of the (slightly) living! Although, you did have an okay-ish excuse with the baby. 😉 Get your stuff in the WoW character thread so we won't lose it for new players 🙂
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	totally this @NeonRainbowGeek! Welcome to FG. Hope you enjoy your stay and get involved where you can/want to. Have you tried new Gears yet?
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	I wont hold my breath you can play with your mates in the beta because in the alpha the friend invite system was borked. I'll have to download the beta over the next few days. I forgot to pre-order but as I may not have much time until the weekend i dont think it matters much.
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	Didn't have much of a character on PC so I've already registered on Steam and then Cross Save with my PS4 main account.
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	I enjoyed last night. Kosovo have been playing way above their ranking and fair play that they scored a few. However, as much as we started badly, if half time hadn't have come we would have easily been 7 or 8-1 up in no time. I'd much rather watch us take it to the opposition than sit back and get a nervous 1-0. We'll always have defensive issues with the new style of playing out of the back but it's a far more entertaining side to watch than 10 years ago. Oh, and Sancho is class. Would love to see him more often in an England shirt.
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	Okay, good to know. I'll look to install myself the right version at some point later this week. Possibly good to share it out a little wider than here to see if other people want to give it a go.
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	I'll likely be on 2moro after footy training. What are you asking to do? Just raids? This is the last week for Moments of Triumph so a run on Crown of Sorrows and whatever anyone else needs would suit me.
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	I'll see if I can get a way to feature this for you Greebs. This is pretty cool you've done this. Probably good to remind me how many players can be connected to the server.
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	Really...its literally just because you can't get kits straight out of the box yet you can get a small update you can upload via usb and all sorted. Then you can play a far superior game 😄 You got a PS4 Smurfie?
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	How would people enjoy a place where we could see your statistics from certain games e.g. Destiny 2 whereby we can show information regarding your specific scores such as Triumphs, K/D, hours wasted, etc. This could extend to the key games that FG players all play. It could be dependent on accessing the game data in some way (some developers allow their data to be accessed via API) but could be something we can update on a regular basis. Weekly or maybe more often IF we can find the time to regularly get an update going. I'd like to know your interest. Its something i've always wanted to have up here as yet another way to look at each others scores in leaderboards that we all like to chase and see how we all fair up against each other. Shoot any comments below please on your thoughts.
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	How would people enjoy a place where we could see your statistics from certain games e.g. Destiny 2 whereby we can show information regarding your specific scores such as Triumphs, K/D, hours wasted, etc. This could extend to the key games that FG players all play. It could be dependent on accessing the game data in some way (some developers allow their data to be accessed via API) but could be something we can update on a regular basis. Weekly or maybe more often IF we can find the time to regularly get an update going. I'd like to know your interest. Its something i've always wanted to have up here as yet another way to look at each others scores in leaderboards that we all like to chase and see how we all fair up against each other. Shoot any comments below please on your thoughts. View full suggestion
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	  FG Upcoming Work and Action - We Need You!GazzaGarratt replied to GazzaGarratt's topic in Site info and announcements I hoped this helped everyone...but please let me know if it didn't, why it didn't. I can see a few comments (and thank you for those awesome ones) but would be even better to get a good cross section of FGers, just so we know what and where to focus the energy.
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	Event Title: FG Fridays - COD MW Party Night Event Author: GazzaGarratt Calendar: Community Calendar Event Date: 09/06/2019 08:00 PM FG Fridays is back! Big lobby, lots of fun and banter. We got 12/13 last time on MW so get to it people!! Names down please!! Much love, Leigh ❤️ FG Fridays - COD MW Party Night N.B. If viewing this via the FG App, please visit the Calendar event via browser to RSVP. Thanks.
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	FG Fridays is back! Big lobby, lots of fun and banter. We got 12/13 last time on MW so get to it people!! Names down please!! Much love, Leigh ❤️

 
            
         
					
						