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The3rdWalker

FGers
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Everything posted by The3rdWalker

  1. You can also throw its head off a cliff and kill it.
  2. No. The gem to currency exchange is nuts. If you run into someone maxed out to the nines they have to spend hundreds and can still shank a shot.
  3. The millions of others who get to play video games online for free. But I know you mean us.
  4. I assume Wii U and Switch users will not be able to play cross platform? (Unless MK8 WiiU got a massive update)
  5. Mario - Sales (in Millions) - 577. Sonic - Sales (in Millions) - 350. I have owned a NES, SNES, Genesis, Sega Saturn, PlayStation 2, Xbox 360, PlayStation 4, Xbox One & Wii U. The problem I see is where Sonic ended up. Nostalgia wise he is super close to Mario in those regards as I've always found Mario games to be easier than Sonic but the games past Sonic & Knuckles, actually Sonic 3D Blast I enjoyed; have been heaping piles of garbage while Mario continues to print money on solid titles. (not a fan of the latest paper mario) I vote Mario.
  6. Sample a rotating selection of cars and tracks each day, and see the Driver Profile system in action. Hello, GT fans! We’re extremely excited at Polyphony to announce the Gran Turismo Sport Closed Beta. Beta participants will get a sneak peek at how Gran Turismo will pave the future of racing, competing in highly competitive races against other users across the country, and eventually, across the globe. Participants will be able to choose from a select rotation of cars and tracks each day to race online against others during the Beta phases. Track and car selections will vary during this period, and we made sure to offer different race class categories and course configurations to properly test our GT fans! This will also be the first time users will see how the Driver Profile is integrated within GT Sport. The introduction of Sportsmanship Rating (tracks a player’s behavior and manners on-track) and Driver Rating (represents the overall speed of the player and how well they perform in races) will ensure those that race online will be equally matched, naturally creating a balanced group of competitive drivers for every race. The initial phase of the closed Beta, starting on March 17, will only be open to selected U.S. PSN IDs, so be sure to check your Messages on the PS4 dashboard to see if you’ve been invited. As with most Beta programs, in order for the development team to capture data in an optimal manner, the sample size needs to be increased gradually and in stages. While we begin to roll out the Beta, we have decided that the time differences across the U.S. are best matched to the development team in Tokyo. During the initial phase, our servers will be open for users during specific times across the day. We will share these times closer to the Beta launch across our social channels and GT.com. And for anyone who doesn’t get a chance to participate in the closed Beta, you can sign up for updates here. I hope to be back on PlayStation.Blog soon to announce more details regarding a larger Beta access for the community… stay tuned! http://blog.us.playstation.com/2017/03/09/gran-turismo-sport-closed-beta-begins-march-17-for-u-s-players/
  7. A game against another player takes about 3 minutes.
  8. You will always have people trying to game the system. It's something I can appreciate as video gamers. I don't believe an afk timer would work because people will just rubber band their control or use a macro to move around. (You could apply that to the starting area but you could script a path)
  9. So if you can get the 'Age of Triumph' book to rank 7. You can go to Bungie.net and they will give you an offer to buy a special shirt.
  10. The sun is shining, its time to play the real-time multiplayer game everybodys talking about! Play on beautiful courses against players around the world in real-time as you compete in tournaments, 1v1 games and challenge your Facebook friends! Upgrade your clubs and unlock tours as you master your golf skills in the quest to be the Golf Clash king! - Quick-fire 1v1 real-time gameplay. - Revolutionary shot system thats easy to learn but difficult to master. - Thousands of live players online waiting to be challenged. - Progress through more advanced tours as you raise the stakes. - Earn promotion in weekly leagues to win club card bonuses. - Compete against your friends via Facebook to earn the bragging rights. - Unlock chests as you discover and upgrade to premium clubs and balls. - Save and share replays of your jaw-dropping shots. - Chat with opponents and send emojis mid-game and even mid-swing! - Advance through challenging courses and weather conditions. Similar GUI and style to Clash Royal (upgrade system, leagues chests) but it's golf! Go download it so I can beat y'all up on the green.
