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Everything posted by GazzaGarratt
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Yeah, I'm kinda worried too. Almost could mean 1 of 2 things. Either they want to cause suspense and give chance to more secrets happening as they happen (like Apex) OR they don't ti hype up content that's likely to not last long or be enjoyed by everyone. I hope it's the former. They have said there will be non-Gambit content as well but sure would be nice to know what it will be on the lines of. I read a tweet by Gothalion that mentioned that they could be holding back content for Penumbra and go all out later in the year due to the other games being released around this time. I must admit Titanfall 2 clearly shown that timing is everything to get players playing.
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With the talk of Anthem Endgame being a significant point right now, I've found this infographic that shows what Division 2 will have. The stronghold and raid seriously interest me a lot and having a further new faction at endgame to add will definitely keep the enemy factions fresher for longer. I'd like to understand more about the 'Invaded' elements and how much of a variance to repayable missions they'll be. Overall, a good first view of what it is to come.
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Full auto shotguns taking a huge nerf! Good on them for trying something different. Might check out the Legend of Acrius in Gambit for a runout. Also, Gambit will get: Better invasion spawning New Blocker types with different health Round 3 Primeval Sudden Death That final round speed sure is needed to inject the fun back into it. Most people, me included were getting tired of super long matches. It also sounds like Medium blockers could be the future with annoying Captains having more health than the previous Knights.
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THIS WEEK AT BUNGIE – 2/21/2019 8h - dmg04 This week at Bungie, the Drifter is preparing for a turn to lead the next season. We’re nearing the end of Season of the Forge. Guardians have plundered the Black Armory of its secrets and weapons. Shaxx hosted Crimson Days and Lord Saladin is watching over the final Iron Banner of the season. Before the Drifter takes center stage, we’ll be hosting a Raid-Along livestream featuring Scourge of the Past. If you’ve ever wanted to know what it’s like to build a raid from the ground up, this is your chance to peek behind the curtains here at Bungie. Members of the Raid Test team will be fighting the good fight, as designers, artists, producers and more lend commentary on taking an idea and creating the greatest challenge our game has to offer. Alright, Alright, Alright… To get Gambit primed for the Season of the Drifter, we have been working on some Quality of Life improvements We’re changing the way this little game is played, based on our own experience as players and a lot of feedback that we’ve collected since Forsaken launched. Today, Senior Designer Robbie Stevens is speaking on behalf of the team to take us through the changes you can expect on March 5. Changed the third round of Gambit to a Primeval rush sudden death. This will speed up Gambit matches overall and add a change of pace to the final round. Overhauled how we choose the invader spawn location and increased the number of invader spawn points for each map. This should greatly reduce the chances of spawning very near or in direct line of sight of an enemy Guardian. Implemented Idle Protection which means that players that remain dormant for too long will not receive end-of-match rewards or Infamy points. The Triumph “Light vs. Light” can now be progressed by killing any Guardian using a Super, not just invaders. This makes attaining the Dredgen title a less daunting task. Adjustments to Blocker types by deposit tier: Small Blocker = Taken Goblin with less health than the previous Phalanx. Medium Blocker = Taken Captain with more health than the previous Knight. Large Blocker = Taken Knight with more health than the previous Ogre. These changes arrive with the Season of the Drifter. To get you ready for the change in seasons, we’re enabling Triple Infamy for the final week of Season of the Forge. Triple Infamy Start: 2/26/2019, 9 AM PST End: 3/5/2019 Are you looking to become a Dredgen and impress the Drifter? Or maybe acquire a few weapons to round out your collection? Wins, losses, and bounties will all reward you with increased Infamy throughout the week. Back to the Sandbox Alongside the Gambit quality-of-life changes, our Sandbox Team will be fine-tuning some weapon archetypes to refresh the gameplay experience in Destiny 2. The following is a quick preview of some changes coming with Destiny Update 2.2.0, with developer commentary from Sandbox Designer Victor Anderson: Linear Fusion Rifle aim-assist values will receive an adjustment to reduce effectiveness at very long ranges. While Queenbreaker has high aim-assist values by default, we discovered an issue where it was not honoring aim-assist values that applied to other Linear Fusion Rifles of the same archetype. This resulted in Queenbreaker having over double the intended aim assist. Linear Fusion Rifles will receive a 10% damage increase in PvE to compensate for the above changes. Shotguns will receive a damage multiplier in PvE activities, effectively doubling their damage. The Legend of Acrius is an exception to this. Full Auto rate-of-fire bonus for Shotguns is now +10%, down from +100%. In addition, it no longer increases the Shotgun pellet spread. Default rate-of-fire values for have also shifted: Aggressives are 55 RPM, up from 45 RPM Precisions are 70 RPM, up from 55 RPM Lightweights are 80 RPM (they were erroneously stated to be 90 RPM