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    phil bottle

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Showing content with the highest reputation on 05/06/2020 in Posts

  1. phil bottle

    New GPU

    Ray's ok, he can be a bit dodgy but he's not as bad as Arthur [emoji41][emoji16] Sent from my SM-G955F using Tapatalk
    2 points
  2. Spacedeck

    Streets of Rage 4

    @GazzaGarratt I get that but it's Arcade for a reason, it should be played like the old Arcades and each old game would save you on a leaderboard based on how well you did. I feel it was massively overlooked and I'm disappointed. Also, out of the old games, SoR2 was my favourite and that game allowed 2 continues before game over, now it's simply no continues. Makes it harder and I can overlook that but I would like to see my previous score and try beat it. So while the way we have our progress saved and that helps us finish the game, there is a seperate leaderboard for each stage. Arcade should be played like the previous versions and that includes a leaderboard based on how well you did, not completing the game. I rant and might be shit, but I love this game, find it amazing to play and will keep chipping away at it.
    1 point
  3. Halo 2 out next week!
    1 point
  4. phil bottle

    Thoughts So Far

    At the same time, they want you to explore the world they've built. Where you went is a bit tricky if you're brand new, the only solution is to stop being a noob [emoji847] Once you've found where you need to go, there's no longer any need for signs, so I get it and I have no problem with it. It's just the landing pads which don't tell you which one you've landed on that they need to look at. There is a patch incoming this month for some issues and a week for ppl to try the game out for free too. Sent from my SM-G955F using Tapatalk
    1 point
  5. That's a biggie for me. I loaded into a city in Hurlston and I had absolutely no clue where to go. I don't usually mind not making it too clear where to go visually, but as long as theres other ways to get around such as maps you can open and work out which way to go. I got on a train which was pretty cool to see the sights but then I was lost even further! I didnt think that was even possible 😂
    1 point
  6. Well now I'm aware of this I suspect these will be the next books I read, cheers! Sent from my SM-G955F using Tapatalk
    1 point
  7. phil bottle

    Thoughts So Far

    There's plenty of little things like the colour of text against certain backgrounds that they need to spend some time on. I think the lack of signage at the various ports and facilities is on purpose but they do need to look at letting you know where the ship is parked :) New Babbage is a little laggy in areas, particularly rooftop landing pads...but in most other places I'm getting 70+ frames on ultra settings, which is great. Sent from my SM-G955F using Tapatalk
    1 point
  8. Thoughts so far.. Things that bug me Buy food and drink , stow it in your personal inventory, log out....log back in - it's gone. Same with contracts you've picked up but that is possibly understandable Why is it so damn hard on some stations to find stowable food? Why are there no layout maps on all these space stations with "You Are Here" notations? Why don't these super spaceships have anti-glare windshields so you're not squinting into bright stars trying to see a pick up/drop off points? HMDS (?) outposts - currently can't pick up or drop off at these places..leave them the hell alone! Everything else is good so far but I'm only doing delivery missions at the moment to plump up the wedge! £££
    1 point
  9. So for me the game got progressively less interesting. The amateurish development began to shine through and the narrative died down quite a bit. The ending is so damned dumb that I can barely make myself care enough to finish it up. I've turned it down to "story mode" difficulty just to get through the last chapter quicker. Honestly I doubt I pick up the next title and I definitely won't be in on the kickstarter since it took them so long to get this one "working". The game still crashes more then you'd expect and the longer you play the longer loading screens take. Anyway, at about the 2/3 mark I felt like the game was just killing time vs wanting to see what happened next. The biggest kick in the ass is realizing that literally none of the kingdom management stuff did anything but keep you from losing. Only companion quests mattered.
    0 points
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