  11. That's really cool to bring the most iconic Destiny raid back, solid move.
  12. The game is fucking SOLID.
  13. We get it Pat, you work for Intel. Hahaha!
  14. GTA is amazing. I'm totally going to play it with Diddums.
  15. What I am hoping from the benchmark testings is that it forces Intel's hand to lower prices. I had no interest in their 8 core 1,000.oo USD CPU in the first place
  16. I can barely beat the computer as it is, don't think I will Crota them. Hell I probably will...
  17. I mean this in the best possible way; won't happen.
  18. You heard it here ladies and gentlemen, Diddums disapproves of the game. GOTY incoming.
  19. Listen to this guy just bitch the entire time. It's very entertaining.
  20. There's not a chance I'm touching this game for a few months. If it has the content then sure. I also would be interested on the PC version if that's confirmed.
  21. Ocarina of Time and Link to The past were the best two. I also really loved Twilight Princess and Windwaker HD.
  22. So the buttons are actually there. I just needed to mouseover the icons as they don't really reveal what the function is for. The underline A is actually the bullet list option, lol. Still wonky as a whole though, thanks Lee!
  23. With all of these lovely fixes came a slew of new and past bugs. LAST UPDATED: 2/23/2017 9:15 AM (EST) ISSUE - Shield characters, particularly Montagne, take full damage from nitro cells. Link here ISSUE - If Echo exits the Yokai Drone view and returns to it, the Yokai Drone's view is reset to it's original position. ISSUE - On Jager's model view, this blue ring appears around his eye. ISSUE - Blitz may still be shot through his shield. Link here ISSUE - Balls on pool table (in new velvet shell map) are clientside, not allowing other players to see changes sometimes. ISSUE - Smoke canisters attached to ceilings produce smoke on the floor above, and none on the floor below. ISSUE - Fuze's cluster charge grenades may have an absurd range (distance, non-explosive) when considering the bouncing, flying, and rolling. ISSUE - Caveira makes full, loud sounds when walking on metal floors in stealth mode. ISSUE - Hibana's X-KAIROS pellets sometimes stop before detonation for no particular reason. ISSUE - Barbed wire sometimes does not expand fully, and sits condensed on the ground. Link here ISSUE - Players are still able to enter the shed outside using a shield-vaulting method on the map Clubhouse. Link here ISSUE - If there are gadgets on the table in the basement of Oregon, and someone interacts with it (ie. hits it), the gadgets will all break. Link here ISSUE - Pulse's scanner sometimes appears very glitchy, and displays various red lines, or in short, simply not providing a proper display. This may be showing wallframe geometry? Link here ISSUE - On Kanal, if you look through a glass display, smoke's gas becomes invisible. Link here UPDATE - In addition, the same glass display appears to have other various issues. Quoted here, credit to /u/Juxtapwned That Kanal model room glass case glitch: You can also shoot people and be shot through it. In terrorist hunt AI also treat it as a wall and won't see you through it. You can also shoot down barricades through it too, except they will appear to take no damage and can receive 19 bullets before being broken at 20, even though individual boards will not be damaged at all. Pretty bizarre stuff. Will try to post some links later when I get time. Link 1 Link 2 ISSUE - Wall clipping on Barlett University, allowing for you being shot from outside. Link here ISSUE - If a Montagne has his shield extended, and a player runs up and turns around, attempting to melee him, they will essentially be teleported (client-side, on their screen) behind Montagne, and be able to kill him. ISSUE (Community Submission) - Players are unable to ping through this window on house. Link here (First 30 seconds) ISSUE (Community Submission) - Matches may be stuck in an infinite loading screen after selecting characters. ISSUE (Community Submission) - Many players are experiencing issues with randomly crashing to desktop. ISSUE (Community Submission) - Players within all platforms have somewhat common issues with freezing upon character selection screen, or not being able to select a character. ISSUE (Community Submission) - Valkyrie's face remodel has been reverted back to that of pre-Velvet Shell. ISSUE (Community Submission) - Sometimes if you breach a wall with a Thermite charge (only tested breaching tool), the breach may destroy all of the metal reinforcement, however the wooden wall that was reinforced will remain, and will be entirely indestructible afterwards. More in-depth video ISSUE (Community Submission) - Sometimes, after shooting/creating (large) holes in wooden barriers/walls, you may see the wireframe geometry from where the wall should have been. This is similar to the issue that pulse has whilst using his scanner. ISSUE (Community Submission) - If a player leaves immediately before the match ends, they will not lose ELO/experience, but the winning team will gain less due to the lack of players on the enemy team. ISSUE (Community Submission) - Frost