So far my progress.
All MW3 AR's are up to Forged camo
All MW3 Sniper's are up to Forged camo
The MW3 launcher is Forged camo
The one SMG; WSP Swarm is Gilded camo.
Then the remaining weapons have been dabbled with here and there. It's distracting to focus on camo grinds and then the daily challenges happen or the weekly challenges are available. Plus when they add events too. But so far I'm enjoying this game and the uniqueness of each camo grind and the challenge it presents. Very different from prior COD's.
Episode 74 is LIVE!! While we freeze our asses off at the Wellington County Christmas Market selling some handmade items, we pre-recorded this discussion on remakes good and bad. Check it out!
Bethesda developers have been working overtime all week responding to negative reviews and telling people they were wrong and how they didn't play the game right. Some of the responses seem really unhinged and remarkably out of touch.
Here's one infamous take:-
Some of Starfield’s planets are meant to be empty by design - but that's not boring. “When the astronauts went to the moon, there was nothing there. They certainly weren't bored." The intention of Starfield's exploration is to evoke a feeling of smallness in players and make you feel overwhelmed. You can continue to explore and find worlds that do have resources you need or hidden outposts to look through.
Comparing a real-life moon landing which was one of the biggest achievements in the history of humanity to their shitty procedurally-generated copy and pasted planets to justify their emptiness is one of the most insane things I have ever heard from a developer. It's just one of many really weird responses. Surely they would thank the players for their feedback, understand the critique and take on board what has been said for future titles but no, they have to tell the players that they should not be bored because the game is 'realistic'.
It's also a damning insight into their design philosophy through development.
Episode 73 is LIVE! We talk about the new Super Mario RPG remake, an "Adults only" N64 channel for switch users in Japan, as well as some of the nominees for the game awards.
I missed last week, so here are Episodes 71 & 72. We talk about the mass exodus of talent from The Escapist, including Yahtzee Croshaw, and I'm sick this week, so Sarah and Adrian talk about some gaming tables, the PS portal, among other things.