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Everything posted by GazzaGarratt
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The game will also be 4k at 60FPS on next gen AND we dont have to buy anything we have already bought on current gen consoles. Absolute win that is.
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Keeping this thread to just the upcoming September onwards stuff. Well, it was a Bungie reveal and that means they are always a great watch. A lot was covered and it pretty much sealed that there will be no sequel as they intend to evolve this game into the one evolving world. No drop of the 2 just yet but that's kind of irrelevant. A brand new subclass called Status will arrive alongside Solar, Void and Arc. It looks pretty cool considering its linked to wielding darkness for the first time. There's loads more to cover but I'll say that the one thing to get your head around with Destiny is that they are building a huge game that technically isnt allowed to get too big. Whats great about the Destiny Content Vault is that we technically will have content in and out of the game over years to come rather than either lose it completely (like all of D1). I think it's a solid middle ground because you have the half the people wanting the old stuff back but updated, and half the people want to play new content. Having the choice in the next year to play a brand new raid and also play a refreshed updated Vault of Glass raid (hell yes!) is a great balance. The vault will have multiple things in it, from D1 and D2.
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Destiny 2 is too large to efficiently update and maintain. The size and complexity of the game are also contributing to more bugs and less innovation. Instead of building a Destiny 3 and leaving D2 behind, each year, we are going to cycle older, less actively played content out of the live game and into what we’re calling the Destiny Content Vault (DCV). This will allow us to add to and support D2 for years, including the three new annual expansions we announced today, starting with Beyond Light this fall. The DCV will include all content from Destiny 1 and anything that cycles out from Destiny 2. We will bring back (or “unvault”) activity and destination content from the DCV each year. Unvaulting starts in D2 Year 4, with the Cosmodrome coming back, as well as its three strikes and the return of the Vault of Glass raid. The primary D2 content leaving the game and going into the DCV this fall are the destinations – Mars, Io, Titan, Mercury and Leviathan – and their supported activities. There will be new ways to earn the Exotics originally linked to content that has entered the DCV. When Beyond Light ships, the Director will have the following destinations: Europa (new) Cosmodrome (unvaulted) Moon Tangled Shore Dreaming City European Dead Zone Nessus This approach allows us respond to player feedback more rapidly, enable more innovation, and will keep Destiny 2 and your characters thriving for years to come. More details to come soon and throughout the year. Building a Viable Future in Destiny 2 Earlier today, we laid out a vision for Destiny's future, built right inside of Destiny 2. A future where we maintain your characters, accounts, and continuity with our game systems and build on each of them for years. This fall ushers in a new era in Destiny's journey, launching off a trilogy of expansions where your Guardians will explore the true nature of Light and Dark: Put plainly, we are investing in Destiny 2 for years to come. But to continue your Guardian’s journey and deliver on this roadmap, we need to make some changes to our ever-growing world so it can flourish. THE LIMITS OF GROWTH Over the past couple months, we’ve mentioned the problems that come with maintaining a game the size of Destiny 2; and we’ve said that it cannot grow infinitely. After three years of non-stop growth, the scope and complexity of Destiny 2 has ballooned to unprecedented scale. As of this writing, Destiny 2 features nine destinations, 40 story missions, 54 adventures, 42 Lost Sectors, 17 strikes, 31 PvP maps, 12 one-off special activities (like Menagerie or Zero Hour), seven raids, six Gambit arenas, three dungeons, many, many quests, patrols, public events, and of course, thousands of associated rewards. All of that, plus hundreds of game systems which layer on top of that content. This unrelenting growth has resulted in a game that requires players to download up to 115GB to play, as well as huge patches tied to frequent updates. And those numbers are rising rapidly, as we’ve been adding approximately 25GB of content each year to Destiny 2 since launch. Those sizes not only stress hard drive capacity but also push the limits of patching capability. It also makes the time to generate a stable update for the game after all content is finalized, tested, and ready to go balloon to literal days instead of hours. Worse still, that 115GB includes a lot of content that isn't relevant anymore – and can't remain relevant – as we evolve the world and introduce new experiences that will take center stage instead. For example: Warmind’s campaign represents only 0.3% of all time played in Season of the Worthy and yet the Warmind Expansion accounts for 5% of our total install size. This dramatic imbalance between player engagement and overall cost to maintain is found in a lot of our legacy content. IMPACT ON THE LIVE GAME Maintaining that much content in perpetuity slows down our