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Posts posted by cyberninja2601
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I might try it.
I like hardpoint and Control. S&R not so much.
I did a lot of rank play on COD mobile and it was fun. Will see if they pull it off.
Nice thing about it is that people won't be able to complain about Skill based matching. This is inherently skill base matching
- Greboth, GazzaGarratt, Lurchzy and 1 other
- 4
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DMZ Al Mazrah.
I went to see how the new changes affect things and see how things are balanced.
Then I want to see what I need to do in the path of the Ronin to unlock the crossbow
Depending on the battle pass I might play KC to quickly rank up the pass or maybe shipment if available
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17 hours ago, GazzaGarratt said:
Based off the last 4-5 CoDs, we ended up playing MW2019 because it was pretty solid for a number of years and Cold War and Vanguard didn't cut it at all. If MW2 can stay supported and not get too many rubbish balance patches that screws it up then I see us playing MW2 for much longer than usual. May get the new one for the Campaign though as MW2 was the first CoD campaign i've done for ages.
They were cleaver about the campaign. You could get a reward for each chapter you completed which would help with MP. Double XP, blue prints, operators.
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3 hours ago, Greboth said:
Scorestreaks are definitely the way to go. It’s less important if you just play tdm but objective games modes scorestreaks are the only way. Though given the score is basically the same as kills in TDM it makes you wonder why it’s not scorestreaks as default.
I just wish they’d have brought back the perk that allows streaks to count to other streaks.
What perk is that?
I do the score. I see no reason to do kills as things like assists, DDOS, ammo crates would also count even in tdm.
To make KS worth it, the should also the KS to stack for your next streak which is what I think you are talking about. It shouldn't count for Points as those are so easy to get.
- GazzaGarratt and IRaMPaGe
- 2
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21 minutes ago, J4MES OX4D said:
That's just corporate waffle. The leak surrounds them potentially doing a u-turn on the planned Year 2 MW2 DLC and instead releasing it as MW3. That's a huge difference if so.
Am 8-k filling is not just corporate waffle. It's a legally binding announcement.
- Riff Machine and IRaMPaGe
- 2
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24 minutes ago, Tove said:
That’s true but you don’t need to get the 3 safes in the same run as you extract the 100k
Really? That would have been good to know 😉
- IRaMPaGe and GazzaGarratt
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I beleive activision all but stated that would be the case in their revenue report:
Across the Call of Duty franchise, our teams are working to amplify the success of the fourth quarter, with 2023 plans including even more engaging live services across platforms and the next full annual premium release in the blockbuster series.
- IRaMPaGe and Riff Machine
- 2
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56 minutes ago, Tove said:
I had to really fight for the Robin Hood mission, destroy supplies was giving me 1 safe and at times none, in the end I did it with a deckhands tool box key (24k always inside it), a loot of saweh hotel on this run it had like 45k of loot and a couple of nuclear material contracts.
it’s mostly massive RNG sometimes the hotel can have less than 5k loot and others it can have 50k plus
unfortunately we didn’t @GazzaGarratt
You still need the 3 safes to get it done so the money isn't the hardest part.
I would say the game is against you then 🙂
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23 minutes ago, Tove said:
I had AI shoot my hostage in a match about a week ago, there was masses from all tiers outside of the building when I came out with the hostage.
I know for sure if I found a random hostage and helo unattended I would certainly consider taking the hostage out.
I would drop a few proximity mines, might drop them in the chopper. I know it isn't perfect but they have to find it first. I think if you kill the hostage, the contract fails and you would know about it.
I wonder if I could grab the hostage and extract with their contract.
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3 minutes ago, phil bottle said:
Yeah, it is sadly PC only.
DMZ is a chill out game for me when compared with Tarkov.
Tarkov is more hardcore, tactical and realistic, in theory. There's about 8 maps to choose from. It's similar in that you get dropped in a random location and have to get extracted to leave successfully.
You die you lose everything you're carrying, and though you can ensure your gear, its no guarantee you'll get it back.
It has RPG elements, you have missions, skills to rank up, a hideout to build among others.
It gets my heart pumping like old school DayZ.
A pity its only on PC.
Cool. How hard is it to get replacement gear if you were to lose it? In DMZ it's really not that big of a deal in the end. Once you know the good lot areas you just head there and do a mission to get better stuff back
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Is it a PC only game. Looks like the only way to get it is to get the download (beta) on their site.
DMZ keeps being compared to it. How does it compare?
