Early thoughts so far... A lot of movement is very scripted. Every jump in the game is guaranteed and the only time you'll fail is if it involves a cut scene of the cat falling. All the little cat actions are there. Meowing a lot, clawing up trees, doors and carpets, knocking stuff off of ledges and shelves. It's a cat lovers dream. Yes, @Rumelylady did give the sad face at the start of the game when the cat was "hurt" but it's not graphically violent at all.
There's a little robot companion you find that helps you along the way and you can find "memories" to help it remember who it is. No real combat to speak of. It's more avoiding the little enemies that look an awful lot like the face huggers from half life.
Decent so far. I'll update as I go.