previously) Rapid-Fire 140 RPM, down from 200 RPM (they were previously natively 100 RPM, but due to the intrinsic full auto, actually had 200 RPM) Also reduced base damage for Shotguns across the board to align with their new rates of fire on a per sub-archetype basis. Ammo reserves for Shotguns were re-evaluated due to the increased efficiency of having more damage per shot. The duration of the Mark of Vengeance has been reduced from 15 seconds to 8 seconds The way players refill health after a successful kill has changed. Before, it restored all of your health and the overshield refilled over time. Now, the health refills over time alongside the overshield. This should give a leg up when encountering situations where multiple people are fighting one person with the One-Eyed Mask equipped. Vengeance will no longer trigger for players in Super. This was making Supers far too potent. A new season means a new reality in combat. Keep up the chatter, and we’ll keep curating the Sandbox so that Destiny adapts to the way you play! They’ll Be Your Guide Navigating the various destinations of Destiny can sometimes be difficult, whether a snag occurs when following a quest line or an enemy fails to appear in the world. The Player Support Team is here to shine a light on the right path forward so you can get you to the loot you’ve been hunting. This is their report. “Mint Condition” Triumph: The “Mint Condition” Triumph is not unlocking. “Forged in Fire” Triumph: The “Forged in Fire” Triumph is not unlocking. “Master Smith” Triumph: The “Master Smith” Triumph is not updating for Rare research frame completions. “Calculated Trajectory” Triumph: The “Calculated Trajectory” Triumph and medal do not trigger in Iron Banner. “The Eternal Return” Emblem:The emblem “The Eternal Return” is not updating each time players conquer Dûl Incaru in the Dreaming City. “Senior Recruiter” Emblem: The emblem “Senior Recruiter” is not updating for Refer-a-Friend referral completions. “Black Armory Devotee” Bounty: The “Black Armory Devotee” bounty does not progress when using non-frame Black Armory weapons. Prime Engrams do not count toward this quest step. Vendor rank-up rewards and Cryparch-purchased engrams do not count toward this quest step. Fated Engrams and direct-purchase Exotics from Xûr do not count toward this quest step. Engrams left in activities that recover to postmaster do not count toward this quest step. Year 1-style Legendary and Exotic engrams that slot into players’ inventories and require manual decryption do not count toward this step. These are very rare, but are still available from some sources. With just 12 days between you and Season of the Drifter, the team is hard at work dotting the i’s and crossing the t’s on Destiny 2 Update 2.2.0. Before we go, I wanted to share a quick preview of something that the Hunters among you have been asking for. If you ever found yourself thinking, “It would be awesome if I could see my entire cloak when previewing shaders,” we have some good news for you. Update 2.2.0 will make a slight change to your view when inspecting cloaks in the character screen. We’ll have more patch note previews leading up to Season of the Drifter. Until then, have a great weekend, and we’ll see you in the wild.
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Gutting! Have you managed to find the end cut scene on YouTube just so you can watch it? That would annoy the hell out of me too! P.S. Clearly that was added at a later date after I read it so it's now deleted, cheers for the heads up!
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Just found out the hard way you have to charge the damn thing with the Selectfire Mod....
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I don't want to spoil the game now I've made my mind up so I'll likely pass to not ruin any bit of content that's in it.
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Apprenticeships are one of the best things this country has. I wish I had done one instead of trying to go to Uni. This may be the best angle because youbget to learn on specific IT skills, gain work experience on the way AND get paid. Everyone has to start somewhere. If you show willing and have a can do attitude then you'll move up the ladder in role and pay soon enough mate 👍
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I'm buying this anyway, whether we get enough on it or not. 👍
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What a turnaround for Man City. Sterling showing again hes developing into a great player and finisher.
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Rewrote this a few times, then got bored. No mate, I'm not forcing it, was just engaging in your discussion. It's a shit game at release.
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New gun has dropped in Apex. It's apparently insane. Anyone picked this up yet? Seriously hope I get a chance at some point in the next few days.
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Keeping everything crossed for you it's not something big. Even my balls. 😘
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Heres SkillUps review part 1.
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😂😂😂 bought one for me and you but I'll return yours now you don't want it 😀 Heres the score. I wanted to be a game that could bring the community together but that ain't happening. I agree with you in the main. Hilariously, wants swing it tonight is the person I haven't liked in the past, SkillUp. Hes done a review and spoke quite well in this video. Plus it's part 1 of 2 and 41 mins long. So that's that. If you guys aren't getting it then I don't feel an interest in myself grinding on my own to a game that has always been inferior to Destiny imo. Just wanted to try and give it a chance. Back to Destiny it is.