- IRaMPaGe and GazzaGarratt
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21 hours ago, Tove said:
This is quite risky as both AI and other Operators can kill the hostage. I find if you want to hold the hostage mission you are better off taking the contract but not unlocking the building until you are ready for it.Really. I didn't think they could once you are out of the building. Your idea is pretty good too, however you have to allow for the time to clear and the risk of failure. My suggestion is to have an helicopter ready and waiting after you do what you got to do. Got to try it a few more times to see
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2 minutes ago, GazzaGarratt said:
Is there any way to get this to happen with all your friends, for instance? Do both teams of 3 press search at the same time so you can get in the same instance?
Great thread to start btw @Tove 👍
I am not sure I understand your question but if a person tries to invite another operator the person from the squad the accepts it added to your squad. Other members need from the other squad to see the invite and accept as well. Otherwise they remain enemy operators
It think I read that you have to be within 50 meters for the invite to be seen. So if all members of the squad were to send an invite and you were spread out it would be viable to invite 3 people for 3 different squads I believe. Although unlikely
When I see I squad, I just send the invite which can be dangerous as they will know you are close by. However I tell them to accept or I will snipe them. If they don't I snipe one and tell the remaining ones to accept and they can revive their buddy. If they shoot back, no mercy. I would say it works 90% of the time. There is little advantage to killing an operator (except for some missions and a calling card). There is a huge advantage to squading up as 6 people to do any of the missions is a huge advantage.
- GazzaGarratt and IRaMPaGe
- 2
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12 hours ago, J4MES OX4D said:
Also as you don’t play the paid MP portion, what right do you then have to lambaste anyone who does play it of their concerns? Bit weird gatekeeping part of a game you don’t even play. Stick to playing bots on freebie DMZ made by another developer. That bears no relation to the MP.
Mulitiplayer stats
- 5 days and 54 m so about 121 hours
- Games played 782. I play DOM, KC, Hardpoint and TDM if I really really have to.
- W/L 1.13
- highest KS 25
- Highest K/G 61
I'd say I play far more than just bots on DMZ (which are a hell of a lot tougher than players on MP most of the time).
Additionally all co-ops completed
Raid completed (not worth it)
DMZ no idea as they don't keep stats but almost all tier 3 missions done and got the M13
WZ I think I have something like 40 games. Not sure
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17 hours ago, Tove said:
I have had it happen of times. I might have noticed it more when I was with squads doing the RobinHood mission. Seems like the all appear pretty close when that happens. You can get your 100K pretty quick that way
- GazzaGarratt and IRaMPaGe
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1 hour ago, J4MES OX4D said:
I'd take 4-6 maps per season or none at all. One or two lazy recycled maps is simply not enough whatsoever for a game of this nature and I just wont play it otherwise. The COD community should not accept this level of service - it's beyond insulting now and bordering on laughable. Even Vanguard last year had 3x more map content than what we have now and they probably had 10% of the resources to make their game.
People are largely sick of recycled/re-imagined content now - maybe 5 years ago this was still fine and even into MW2019 but not now. We're all mostly fed up of these once-iconic maps like Nuketown, Summit, Jungle, Firing Range and original content is what's needed. No point in having a brand new engine and rebooting a game and then rehashing old stuff. If they are to go down this route then at least back it up with new content on top. If you're giving us 2 old maps but 4 new ones then that's fair enough but 3 old maps out of 4 is embarrassing.
IW proved they could create new content and the base game maps of MW2 are pretty decent even though they were naive about a few real world locations but having to resort to recycled stuff or material lifted from Warzone is not good enough especially if you're giving us nothing else.
Well again that just not really the case
Control has some new maps. You don't play it. But the content is there
Ground war has some new maps. Again you don't play it. Fair enough but there is content
Co-op has a number of maps missions. I assume you play that either, but someone did develop it
The Raid has a new map. I assume you didn't do that either
Those are all part of the paid for multiplayer experience. You can chose not to like. You can chose not to play it. However the content is there. It's just not the 6V6 content you want.
People bitched for years about COD not innovating. So they gave us control/grounwar (which is a rip off of battlefield)
They gave us co-op. Which I would agree sucks. I would much rather have zombies
They gave us the raid, which I have not tried but someone sat down and created it. If I don't play it, that's on me
You keep bringing up vanguard. Who the fuck played more than 10 hours of vanguard on this site. I bet the number are way lower than MW. I didn't play after I uninstalled the Beta. It was garbage
I played a shit load of zombies on Cold war. I think I might have played 3 maps and then I couldn't be bothered. With the exception of satellite they were awful. Satellite wasn't all that great either. I don't even know how many maps they had. I know they had nuketown which is spent a lot of time on to level up my guns for zombies.
I played a lot of co-op on MW. I actually liked it better than MP. I don't know if I could name two maps
WWI of whatever it was called was garbage. I didn't play
That's all the studios. That 4-5 years of COD.
If you find it insulting, don't buy the game and fucks sakes stop the bitching with every single one of you posts. You got to be one of the most toxic individuals I have ever seen. Every game, every situation is the same fucking thing. Bitch, bitch, bitch
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5 minutes ago, GazzaGarratt said:
@J4MES OX4D, you'd take a returning map from a previous game over no map surely? I mean, even if you go by what most people have said about CoD over the years you could argue that no one wants new content, just all the old stuff put into one game 😄
That's pretty much what cod mobile is like. All of the most popular maps in one place. Nice thing is that it's all the maps. So you get nuke town, rust, shipment, shoot house, sky scraper and so on.
I was playing that before MW 2(022) as it was a lot more fun that Vanguard or black ops.
1 hour ago, IRaMPaGe said:I did like the old map packs, but games were cheaper then.
The content was consistent and very good tho.
But on the otherhand I agree with @GazzaGarratt mostly here.
The separation and division of players isn't good either.
Some have it and some don't, it sucks.
Also I doubt there will be a mid season new map or whatever, mainly because they would of made a huge thing of it and celebrated it to try retain players and interest with it.
I found there were too many people that didn't buy a pack or another and you had to uninstall them anyways
- GazzaGarratt and IRaMPaGe
- 2
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- There is a glitch for safes and weapons stash. If you all wait to open the safe/stash and open at the exact same time, everyone gets the total loot (so loot x3). So yesterday I was rolling with a co-operative squad. We waiting until everyone can see the open safe (x on xbox) counted to 3 and open simultaneously. We all got the stuff. It work 3 out of 3.
- If you extract the hostage and dump his/her ass by the helo. You can go and do a some missions and come back to an helo waiting for you. You don't have to rely on the extract points. Someone might camp you or booby trap but it does work
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I am ok with them taking from Warzone maps and making smaller maps from it to play 6vs6. I am actually in favor as you would have experience with the map if you play DMZ or WZ. It is something that the could do from day 1 however.
It's too bad the terminal map and observatory is not being made available as they are great DMZ maps.
Oh well I guess I'll continue spending my time in DMZ
- Lurchzy, GazzaGarratt and IRaMPaGe
- 3
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wonder if that means they are wiping the weapon case progress. Seems like not which means that the bioharzard skin is still within reach
- GazzaGarratt and IRaMPaGe
- 2
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Well activision reported their earnings a couple of days ago. in it they report Monthly active users. Now there is no way to tell which activision game is being played, but the numbers indicate an increase for the quarter in which MW2 was released (as were many other games)
Dec/2021 107M
Mar/2022 100M
Jun2022 94M
Sep/2022 97M
Dec/2022 111M
So if I am them, I am not reaching for the panic button yet as number of monthly users has increased 18% from Jun. I guess we'll see when they announce the next quarter if that holds or not.
Additionally they say
Call of Duty: Modern Warfare II delivered the highest opening-quarter sell-through in franchise history
At the end of the fourth quarter, cumulative hours played were the highest in franchise history for a premium title at this stage of its release.
They do mention the Warzone has slowed down; "Year-over-year engagement growth in the free title has moderated following the launch"
- IRaMPaGe and GazzaGarratt
- 2
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1 hour ago, Tove said:
Got a tip for Capturing 3 SAM sites at the same time for the Air Supremacy mission, when capturing a SAM site you don't have to fully capture it but any progress which you make towards capturing it will remain. I just completed this mission solo, I 99'd 3 SAM sites then drove past all 3 and did the final activation of them.
Also got a tip for completing the Pathfinder mission, if you fail to extract the GPS after you have made it around all POI's you don't need to drive the GPS around them all again you can just go and pickup the GPS from the dead drop and go straight for an extract.
Good to know. Hopefully no one tries to capture it after doing all the work. I was think the only was to have a squad member at 3 different sites and co-ordinate the capture.
Where are you going first in Season 2?
in Call of Duty
Posted
The most efficient way to level up the battle pass is the shortest game possible. BP leveling had nothing to do with your own leveling in season 1. I tried to compare and I agree. A KC match is 10 minutes at most. DMZ is 25-30 minutes and yields less progression but more XP