ability to update the game with fresh experiences, reduces our ability to innovate, and delays our reaction to community feedback. The test surface alone is massive, to say nothing about how it impacts our designers, artists, and engineers trying to make cool new stuff every day under the weight of the crushing complexity of our scale. Unfortunately it also means that we sometimes ship content that doesn’t meet the quality bar we’ve set for ourselves and that our players have come to expect. Recent examples are the issues with Felwinter’s Lie quest or when we had to perform our first-ever rollback of player progress due to a bug. Our ambition is for Destiny 2 to be the best Action MMO in the world and that means being far more agile and nimble than we are today. But the simple fact is that our game's size and complexity prevents us from improving Destiny as fast as we – and you – would like. THE “DESTINY CONTENT VAULT” With Destiny 1, we solved the “ever expanding, exponential complexity” problem by making a sequel in Destiny 2. We left behind all of Destiny 1’s content and many of the features players grew to love. We believe now that it was a mistake to create a situation that fractured the community, reset player progress, and set the player experience back in ways that took us a full year to recover from and repair. It’s a mistake we don’t want to repeat by making a Destiny 3. We don't believe a sequel is the right direction for the game and for the past two years we have been investing all of our development effort into new content, gameplay, and new engine features that directly support a single evolving world in Destiny 2. To create a sustainable ecosystem where the world can continue to evolve in exciting ways, and where we can update the game more quickly, we're going to adopt a new content model that we're calling the Destiny Content Vault (DCV). Each year, usually at the expansion boundaries, we will cycle some destination and activity content out of the game (and into the DCV) to make room for new experiences. The first cycle of Destiny 2 content going into the DCV begins this fall, with the appearance of the Pyramid ships in Season of Arrivals and the Beyond Light expansion, which we revealed today. Those events will usher in dramatic changes to the Destiny universe, affecting characters, destinations, and Guardians for years to come. To set a new maintainable foundation for the game this fall and to create room for Beyond Light and the future roadmap, the first Destiny 2 deposit into the DCV will be larger than those to come in the future. CURATING THE VAULT Content that goes into the Destiny Content Vault may return in the future, altered (if necessary) to fit the new state of the universe. Furthermore, we consider all Destiny 1 and 2 destinations and activities part of the new DCV and we’re going to be pulling from that archive – revisiting some of the most interesting places in Destiny’s history – from now onwards. It’s why the original Destiny 1 Raid – the Vault of Glass – will be returning to Destiny 2 in Year 4. Going forward, our explicit goal will be to try to keep the scope and scale of Destiny 2 at a relatively consistent size in order to increase our agility and to be able to properly support and maintain the game. Over the course of each year, the game’s content scope will grow as we add new destinations and activities in our expansions and Seasons. As we approach the next expansion, another cycle of content will go into the DCV to make way for a new influx of destinations and activities. We will always do our best to give early notice of what's being cycled into the DCV, to help you and your friends plan around how you want to complete your collections and build up your account before the new Destiny year starts. The vast majority of content we choose to vault will also be from destinations and activities that have been free for all players for several months prior to their departure. For example: the Curse of Osiris campaign, which has been free since Shadowkeep launched in October 2019, and part of the Destiny 2 experience since December 2017, will go in the DCV later this year. YEAR 4 DESTINY CONTENT VAULT PREVIEW Here is an early preview of some of what’s going into the Destiny Content Vault (DCV) and what’s returning in Year 4. RETURNING FROM THE DCV On September 22, 2020: Cosmodrome as a selectable, explorable destination (but not yet at full Destiny 1 parity on 9/22). Note: We’re looking to leverage Cosmodrome’s initial return to expand the new Guardian origin story to the world of Destiny. Veteran players will be able to experience that story as well. Cosmodrome’s Will of Crota strike will also be added to the strikes playlist for all players. During Season 13: Cosmodrome will be fleshed out to roughly Destiny 1 Year 1 parity. Cosmodrome’s The Devil’s Lair and Fallen S.A.B.E.R. strikes return. During Year 4: Destiny 1’s first raid, Vault of Glass, returns. HEADING TO THE DCV On September 22, 2020: Io, Titan, Mercury, Mars, and Leviathan will be cycled out and no longer be accessible. This includes all PvE activities (including campaigns) on those destinations. OTHER KEY YEAR 4 DETAILS: There will be three raids playable this fall, including a new one set in the Deep Stone Crypt on Europa as part of the Beyond Light expansion. There will be new ways to earn Exotics originally tied to destinations and activity content that have entered the Destiny Content Vault. Available strikes will be based on a pool of