I actually agree with pretty much most of this @techno Gary. I've said for a while that as the game evolves, the Power grind has become a secondary factor in as far as achieving goals go whereas in the first number of years, the big Power number was the ultimate goal. What people strive for is new content and i'd agree with them. We all want the best, endgame, brand new never seen before content over older, already completed content.
The one part in the detail of this that I struggle to side with though is that some people view literally dismiss any old content in the game like its not 'fun' any more or meaningless. Crucible, Strikes, Gambit, Dungeons, Raids, Menagerie, etc gets categorised into something really boring and the negative train sweeps over people. You'd find a ton of these modes actually really engaging compared to other games. The negativity then breeds to guns and armor. "Woopee, brand new content! A D1 Exotic". I'm sorry, but the people that argue they want more Destiny 1 things back moan when thats stuff is back thats it not new. Selective memory lapses happen all the time. They can't make a million guns each Season, but because there's not 100 guns brand new, they brand the entire season shite before trying out some of the 7-10 guns that are new and new activities that are on offer. And some are pretty crazy good.
All in all, I totally agree with Power grind issues. I never look at the numbers anymore, only when I need to see if i'm high enough for an activity, which I think a good way to combat it would totally be putting more Hard modes in the game. Clive @Teenwolf25 has said many times as well as Chad @Riff Machine that make the Raids normal level accessible with unlimited revives and then Hard mode has limited revives at higher power levels. Match that reward and Bingo, stuff to grind for which works with getting higher numbers. Menagerie? Add a few extra bosses and levels. Reckoning? Add a few extra bosses and levels. Forges? Create different objectives to Rounds other than just throwing balls, like Niobe Labs has. Raids? Add new harder modes that have slight twist on each section.
If they do things like they do above, then I think the Power Grind as we know won't be an issue. You logon, you have stuff to do. You get rewards from that stuff, you do harder versions of the activies.
Oh, and yes it'll never be an MMO, i agree with that too. I don't want it to be. All I want is pretty much every activity to be able to have 6-8 people playing the same activity in the same Fireteam. How good would Patrol and other gamemodes be if they did this?! Personally, the reset to the world come September has me hyped because its kind of blowing up the stale world as we know it. I would much prefer it if every season they started to go back to old content and then work on improving and refreshing it. Good thread Gary. 👍