Early information:-
The max player count has been doubled to 128 on PC and the new consoles
The 128-player maps are divided into sectors containing clusters of control points; capture all the control points in a sector to control it
Classes (engineer, assault, support, etc) are now categories that contain specialists. Each specialist has a backstory and unique gadget, but can carry any gun.
Gadgets we've seen: A grappling hook, a health/revive gun (think Doc in Rainbow Six Siege), an auto-turret (think Team Fortress 2), a movement sensor (to catch people sneaking up on your while you're sniping)
10 specialists at a launch
Purchasable battle passes; four seasons and four new specialists per year
Post-launch maps will all be free
"Levolution" is back, baby. What we've seen: tornadoes lift players and vehicles into a vortex, a sandstorm blots out the sky, a space rocket launches (or maybe explodes)
Everyone has a wingsuit
Some vehicles will have spotter seats (a small detail but I like the sound of it)
No battle royale, but there are some mystery modes
No singleplayer campaign