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03/05/2020 - 03/05/2020
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Popular Content
Showing content with the highest reputation on 03/05/2020 in all areas
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Hunt: Showdown - tips and tricks
GazzaGarratt and 2 others reacted to Diddums for a topic
Imma list these in order of importance, most important being at the top. You have two XP bars. One is your blood rank which is permanent no matter what. Think of it as your player level. Your hunters have their own levels, and once a hunter dies, all those levels, unlocks, xp, weapons, everything, is lost with him. LOOPHOLE TIME! Up until blood rank 11, your hunters won't permadeath. For this reason you want to stick to one hunter and level him up as much as possible. Then when you are almost at blood rank 11, retire this hunter. All the XP he's earned will be put in to your blood rank level, unlocking loads of free shit. Think of it as 11 levels of free xp. You'll lose the hunter, but let's be honest, you were gonna lose him anyway. Melee combat. This is the single biggest game changer for me. Once you learn the melee system, the game changes completely. Let me explain. There are two melee attacks: normal and charged. To charge up a melee attack you simply hold the button down for a second. You can move whilst it's charged, so charge up, run to a zombie and thwack him in the face. This will disorient it so you can hit it again. Rinse and repeat and you'll kill it without taking a single hitpoint of damage. This applies to Grunts (normal zombies), armoureds (the ones that look like they're wearing a nice fur coat), and immolators (the ones that are on fire, ie NOT the ones that are holding something that's on fire. For a Grunt, it takes one charged hit and one normal hit to take them down. There are also two types of melee: blunt and piercing, and each monster will have different reactions to each. An immolator for example will only explode when pierced, so you can safely walk up to one and batter the fuck out of it with a mallet. A pitchfork however will pierce it and then that motherfucker's gonna assplode and set you on fire. Learn their weaknesses folks. Also, the two types of damage are reflected in the various weapons found on the map. A mallet for example is obviously blunt and a pitchfork is obviously poking. All guns do blunt melee damage unless they have a bayonet attached, in which case their melee damage type changes to piercing, changing the weapon completely. Detail is the name of the game here, and learning all the various tips and tricks will massively improve your game. All monsters have three states: bored, alerted, and imma-eat-you. These are all noticeably different so getting to know what's what will tell you if there are other hunters nearby. Their behaviour changes, as do their sounds. Clues will make a noise and glow red if other hunters are nearby. The range is 32m, so if a clue is glowing red, that means an enemy hunter is within 32m. It will also make a noise which can be heard from a few meters away. This does not apply to clues which you've opened. Clues which the enemy has opened will have a hole in the middle, clues which are untouched will still have the crusty bit in the middle. The game has cages in compounds. These contain dogs or chickens, or might not contain anything at all. The difference can be seen a mile away: cage red - bad guys inside. Cage grey - empty. Occupied cages will always have a lantern hanging above it. Shooting the lantern will burn everything inside the cage. If a cage is red but empty, it means a hunter has killed everything. Water devils, those weird tentacle things in... you guessed it... water, are not killable. Two gun shots will disabled them for 10 seconds, after which point they're return. They also often hunt in packs, so just because you've disabled one, don't think the water is safe. Be very observant. Dogs always come in packs of two or four. Again, just because you've killed two, doesn't mean you're safe. There could be two more. Ducks and crows, like anything else, have three states. They'll go in to an alert state when you or anyone else gets too close, and fly away when triggered. The time between alert and triggered is determined by your distance, and duration in their range. Their fuse is extremely short however, in most cases once alerted, it's impossible to stop them triggering. One very important part here is that they will always fly away from the direction they've been triggered from. If you hear them flying off, look which direction they're flying from, there's a hunter there. Spawns are all over the outer edge of the maps at set spawn points but are completely random. When you first start, stand still for 10 seconds and just listen. Listen for anything, and gauge distance, this is the most important time of any match to learn as much as you can about enemies and locations. If it's completely silent, you're likely alone, but enemies can spawn as close as 30m away from you, so be alert. This is the easiest time to gain the upper hand and nab a kill or two. Think that's all for now. Happy hunting you glorious psychos! @Nutcuttlit @J&B @Stretch616 @GazzaGarratt @phil bottle @tronic44 Pls tag anyone else who has it ktnx.3 points -
