Jump to content

Diddums

Administrators
  • Posts

    5,440
  • Joined

  • Last visited

  • Days Won

    180

Everything posted by Diddums

  1. Wooo, want one? Click here! There are loads of designs to choose from, so go grab yourself a nice look-at-how-shit-i-am banner!
  2. Dylan's a fucking legend, anyone who has met him will agree with me.
  3. I might pick this up, kinda missing playing with you lot. Fucking FCPs, you lot are a disease.
  4. I'm always talking to myself, I don't need to be a naughty boy to do that.
  5. League is for pussies.
  6. *High fives Arris*
  7. Dude, it's just a vid. It'll be there later!
  8. Watch the vide, then come back Cal. It's not Gymkhana 6.
  9. Well, it does say in the ending credits "sorry for having the police round" so that might be a small indicator. Have you seen the real thing Dave? Search "Gymkhana" on Youtube, you'll find loads of Ken Block stuff. I must have one of these carts, they're too awesome to not have.
  10. Anyone know Ken Block? Watch this:
  11. Filthy Console Peasants™
  12. See, this is just another argument in favour of PCs. Games are so cheap it's unreal, then we've got the Humble Bundle which is simply astonishing and helps charities too. People are always banging on about how expensive PCs are, and in the initial purchase might be a bit more, but we've got no monthly fees, cheaper games, free games, mods, I can go on and on. Consoles simply can't hold a candle.
  13. Pretty good site, cheers Arris! Things like this are what separates us from the FCP.
  14. Ooooh, looks nice! Can't really gauge scale from the pic, how big is it?
  15. Euan's gonna be so jelly.
  16. UPDATE #8 (Nov 12): Client patch (PC) The PC client patch for Battlefield 4 will go live in the near future and fixes a number of different issues you have helped us to identify, including a number of the most common crashes and freezes. We will get back to you with a full fix list and a specific date for this update soon. Maintenance downtime (All platforms) Nov 13, we have a planned maintenance starting at 9AM UTC/1AM PST. The maintenance will last for 2-3 hours and multiplayer for Battlefield 4 will be unavailable on all platforms in increments during this window. This maintenance is done in preparation for the upcoming client patches. Console Server Update (PS3/X360) During the Nov 13 maintenance window mentioned above, we will roll out the latest server update for X360 and PS3. This server update will include the following fixes: • Temporarily disabled the ”Indirect Fire” and ”Perimeter Defense” Field Upgrades on PS3 as they caused the game to crash when spawning. This is a temporary workaround while we work to solve the issue altogether. • Fixed a number of dog tags that were showing up as blank in-game. • Lowered the damage caused by Mobile AA Active Radar missiles to aircraft. The previous damage was incorrectly set too high. • Improved server crash reporting and performance tracking on all platforms. This should further help us identify and fix server crashes going forward. Upcoming console client patches (PS3/X360) We are testing and finalizing upcoming client patches for PS3 and X360. We will be able to give you an ETA on these at a later date. You can always find the latest info in this thread. Upcoming Live Scoreboard (PC) We will introduce Live Scoreboards in the PC server browser on Battlelog in the upcoming days. It will let you see the current status in the ongoing round on a server before you join, such as the number of remaining targets in a round of Obliteration. We will be able to give you specific date on this feature soon. UPDATE #7 (Nov 12): Server Update R8 rolling out on PC We recently deployed the R8 Server Update on PC. It should be propagating throughout servers in the upcoming hours. You can find the change notes below. R8 Update Notes: *Fixed a number of dog tags that were showing up as blank in-game. *Lowered the damage caused by Mobile AA Active Radar missiles to aircraft. The previous damage was incorrectly set too high. *Improved server crash reporting and performance tracking on all platforms. This should further help us identify and fix server crashes going forward. UPDATE #6 (Nov 11): Quick Update Update Just a quick update: We don't have an ETA on the client updates just yet, but we will have information on these soon. We will let you know as soon as we have more detail. Stay tuned, and thanks for your patience. UPDATE #5 (Nov 7): R8 Server Update in the Works We are working hard to deliver the next server update as quickly as possible to improve stability. This has now been released. Client Update in the Works We are also working on upcoming client patches for Battlefield 4 on all platforms. These will contain fixes for crashes and address a number of other issues that you have been feedbacking to us. Patch notes will be posted as we get closer to releasing these updates. UPDATE #4 (Nov 6): R7 Server Update Rolled Out We just rolled out a new server update for Battlefield 4 that should fix some of the most common server crashes across all platforms. Let us know if this patch improves server stability for you. Patch notes below: -Fixed two of the most common server crashes (All platforms) -The "admin.say" command should now work properly (PC) -The "vars.preset" command should now work better in conjunction with other vars settings (PC) (It is now easier for server admins to set a server preset) -Fixed a bug in the queue system regarding GUID (PC) -Fixed various minor bugs (PC) UPDATE #3 (Nov 4): Fixing server crashes New server update (R6) was rolled out across all platforms to fix the most common server crash. UPDATE #2 (Nov 3): Fixing the server queues on PC We're rolling out a server update on PC with a fix for the join queue. As this new server version starts to populate servers, you will notice that server queues on PC will be available again in Battlefield 4. Note that it might take some time before the majority of PC servers are equipped with this fix (up to 24h). UPDATE #1 (Nov 3): Server crashes We have identified an issue where the game server will crash and disconnect players, causing them to lose any stats gathered during that specific round. We have a fix in progress to address this issue in a server update and will let you know once it's ready to roll out. Since the launch of Battlefield 4, some fans playing online have been experiencing various issues with the game. Thanks to your feedback, many of these problems have been resolved, but