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Ah man, that sucks. Keep your head up as that saying is common and they shouldn't have led you on like that. Make sure you ask for full feedback and some key tangible actions on what to do if you ever went for that position again. Even if you don't, it shows you are trying to put yourself in a better position. Keep going buddy. There'll be something out there.
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A small patch landed yesterday just before we started playing to drop the new Paris map for everyone. We played it a few times and it seemed a decent Assault map, with the first point harder to take against a well co-ordinated team holding the choke point just ahead of the point. One of the better map additions on first play through me thinks. Not sure what you guys thought@LordBaguette @crispymorgan @Greboth?
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Yeah, AngryJoe did a pick of a mission and loading screens and its ridiculous tbh. Apparently a patch will come soon to reduce the delay but not for the proper Day 1 release this Friday. Also, I found Datto's review pretty good.
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I didn't realise this was in beta but I'm super glad its crossplay. Similar to Warframe, I want to try it but it may be easier to play these type of games on the Switch initially. I'll have to see how it links your friends together across platforms as I'd like to learn it with a few of you that still play it @Horrible_Hector @Capn_Underpants @igotmollywhopped. Still, the GOTY (old jokes die hard) is a great addition to the Switch.
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Community Calendar: FG DriveClub Night
GazzaGarratt replied to GazzaGarratt's topic in General Gaming Discussion
I don't care. That's me all over. Just can hide it a little more in DriveClub 😀 -
That's because of my Brexit link 😂😂
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Black Ops 4 - Game Update - Operation Grand Heist
GazzaGarratt replied to GazzaGarratt's topic in Call of Duty
I do too. I can't deny like the visual opening of a surprise but RNG hurts everyone and can make you feel depressed AF if you want something, thus pushing your mind to think, fuck it I'll buy it. I wish they could do it in a way that was guaranteed in some way by X hours or X challenges you get everything. Seems fairer for the effort you put in. I don't think I'll ever buy one. Separately though, I'd like to look at that League Play, in a clearly non-sweaty type of way. I like competitive play but if I don't win it ain't the end of the world. Would be cool to try it out with a few people.- 12 replies
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- game update
- bo4
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😂😂 you weren't too abrasive, you didn't mean any harm as you're only speaking the truth about what's going on. I don't come from your angle though. I'm not thinking we're in a state of disarray. I look at Brexit and everyone saying the world is gonna end if we don't leave. Now we're trying to leave, what's happened? Nothing. I don't feel any different and I chose to remain. I'm not concerned either as we'll deal it either way. The people that wanna moan will still moan. That's just life. My want from games is more on a small scale for me. I want to selfishly know I'll get hours of game time out of it and there's objectives to chase and complete. The biggest thing for me though is finding games I can have some fun with my mates. This game has some potential in that, after seeing the reviews it is a game that can deliver some good grouping up options. The worry is for me the endgame isn't enough for everyones playstyle. Destiny 2 shown that when they dumbed down their progression to endgame and then we were left with 5 Powerful objectives for months which could be done in an hour. I'm where Biron is right now but I know sometimes I get swayed by, "I love games, I want a new game". If that happens then I'll consider it. To me, I don't want to change buying games in the marketplace, it's how games are maintained going forward. I wont buy their DLC if its shit and everyone doesn't wanna play it. I've only ever pre-ordered one game. Destiny 2. I've only bought their DLC because I enjoy their content. If they show willingness here, I want to be more willing to show the love back however, I'm agreeing with your view that if its isn't worth playing I wont give them further money. I just wont stop buying games because they need to change their business models (also, I'll be bored to fuck as I wont buy any MP games taking that approach). Focused efforts on not supporting their monetization is the way I like to focus my efforts in games. After all this. Will I buy the game for £60? Hell no. Will I buy the game for £43 which I've found (30% reduction) - possibly but still not sure. We're derailing the endgame anthem thread a little so whilst I'm trying to answer your gaming world discussion, I'm still trynna keep this relevant to Anthem. P.S. ideally, I just want my Sega cartridge games back which probably are worth far less than £60 as it's not maintained and they have about 8 levels but that's how my mind works and I know it won't happen anytime soon 😘 P.P.S. I did not want to buy Division 1. You told us to buy it because you said it was great, so I bought it regardless of what content or business model they had at the time. We all have different drivers to buy games and that's okay. 😀