Half Life: Alyx
phil bottle and one other reacted to tronic44 for a topic
Get the Index. The resolution of the headset is way better and the controller are easily the best out. Games are getting better and you’ll want that resolution, plus the finger tracking is being used in newer games.2 points -
2 points
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Football (Played with Feet)
tronic44 and one other reacted to phil bottle for a topic
Yep, silly boy. Loving Spurs under Mourinho, how wrong I was eh [emoji28][emoji847][emoji23][emoji848][emoji53][emoji22] Sent from my SM-G955F using Tapatalk2 points -
Season of the Worthy - Destiny 2
GazzaGarratt and one other reacted to tronic44 for a topic
Don't know what any of this means but i like it 😏2 points -
1 point
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Half Life: Alyx
GazzaGarratt reacted to J4MES OX4D for a topic
Sounds good. There's just a teeny tiny stumbling block that could prove to be a slight issue with your suggestion; where am I gonna get £1000 from?😂1 point -
YouTube Recommendations
GazzaGarratt reacted to J4MES OX4D for a topic
Great twist at the end. I find this bloody hilarious1 point -
The hunt on PS4
phil bottle reacted to Diddums for a topic
Fucking loving this game. Honestly it's so refreshing to play, really keeps me on my toes. Last night I managed to get a couple of games in, one with @phil bottle which went exactly as we'd expected, and one with @tronic44 which went rather well, we killed the spider and extracted without running in to a player once. I will say that the shock and tension is starting to wear off which is great because it allows me to concentrate on my shooting and hunting. I'll do a new thread for tips and tricks.1 point -
Football (Played with Feet)
J4MES OX4D reacted to tronic44 for a topic
Eric Dier: Tottenham midfielder involved in altercation with fan after 'insult' - BBC Sport WWW.BBC.CO.UK Eric Dier was involved in a confrontation in the stands at Tottenham Hotspur Stadium after... Not sure exactly what was said or what happened so I won’t pass judgement yet, saying that I’m sure there was a better way of going about it.1 point -
Playstation Plus Free games
tronic44 reacted to J4MES OX4D for a topic
Shadow of the Colossus is a remarkable experience!1 point -
Season of the Worthy - Destiny 2
BO7H B4RRELS reacted to GazzaGarratt for a topic
Starts March 10th up until June 9th. Infographic below - Much different to previous ones, trying to learn from telling everyone all the detail on whats coming because it lowers the expectations across the board. You can see there is still key activities named in words at the top. News is likely to filter out through the months a little more rather than a splurge of info and thats it. I think thats better for Destiny as a whole and would rather see them go further if I'm honest. I think the following graphic is the best one to show so you can understand what is free and what is part of the pass (Don't forget the Season Pass works across cross save so you only have to buy that once) @shackleshotgun on Twitter rounds up info from key Destiny sources and I thought this was ideal to add in case you have key questions on what is known so far: Finally, here's the trailer for it. Another decent one, showing some armour and potential Exotic weapons. I'm hoping for another super hidden mission along the way like Whisper and Outbreak exotic ones. Story sounds a decent one, there's an early view of a new ally race (kind of) and interestingly it looks like the original D1 faction that was omitted years ago is now making a presence in the game - Seventh Seraph Any thoughts? Here's hoping for Escalation Protocol 2.01 point -
Overwatch 2
GazzaGarratt reacted to tronic44 for a topic
Some more info on this game, sounds like this could be another winner from them. Overwatch 2: Everything we know about the unconventional sequel | PC Gamer WWW.PCGAMER.COM All the details on Overwatch 2's new story and heroes, co-op modes, shared multiplayer, and more.1 point -
Playstation Plus Free games
GazzaGarratt reacted to tronic44 for a topic
Don't forget to grab your free March games!1 point