possible strikes from active destinations. When a destination goes into the DCV, so too will its strikes. The PvP Map playlist will remain a curated ‘best of’ mixture of maps from Destiny 1 and 2. Gambit and Gambit Prime are being merged into a single mode, with their original armor visuals available to earn from the Drifter. To be clear, the DCV does not apply to any weapons and armor in a player's inventory or vault. The DCV is about activities and destinations. We know you will have a lot of questions about how this will work. We will share more updates about our content plans throughout the summer. This includes a detailed overview of everything changing via patch notes, extensive DPS articles that will help break down what’s changing and when, as well as lots of opportunities for you to ask us questions along the way. A NEW BEGINNING This fall, we will begin delivering on the future of Destiny by making way for new adventures, locales, and stories dreamed up by our creative team, and forging the truly evolving world that it was always meant to be. These changes allow us the freedom to finally weave an overall experience for the Destiny universe that can truly live, starting with Beyond Light. We can now fit puzzle pieces we haven’t been able to pick up since the beginning of the original Destiny – including the true nature of the Darkness and Light and how such power will change you as a Guardian. We can now bring some of the greatest experiences in Destiny to the forefront of the current game alongside new ones to come. The past six years, we’ve seen the Destiny universe grow and our community along with it. We want our quality of service to grow in kind, to be able to react to community feedback quicker, to innovate more often, and to continue to tell new stories with your characters. We’re excited to continue that journey with you. – Destiny 2 Dev Team
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Bloody hell @Greboth that's awesome! Honestly i geniunely thought one was real life and then I couldn't work out which one was not real! Btw, do Alfa Romeos have that random clover on it or did you add it as a mod?
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I honestly think this would be the time to make limited edition full sized consoles again with better functioning cartridges. If they can make them so they have less environmental issues then they would be so popular.
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I think it will be more technically focused because hard numbers are beaten by Xbox so they need to show how the techincal bits are better than them. That is one point they wont make the same mistake Microsoft did. Otherwise its an even bigger fail after getting the biggest signpost not to do that in the history of reveals.
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Each season is 1000 silver which i believe is 8.99 or something like that. if you bought Forsaken at the time it may have given you 1000 silver then already. You know, I honestly don't know, which is the best part. At the moment they all could be cunts. Rasputin, Zavala, The Drifter. Al of them. 😄 From a story and hopefully visual perspective, i'm looking forward to hearing when we will see and investigate something called the Deep Stone Crypt. This is apparently on the new planet coming (Europa - a moon of Jupiter) which is where Exo's like Cayde-6 and the gunsmith, Banshee-44 had their consciuosness moved from body to Exo (robot). Some dodgy dealings went down in that place and Rasputin's fingers are all over the place. Could be some heavy lore stuff, if you're into that kind of thing. Also, I'm beginning to believe Titan will be no longer in the game very soon, could even be today! That is the furthest thing away from us and the closest thing the Triangular ships will hit first. From a development view, it would make sense to remove a planet and replace it with a fresh new one called Europa thats near them. This links to them saying they want to expand the game but can't conitnually just add to the game as the game gigglybites would be too big (i say fuck that, if Cod can take up 1 bajillion gigglybites on my HD then they can too).
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FG Film Club - Wk23 2020 - The Hangover
GazzaGarratt replied to GazzaGarratt's topic in Movies, TV & Music
Yeah, thought go for a comedy this time round. Not everyone will like every choice but I think it's about just giving stuff a go, good or bad and sharing what you think. I watched Goodfellas the other week and that took a lot for me to do, I assure you! 😂 -
@Middle Class Caveman I've deleted that thread as it's a carbon copy of this one 👍 stick all the PS5 reveal event info here if you can.
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I miss that guy ❤️😔
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Love that Harry Potter one. So how much are they Dawn? Do you ship them worldwide too? I hear Amazon are good at helping getting people up the ladder with a shopfront and they help supply the goods at cheaper rates.
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Yeah, that was a drag for an hour but with a great 10 minute ending. They took learnings from it being something new. I like they are continuing to try new stuff, alongside maintaining everything else going on. I don't wanna get hyped but if we stupidly get a planet or somenthing tasty like that I think it'll be a massive win for us 3 months prior to a potentially big DLC.
