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  1. Diddums

    Diddums

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  2. Baabcat

    Baabcat

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  3. GazzaGarratt

    GazzaGarratt

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  4. The3rdWalker

    The3rdWalker

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Popular Content

Showing content with the highest reputation on 07/06/2017 in all areas

  1. Baabcat

    YouTube Prank Kills Man

    Anybody else amazed these people had a book. Bet it was a colouring in book
    3 points
  2. Diddums

    Morning FG!

    hi im 12 and what is this
    2 points
  3. Sent from my iPhone using Tapatalk
    1 point
  4. Yep, silly season it sure is[emoji6] Sent from my SM-N9005 using Tapatalk
    1 point
  5. I don't believe anything before I see him in a jersey. I saw the «news» earlier today, about 10 mins after Morata was only «hours away» from complete. Not silly season for nothing
    1 point
  6. 1 point
  7. Anal with my girlfriend made my whole day but it made her hole weak.
    1 point
  8. GazzaGarratt

    Morning FG!

    Morning FG, nearly the weekend where we get to see Diddums in fairy wings again.
    1 point
  9. Don't know who you're thinking of Bart....Phil wouldn't dare, Didds isn't on here yet and the rest of us are "gentlemen " apparently!
    1 point
  10. I would love to but that in middle of the work day for me. Have fun
    1 point
  11. cool. I'm totally excited for this. How about another style of spawn like area a good distance away to make for a nice holiday? I'll rip up my little test track, if we could make a central station (leave plenty of space for workings etc) and leave a load of chests for people to put stuff in. I'll do a bit tonight
    1 point
  12. X-Posting this from the other thread This isn't a project that will be quick at all. Setting a date is a great idea for the initial setup. But after that its going to come down to individuals working their asses off Having done a few projects on this scale in the past, I would say we need to set up a few things before the actual building. We need a resource gathering group. A Mining group to clear out the build areas A design group So there will be overlap here. We will also need a central rail-yard to store all the materials for building supplies of which we will need a massive amount. ------------------------------------------------------------------------- So here are a few things to think about. You will want 2 rails. One for leaving, and one for entering. Monsters will NOT spawn on half slabs or rails. If a monster is hit by a minecart, it will die, but it can also eject the rider from the minecart, and can potentially kill them So I recommend using half slabs as walkways along the rail line. Not to mention proper lighting, fencing, and gating. If you want to double your ore count, we will need Crushers and Furnaces from the Metallurgy mod. Crushers take ore, and grind it into 2 powder, which will then give us 2 ingots http://metallurgy-4.wikia.com/wiki/Crusher Whatever design you all want to do should be voted on and then use for each branchline. For this,I recommend everyone going into creative mode and designing a space like this: wall | walk | rail | space | rail | walk | wall Then post screenshots here Mining for this will take forever. Seriously, even in creative mode this will take weeks. I think we should all stick to survival mode for this though. It will make it feel more like an accomplishment. Lastly, I think we should also try to map this out on the Dynmap. Take a screenshot of it, and then just draw redlines everywhere that we want something. If that makes sense
    1 point
  13. Dr Diamond

    Funny shit jokes

    Why is EA the worst gaming company in the US ? Cos Ubisoft is in France Sent from my SM-G935F using Tapatalk
    1 point
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