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The3rdWalker

FGers
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Everything posted by The3rdWalker

  1. It's a shame they changed the Hung Jury, hopefully you have your old one w/ Triple Tap.
  2. Just smile and nod boys, smile, and nod.
  3. So Niantic Labs had a huge step back this week with their CEO saying they consider tracking websites like PokeVision 'cheating'. The problem is these websites were created because their own in game tracking system was bugged and not working. This week's patched removed their own in game tracking all together. (Footsteps to show how close or far away you are from a Pokemon.) Now it's a matter of wandering around and hoping to find that one Pokemon. PokeVision respected this claim and shut their website down. But, you can still hack this game and spoof the gps system. Niantic are picking the wrong battles. The Ingress community warned GO players about Niantic Labs and their non community involvement and questionable update practices. It has serious made me play the game way less. I predict a a solid amount of players leaving weak after week.
  4. Operation Skull Rain is coming. Server Maintenance on 2AUG2016. PS4: 9-10am EDT XB1: 10-11am EDT PC: 11-11:59am EDT
  5. I love the color and sharpness. Now I know this was a demo but I kept thinking to myself, christ this guy is so slow... Imagine if they had two player and you could play sonic and tails with a buddy over PSN.
  6. It only took 2 years and 11 days!
  7. Holy cow, please don't tell me you'll be on the forums more.
  8. I know a few EU, erm sorry, British members have been playing the game... Wondering how everyone that is playing it is enjoying it. I just hit level 20 but the game is started to lose its luster until some quality of life changes are implemented. Downtown Minneapolis by the U of M has some 2000CP Pokemon holding gyms already. Bethany, who hates video games actually likes this game but she refuses to call it a video game, it's a "virtual scavenger hunt."
  9. Pokémon Go is a free-to-play location-based, augmented reality game developed by Niantic for iOS and Android devices. It was released in most regions of the world in July 2016. Initial release date: July 6, 2016 Developer: Niantic, Inc. Series: Pokémon Publisher: The Pokémon Company Genres: Augmented reality, Location-based game, Massively multiplayer online game Platforms: Android, iOS
  10. No you would be surprise when I write off a company I am generally pretty to the plan. Unless the entire lot of you drop Rainbow 6 completely for months on end or my Nintendo 3DS breaks I won't be playing Destiny.
  11. Sevens is my main focus for this Olympics. The USA have a solid team.
  12. As of right now I'm skipping this one.
  13. We’re happy to share the free PS4 games for PS Plus members this August! This month we look to satisfy your inner space pirate, and let you battle it out with friends in a frenzied tower builder. First up is Tricky Towers, a new title from WeirdBeard Games. Tricky Towers is a physics-based puzzler that’s at its best when you’re competing against friends. With local and online multiplayer for two to four players, the game shines as you race to stack your tower while casting spells to disrupt your opponents. The gameplay is fast, fun, and addictive, as you’ll find yourself coming back for more. So gather your friends or join them online and enjoy the mayhem of Tricky Towers. Next up is Rebel Galaxy. Suit up and take command in this space combat RPG from developer Double Damage. Take the helm of a massive destroyer as you make your reputation through trade, by being a work-for-hire mercenary or a swashbuckling pirate. In a procedurally generated universe, no two star systems are the same and there’s always something new to discover. So take the helm, prepare for battle, and have a blast with Rebel Galaxy. Full lineup: Tricky Towers, PS4 Rebel Galaxy, PS4 Yakuza 5, PS3 Retro/Grade, PS3 Patapon 3, PS Vita Ultratron, PS Vita, PS3, PS4
  14. No, I don't want to be shot in the hand and then scream about it.
  15. RAINBOW SIX SIEGE – OPERATION SKULL RAIN RECRUITS BRAZIL’S BOPE OPERATORS Rainbow Six Siege’s Operation Skull Rain expansion is coming to PS4, Xbox One, and PC on August 2. As with previous Rainbow Six Siege expansions, Operation Skull Rain includes two new Operators: Caveira and Capitão, both from Brazil’s Batalhão de Operações Policiais Especiais (BOPE). The new Operators will be instantly available to Season Pass holders, who will have exclusive access to them for the first seven days. Caveira is the defensive Operator of the two. As such, she possesses the “Silent Step” skill that enables her to sneak up on enemies to immobilize and then interrogate them to reveal their teammates’ location. Her arsenal includes an M12 and SPAS-15 for primary weapons, a PRB92 as a secondary, and Nitro Cell C4 and Barbed Wire for gadgets. As the attacker, Capitão carries a tactical crossbow that can fire asphyxiating bolts that burn oxygen within a certain radius, as well as micro smoke grenades that can mask positions and team movements. Capitão also has an M-249 and PARA-308 for primary weapon options, a PRB92 for secondary, and frag and stun grenades rounding out his available arsenal. Operation Skull Rain will also have a new map for teams to do battle. Set in a Brazilian favela, this new map supports exterior shell destruction, making it Rainbow Six Siege’s most destructible map to date. The new map will be free for all players. Finally, the development team will also add several tweaks and improvements to the overall Rainbow Six Siege experience. Perhaps the biggest of these is the addition of a Tactical Realism custom game mode. By popular request, the Tactical Realism mode prevents players from marking enemies, allowing only the timer, compass, gadget, and weapon panels to be visible in the HUD. Additionally, there are no kill confirmations, and more realistic magazine management will be put into play. The idea is to push players to rely even more on their teammates and communication for information on enemy locations and kill counts. A new angled grip attachment and a new surrender system will also be introduced in the update. The angled grip makes the transition between hip fire and ADS much faster, creating a faster-paced style of combat. Meanwhile, the new surrender system makes it possible for your team to surrender during a ranked match with a majority vote, but matches can only be surrendered before the third round. Leaked video of new operator special abilities and loadouts. http://www.dailymoti...m/video/x4lykdv More details on Operation Skull Rain will be revealed during the Season Two Xbox Pro League Finals livestream on July 30 at 3AM CET.
