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J4MES OX4D

FGers
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Everything posted by J4MES OX4D

  1. J4MES OX4D

    725

    An update this coming out this week is targeting Claymores and the 725. It'll be interesting to see how they go about 'nerfing' such things.
  2. J4MES OX4D

    725

    LOL at this clip @ 2:45
  3. J4MES OX4D

    725

    BIG OOF
  4. I've reached the level 55 cap and now it gets weird because you level up really quickly to unlock challenges to complete i.e rank 56 gives you the challenge to earn a ribbon by completing 150 assault rifle kills for instance. I've jumped to level 63 but there seems to be display issues in-game because it sometimes shows me as level 8. Also a few of the challenges are broken which adds to the frustration on top of normal challenges and missions not working properly either. I'm not sure of what to make of this 'endgame' element but it's a bit untidy and unreliable it seems.
  5. Triple Claymore🤣
  6. Gamespot review went up yesterday and it got a rare perfect 10/10
  7. Origins was awesome! IMO things started going wrong for the series and BioWare as a whole with Inquisition and it's been downhill from then on.
  8. Big COD cocksucker CouRage has left also left Twitch and gone to YouTube. So that’s 4 huge names and other big player in the market for Twitch to worry about.
  9. From the makes of hits like Anthem and Mass Defect Andromeda Surprised there's anyone left at the studio to make this game but I'm gonna take a guess that it'll be an always online live service with microtransactions galore and above all, it'll be horseshit.
  10. Who thought it would be a good idea in Ground War that once a tank is destroyed, it automatically respawns? How about once your team captures a forwarding objective i.e C or the two enemy points; it respawns once destroyed. Or perhaps have 4 tanks max per team. It's bloody ludicrous that there can always be two tanks active at any time and there is no incentive to protect it. If it gets badly damaged, the driver stays inside usually so they can respawn along with it and go on another massive killing spree. In Battlefield you had to earn your tanks. I would personally remove them from Ground War because you can't destroy buildings so all it's used for as an infantry rinsing machine. Keep the transport vehicles and that's it. Stupid design.
  11. We've gone from this To this Great to see it finally getting better - haven't played in a year but may return depending on Modern Warfare goes post-November.
  12. Definitely looks more like an expansion than a sequel. I’m guessing Blizzard have milked the original as much as they can - there’s only so many characters they can turn gay when player counts are drying up and the game losing popularity, or the money isn’t being made via in-game purchases. It all got a bit predictable and tiresome. They’ll bait a lot people into spending £40-$50 just by having a ‘2’ in the name even if the content itself is not a revolutionary step forward.
  13. Oh god the mission system is so stupid - the fact it only tracks one challenge at a time is crazy so you often have to redo things or suffering doing the same thing over and over until you unlock the next part. Why they just didn't have 5-10 challenges in each mission which tracked everything at once rather than just the next thing is beyond me. Many of the challenges don't track properly either which makes it even more annoying. I think this will be completely reworked in time.
  14. Also; ''Enemies at cave entrance'' There are 4 entrances😂
  15. Another one bites the dust
  16. I run this filthy class with an RPG as secondary plus 2x claymores and sometimes a shotty to add insult to injury. Pissing off campers and serious players is a good way to have fun in this game. The amount of bullshit you get playing normally just sours the experience in a lot of matches so giving some of it back works surprisingly well! I can't believe I haven't been noobtubed yet though but there's an idea.....
  17. The ending was a bit abrupt and underwhelming as a finale as was the mission itself although it was pretty challenging. I did find a few of them to be too much trial and error on veteran though. Sadly Spec Ops is a bit of a scam as it doesn't bare any real relation to the campaign - it's just 4 generic operations with bland objectives plus a classic spec ops mode with one poxy mission. Really not what I was expecting. I was under the impression it was extended co-op missions based on the campaign and then the 3 star/time based missions like in MW2 but it's not the case.
  18. There is realism mode which is the same as previous HC but from what I've played, it's only TDM.
  19. Plus NVG mode. Only took a week🙄 More fixes to prevent crashes and improve stability across all platforms Battlechatter has been removed from tactical, one-life modes APCs and Tanks in Ground War no longer award points towards a nuke Fix for charms affecting weapon performance when firing from the hip Claymores: Stun grenades can now force claymores into a disabled state for 3 seconds Footsteps: Adjustments to tame the 3rd person footsteps. They will now filter out based on occlusion more. Fix to an issue where Tac Inserts could cause players to spawn out of bounds Fix for the gold camo not unlocking on the .357 Playlist Update NVG Realism (TDM only) Ground War Gunfight Kill Confirmed FFA
  20. I got 19 straight kills in less than one minute including a five-multi with the precision air strike. Not a bad turnaround as I was about 2-7 at the time!
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