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Into the unknown. Nothing is known about the next season - that starts tomorrow. They have kept everything under wraps. Live stream happens 1 hour before we go live (I believe) with new season. Also seen this as the infographic for buying silver Mind is open to whats in store for Season 11 - good call on Bungie for not releasing any info ahead whatsoever. Element of surprise needs to come back to Destiny. Put any info up you hear as and when you get it for Season 11. Would love to know what you think we'll get. I don't expect anything super huge for Season 11 as that should be the fall DLC, but you just never know - the season prior to DLCs are usually the best on past experience. What you reckon?
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Updated the Title - June 11th is now the new date for the update. Excited muchly.
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Week 23 - 8th Jun to 14th Jun IMDb rating - 7.7 Metascore 7.3 Hangover Trailer Available on Netflix right now. Let us know how it feels watching Mike Tyson throw a right hook again! Enjoy!
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Which one? @DASAGGS83 , @Diddums or your mum?
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Good to hear it Chad. Didn't think the platinum would come that quick though as you've only been playing it for a little bit haven't you? I've played a short while on it but the mechanics are very different to how i've played other games. It does feel a little like the 'parry / attack' style game but sometimes i just want to go ham on the enemies with my lightsaber. Story is very engaging, even for a non-Star Wars fan like me.
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This is one where the opposite happens - sounds whacky as hell concept but I totally think it will work better than anyone anticipates. We have a chance at the playoffs. Squad is the youngest (on average) in the league with players only getting better game by game. We were top of the form book over last 10-12 games or so, which I hope continues for us because I really do think our squad deserves a shot more than some of those teams in the top 6. We have a pretty decent run-in with only 3 points to make up on 6th - 9 cup finals if you ask me.
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Final Fantasy 7 Remake - my conclusions
GazzaGarratt replied to Middle Class Caveman's topic in RPG / Action / Adventure
When you say best @Spacedeck , do you mean of the latest era or the original previous gen era? -
I think thats a decent loadout to start. M4 always wrecks, even if you pick up a common one in the wild. Most people like to run Ghost if you get a Loadout drop, I actually think its better to get used to the guns out in the loot crates as you end up using them most of the time. As you're new and getting used to it I totally get the jumping on the outside of the circle far away so you get to experience a little more gametime. However, consider that if you did the complete opposite and dropped straight down when you have the chance, this will gear you up more for real life experiences with multiple teams. Who gives a shit if you die a million times, you'll find its more enjoyable and intense plus it definitely helps to get your aim in for a night of Warzone. If you somehow survive a couple of dogfights immediately, you'll soon realise you 8/10 you come out with awesome weapons from the dead guys and a shed load of cash - which you can buy more armor, UAV or a loadout if you feel more comfortable with the guns you use in standard MP. Grau wrecks apparently but i'm gonna try the Holger next based on @ChaosGladiator 's recommendation.
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@Nutcuttlit What tips do you have to keep most plants topped up apart from Water? Any nutrients you should give most common plants/flowers?
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We had a fun day on the server yesterday. @tronic44 and @phil bottle looking for Oil shale in the distance and on the way, we got distracted (of course we did 😄). Managed to find two chests from my treasure maps i had on me. 4k in coins and a ton of ammo. Loads of different types of arrows, i really need to start using my bow. We also raided a little village and filled up our bikes...and then took the whole of the next day to empty the bikes into our storage as well as make a better job of where we store everything at the home base! You gotta have enough food you know! Rich set the days back a few so i could make abit of concrete on my own and update some walls for the XP and help reinforce the base abit. I need to use 4 or 5 skill points up when i'm back on next. Need to work out what to use them on. I think my brain/intellect one is already up to 4 or 5 so may keep doing that.
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It better be with that PS4 you have been promising. Looking forward to your moody ass being with us on journeys across the baron desert.
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Looking forward to watching some football soon - June 20th is the key date, EFL, not EPL all the way 😬
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Firstly, thats awesome Dan. Great work to lose anything in these days. Whilst social days are a distant memory atm, its not worked in my favour because my only bit of exercise previously was once a week footy for an hour to keep the blood pumping. This past week i've tried to get out more for walks, especially with the dogs. Also briefly started some push ups too. I'm finding WFH actually gets more in the way of routine because you cram other activities, home, schooling, DIY, into the spots i'm not on the phone dealing with issues, decisions, etc for work. Mentality and mindset just needs to shift a little bit for me but seeing you do so well has given me a little nudge. Nice one pal.