Also, map control is way too easy and you can win so easily just by claiming certain power positions and holding them down - very prominent in 20v20+. It's boring as fuck but if you want an easy win, this is the way you can play. It's no fun whatsoever to play against though. In the likes of MW2 and BO for instance, you could play a variety of styles whereas in MW, rushing and being offensive can be punished too easily. COD is not a tactical or hardcore FPS by sheer design yet it plays like one here and that's why a lot of the fun and variety has been sucked out. It's a very conflicted design and the fact they didn't have the bollocks to take the minimap out kinda proves they aren't comfortable pushing this philosophy of the wider population yet they still want to hamstring them whilst bringing back a lot of negatives associated with MW2.
If I play a way I don't want to play, I do really well but if I want to have fun and play a more livelier match as the maps are clearly intended by size, I get punished. I love they moved away from 3 lane by-design maps but it feels like they've just created overly-detailed environments rather than strategic maps to be enjoyed and open to a variety of playstyles here. Spawn trapping and killing is back too!