traps may not be placed under some windows/locations on some maps, an example being here ISSUE (Community Submission) - [Xbox One tested only] Sometimes in Terrorist Hunt, after shooting begins, a player's audio may become glitchy/stutter for the remainder of the match. This occurs whether VSync is on, or off. ISSUE (Community Submission) - You are unable to place any form of gadget or deployable in this location on skyscraper. (The purple ping, to the east of the hatch in Geisha room on skyscraper) ISSUE (Community Submission) - Players attempting to equip the diamond skin on Caveira's weapons will be met with a solid, obviously bugged skin instead. Link here ISSUE (Community Submission) - After joining a match in progress as spectator (dead), the other teammates of the player that joined will show their respective operator icons above their dead bodies. ISSUE (Community Submission) - Mira's USP40 is making inconsistent shooting sounds. For example, as opposed to what would previously have been ""thud thud thud thud thud"", it will now be "bang bang bang thud bang" ISSUE (Community Submission) - Sometimes your weapon will not fire the first time you press your fire button/key. ISSUE (Community Submission) - Heavy breathing may still be heard after exiting a DBNO (downed) state. Link here ISSUE (Community Submission) - Sometimes, when queuing with a full party, not all players from the party will be placed in the game. ISSUE (Community Submission) - On night-time maps, the P229 pistol, when shot, will produce a blinding, slow, obstructive, and far greater muzzle flash than other guns. Link here ISSUE (Community Submission) - On Barlett University, you are still able to go INSIDE of the stairs. Link here ISSUE (Community Submission) - On Consulate, if Echo's drone (Yokai) goes into Break Room, it will be considered "out of bounds". Link here ISSUE (Community Submission) - Sometimes in Terrorist Hunt, the hostage (although it may be picked up) remains in the same position, performing any animations it realistically should be undergoing, such as running... only, again, in the position it initially spawned. ISSUE (Community Submission) - On Barlett University, the furnace may not be seen from above, allowing for a one-way, wall-hack type effect. Link here ISSUE (Community Submission) - IQ's headgear often appears with a bugged, black texture clipping through her hair, and some helmets bend to a sharp point above her right eye. The best example of this being the Angel helmet. ISSUE (Community Submission) - IQ's nails are purple (as usual) in first person, but appear to be black in 3rd person (from the pov of other players) ISSUE (Community Submission) - All of Rook's headgear (apart from the default) have a bugged texture for his eyes ISSUE (Community Submission) - As Montagne, if you have your shield extended whilst someone is hitting it, once you return your shield to it's normal state (non-extended), you will not be able to move, fire, or anything of the sort whilst your shield appears to be thrown back. ISSUE (Community Submission) - Players are being placed into ranked matches that are finishing/nearly finished, and receiving rank punishments due to it. ISSUE (Community Submission) - Dropping through hatch in CCTV room on coastline can sometimes put you briefly 'out of bounds' as a defender. ISSUE (Community Submission) - Occasionally in terrorist hunt, whenever a terrorist breaks down a barricade, you may not be able to replace it. ISSUE (Community Submission) - There have been instances of audio issues, such as Hibana's X-KAIROS pellets/Ash's breaching round not being able to be heard, or sound like reloading or explosions sounding much further away than they really are. ISSUE (Community Submission) - The range of Fuze's Cluster Charge grenade's damage appears inconsistent, and at times absurdly large. ISSUE (Community Submission) - Sometimes when looking for a match, the UI will not display the estimated time remaining. (Tested only on casual) ISSUE (Community Submission) - GTX 780 and 780ti GPU's appear to still have black flickering issues. Link here ISSUE (Community Submission) - Some players are unable to purchase cosmetic skins, particularly for Buck's primaries. They receive the error "Unlock Failed" upon attempt. ISSUE (Community Submission) - Players are able to place shields in front of reinforced castle doors, forcing them to use a ranged explosive if they wish to get into the respective room. EDIT: This also goes for windows, as players are sometimes not able to vault in due to a shield. ISSUE (Community Submission) - Sometimes a door may not be visible for a player, whilst the game still agknowledges it's presence. Link here ISSUE (Community Submission) Sometimes, if you kill someone at the literal last second of the round, you will still lose. (Assume a 1v1 scenario)
  24. I do not believe Ubisoft can handle these types of games. I believe AC Black Flag was the last quality piece as Rainbow 6 Siege and For Honor are their own types of games and share common problems between the two. This title never interested me enough to try the beta.
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