I'm just... what? Why? What were they thinking?
I could be wrong here, but isn't AW the least successful CoD to date? And Ghosts the one after that? (quick Google tells me that AW was 27% down on the sales before it) So why are they making these stupid decisions? I don't know about the heads at Activision, but if I try something and it works, that's great. If I try something else and it works less, then I go back to the first one I did and go from there. Right?
Let's have some numbers, according to Statisticbrain:
Call of Duty 2003 1,750,000 Call of Duty 2 2005 2,500,000 Call of Duty 3 2006 1,250,000 Call of Duty 4 : Modern Warfare 2007 13,500,000 Call of Duty : Modern Warfare 2 2009 23,000,000 Call of Duty : Modern Warfare 3 2011 26,500,000 Call of Duty : World at War 2008 11,000,000 Call of Duty : Black Ops 2010 21,500,000 Call of Duty : Black Ops 2 2011 24,200,000 Call of Duty : Ghosts 2013 14,500,000
AW sadly isn't on the list but there's definitely a trend here. Ghosts sold 14.5m copies. MW 3 by contrast, sold almost double. BO2 weighed in at 24m.
So who in their right mind thought "I know, let's take our greatest sales figures to date, go as far away from those games as possible, and see if it works"?
It just doesn't make sense to me.