  16. SEASON 3 IS FOCUSED ON IMPROVING THE HEALTH OF THE GAME, BUT WHAT DO WE ACTUALLY MEAN WHEN WE TALK ABOUT THE GAME’S “HEALTH PROGRAM”? Having come a long way in the past months, when we sat down to conceptualize Season 3 we had one goal in mind: longevity. Xavier Marquis, Creative Director of Rainbow Six Siege, used the metaphor of house shopping to illustrate the reasoning behind the game’s Health Program: “If you’re looking to buy a house, you check the pipes, the foundations, and everything else. That’s because you’re planning on committing to this place - to this game. As core gamers ourselves, the goal was and always will be to build a solid home for our Siege players, a place to come back to because you can rely on its precise gameplay, and well, because it grew on you—and with you". Community feedback on the Forums, subreddit, and social media has been critical to designing the Game Health Program for Season 3. The health improvements include animation clipping, replay system, exploitable glitches, and anti-cheat. You read that right; we will soon be deploying the first integration of an additional anti-cheating system to our game: BattlEye. This cheating countermeasure is at the heart our Health Program. BattlEye is a client-side anti-cheating system that prevents players from loading the game when detecting cheats. We’ll soon be in position to share the exact launch of the preliminary integration of BattlEye (Beta). To heighten the well-being of your game experience, we also improved the Kill cam accuracy. We tweaked a few things to make the replay camera as accurate as possible from the perspective of the player. Another major Game Health improvement for this season is the dynamic clipping for skinned objects. This reduces greatly the amount of body parts leaking through walls and shield. These are just a few of the major improvements to the health of the game. With so many of you playing our game every day, we truly want that experience to be the best as possible and for the long term. Looking to the future beyond Season 3, Marquis wants to reiterate that “Siege is designed to last for years”. http://rainbow6.ubi.com/siege/en-US/news/detail.aspx?c=tcm:152-259842-16&ct=tcm:148-76770-32
  17. Sega is apparently going back to its roots with a brand new 2D Sonic game. http://blog.us.playstation.com/2016/07/22/sonic-mania-announced-a-new-2d-adventure-on-ps4/
  18. As some people guessed, Turtle Rock’s “craziest update yet” for Evolve today is a move to free-to-play, giving PC players the chance to download Evolve Stage 2 from Steam at no cost. It will first launch in beta form, and is expected to remain in this state “for a while as we test all of the new content, changes, and server infrastructure in a live environment.” If you’re wondering whether Evolve will go free-to-play on PlayStation 4 and Xbox One, Turtle Rock said, “Once we get through the Beta period on PC we’ll be launching on all Platforms for free.” Sticking with the free theme, all additional content (characters, cosmetics, perks) in the F2P version of Evolve are “unlockable completely free using in-game currency earned simply by playing the game.” Essentially, “there is nothing behind a pay wall.” In a message on the Turtle Rock forums, studio Co-Founders Chris Ashton and Phil Robb looked back at the launch of Evolve and how people were genuinely excited for the game. But the “DLC shitstorm” negatively impacted Evolve, and they want to recapture that early magic with the free-to-play version: Then, when Evolve launched, the reception wasn’t what we expected. Sure, there were some good reviews. There were also bad reviews. Yes, there was excitement. There was also disappointment – for players and for us. The DLC shitstorm hit full force and washed away people’s enthusiasm, dragging us further and further from that first magical pick-up-and-play experience. We want that magic back and we aim to make it happen. We’ve made a lot of changes, improvements and additions to Evolve over the past year and we’ve got a lot more coming. In short, we’re giving this game a vigorous overhaul! In addition to going free-to-play, the PC version of Evolve will see some changes: We’re reworking the hunter classes to make the team less reliant on having experienced trappers and medics. We’re making improvements to the maps and UI. We’re improving load times, overall performance, and getting you into the game faster. We’re focusing on improving stability and fixing bugs. We’re completely reworking our progression system and tutorials. We’re adding more customization options. For those who already own Evolve on Steam, you’ll become a Founder, and all of your owned Hunters, Monsters, and Skins will be carried over to Evolve Stage 2. On top of this, you’ll receive “3,000 Silver Keys, all past and future Adaptations for previously owned Hunters and Monsters, dozens of Weapon Skins, and four unique, animated Founder badges.” Keep in mind that all of these changes are only confirmed for the PC version so far. When Turtle Rock has more details on the PS4 and Xbox One free-to-play versions in the future, we’ll let you know. Source
  19. I am a bit disappointed in Season 2 so far. I know if it was based on the best of the best you would only see wedges, flippers and drum spinners but still the active weapon rule is a bit gay. To see minibots and drones is pointless, none of them have ever been effective. Minotaur, Tombstone and Bronco are still my favorite.
  20. Don't believe I've ever played rugby with one
  21. Skinny jeans, daddy didn't hug them much, art classes at the local uni & nasally music crowd
  22. Jesus Christ. Not only do I have an irrational hatred for Fall Out Boy, this song is bullshit. Fuuuuccccck this movie, in spades.
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