Another positive about the gameplay pace and fluidity means camping has literally no value or point. There are no places where you can sit comfortably on a map and you can get to even the hardest to reach areas in a matter of seconds. I saw a guy on a rooftop on Angel City sniping and after clocking him; I sprinted and darted off two walls upwards, came from the side, cloaked and blew his brains out from behind. All this in 5 seconds from a seemingly significant distance away. The gameplay elements force you to be constantly moving and with so much action on the maps; you'll never be stuck for something to shoot. The utterly fantastic and precise controls and slick engine make moving an absolute joy. Even 3rd floor interiors are not a safe haven as you can dart in through the window and obliterate anything inside in a split second. Points and kills really wrack up when getting stuck in and I think with what is on offer; people will play this game objectively without the Call of Duty politics of gameplay image and the general noob behaviors that plague the series continuously.
There is a good leak on NeoGaf of what else is on offer http://www.neogaf.com/forum/showthread.php?p=101030552#post101030552