there are still a number of bugs that we are actively working on. Below you will find a list of some of the resolved issues, as well as some of the issues we are prioritizing at the moment and what we’re doing to address them. Game crashes and freezes ELIMINATED AS WE IDENTIFY THEM Players on all formats have been experiencing game crashes and freezes while playing. We have logs of the most frequently occurring client crashes, and we are actively working to Obliterate the cause of these crashes in upcoming updates. Note that crashes come in different types, and therefore this is technically not one single issue. There are two kinds of crashes and two types of updates that can address them: server-side updates that we can release on the fly (four of these have already been released since launch), and game client updates that require more in-depth testing and certification before they can go live. We have found and eliminated some of the server-side crashes on PC in our server updates. There is also a planned client update on PC in the near future where we are aiming to eliminate as many of the client-related crashes as possible. Progress in Multiplayer Lost INVESTIGATING Players have reported losing their progress in multiplayer. This is probably related to crashes stopping the game reports from being sent to Battlelog. We are still investigating this issue in more detail. Note that your progress sometimes can seem to be reset during server maintenance windows. In these cases, your stats will be just fine and reappear later. Single Player Save File Corrupted WORKING ON POTENTIAL FIX We are still investigating the issue of single player save files being corrupted for some players. If you have experienced this problem, please describe below the steps leading up to the save file being corrupted, your platform (PC, PS3 or X360), and when the issue occurred. If you’re on PC, please also list your OS and system specs. Miscellaneous Audio Bugs FIX UPCOMING We are aware of the issues with missing/corrupted audio in multiplayer and have created a fix for them. This fix is planned for release in the next PC client patch. Magazine Reload Bug on Normal FIXED On all platforms, some players were experiencing a bug when playing on Normal servers. The bug caused the reload setting to incorrectly mimic the behavior from Hardcore servers. This was fixed in our fourth and latest server update. Xbox 360 Missions not Working as Intended FIXED There was a bug preventing Xbox 360 players from creating MISSIONS. This should now work properly, as we made some necessary changes to the backend infrastructure. Battlefield 4 Premium “Reset Stats” Feature Not Working FIXED Server Queues not Functioning FIXED Promotional Battlepack Items Not Appearing In-game and/or on Battlelog INVESTIGATING We are aware of this issue, and are working on a solution for it. Note that in some cases the Battlepack items will actually show up after a delay. If you’re still not seeing your items after 12 hours or so, please reach out to EA Help at https://help.ea.com/en/battlefield/battlefield-4 [help.ea.com]. Keep the Gameplay Feedback Coming! We are hearing your feedback regarding gameplay balance and other tweaks to classes and weapons, and are actively discussing these with the designers. One subject that’s been generating a lot of feedback is the controller layout in Battlefield 4. An in-depth look at the controller options in Battlefield 4 is published on the Battlefield Blog at http://blogs.battlefield.com/ [blogs.battlefield.com]. Thanks for your Patience We would like to thank all players who have been reporting their issues to us – your feedback is invaluable when making sure we can deliver the Battlefield 4 experience you all deserve. In true DICE fashion, we will keep supporting Battlefield 4 for a long time, and we appreciate your feedback and patience as we work these issues out. /The DICE team Found here. Boy I can't wait, it's time we see some improvement over various things in the game.
  17. Leave the fan on auto. Keep cranking it up until it goes wrong, then crank it back a bit and you're all set!
  18. Are you tired of servers resetting? Are you sick of playing the same maps over and over? Do you want to be able to play on your own server, with your own rules, your map and game mode choice? Yes? Then read on! Right, time to get serious. I'm looking at renting a BF4 server but I can't fund it entirely myself. So for all the BF4 PC players, is anyone willing to chip in to help rent a server for us to play on? Things you need to keep in mind: The server will be UK based, so probably best for UK players only. We have options for US servers but I'll get to that later. It will be a monthly thing, the more folks that chip in, the more stable everything will be. I'll be able to pick up some slack here and there, but if I am not able to pick it all up one month, then I'll have no choice but to pull the plug. This will be a commitment, so unless you're 100% sure you'll be able to chuck in a few squids a month, please don't commit. I'll probably do about £15 a month, which will give us 16 slots. If someone else chips in a tenner, and someone else a fiver, that's already a 32 slot server which is probably plenty. The server will be all game modes and all maps in random rotation, unless we as admins feel like playing something else, then we can simply schedule that in. We can organize tournaments, events, all sorts of fun activities and have great lolz. If you're up for this please drop a message below and let's get ourselves
  19. Probably South, Clapham-ish. I'll bring some tissues for your nose
  20. Richard Head.
  21. ^What he said. We have a great thing going on here, and by making it a pay-to-play sort of thing, we'd be depriving some great folks of playing this awesome game with some awesome people. We just need to stick it out until the mods have caught up, when we can implement proper safeguards and do it the right way.
  22. Just had a quick nose around here but I can't find anything that'd help yet. Having said that, I looked last week too, and there were only 6 or so mods on that list. There are now 25, so they're gradually catching up. Hopefull we'll see a security / backup / claim system soon. If we have to start dealing with this shit then we're going to have to remove a load from the whitelist and re-instate them one by one on a trial basis and see how it goes. Fuck dealing with this again.
  23. Yep.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy