Black Ops 2 was a very polished futuristic representation with a varied colour pallet, slick menus, tidy UI and well-organised HUD. Ghosts looked dated, had dreary textures and a very bleak backdrop along with a weak interpretation of the near future. The menus were bland and unspectacular and the HUD was a cluttered mess. I'm glad Sledgehammer have taken the positives of the recent games along with their own ideas on presentation and their understanding of what the future can hold.
Not a whiff of the new IW or Ghosts is a hugely encouraging and bodes well for AW.