Virtual Lobby Interface
Confirmed maps so far:
Bio Lab – Part of a snowy secret base, this map features both close quarters indoor combat along with long range outdoor terrain with added verticality for quick and fast-paced action. Use your Exo Boost to take the action to the rooftops.
Riot – Set in a bombed out prison after a devastating riot, this penitentiary still has some defense mechanisms active. Crafted to utilize a classic 3-lane approach, this map two large open areas on both sides of the map along with a large cell block in the center for an all-comers shoot-out that thrusts players right into the action.
Ascend – Taking place in a futuristic Space Elevator terminal, this location features a map-based Scorestreak that allows players to call in the turret defenses. Ascend also was designed with a clean 3-lane format and a verticality that is tailor made for exoskeleton abilities.
Defender – In the shadow of the Golden Gate Bridge, an abandoned bunker features open gameplay and is a perfect showcase for the new exoskeleton abilities. An added aspect to this map is the dynamic event. A tsunami hits with strategic regularity and changes a good portion of the map.
Core Modes
Team Deathmatch
Domination
Search and Destroy
Capture the Flag
Hardpoint
Momentum
Uplink
eSports Modes
Round-based Domination
Hardpoint
Capture-the-Flag
Broadcaster Mode
Expanded Oracle Mode
Ranked Playlists
LAN Lobbies
Private Match rule-set value slider
Clan Wars