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GazzaGarratt

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Everything posted by GazzaGarratt

  1. Thanks James. I had a problem last night when I tried too. Not sure what's happened but we'll look into it 👍
  2. From Bungie website. THIS WEEK AT BUNGIE – 9/26/2019 0h - Cozmo This week at Bungie, we’re on final countdown for launch. It’s been a long summer of reveals, travels, interviews, and updates. Now we find ourselves in that old familiar clearing at the end of the path. This is the final weekly update that we’ll have before we blast off on another adventure. Our new launch trailer is making the rounds. Here it is if you haven’t had a chance to watch yet. https://youtu.be/LFYJTudJ540 Today, you’ll find us ticking all the boxes on the pre-flight checklist. There are some final items we want to cover before you set out to investigate the mysteries of the Moon. Here’s what you’ll find during a lengthy final scroll: Combat Changes Progression and Economy Changes Patch Note Preview Ritual Weapons and Perk Changes Set It Straight Wear It With Pride Bungie Rewards Let’s start the clock. COMBAT CHANGES As discussed previously, damage numbers in Destiny 2 have been a bit out of control. We’re making some adjustments so the numbers shown are smaller and easier to comprehend without affecting the percentage of damage you’re dealing. We’re also adjusting how your Power works when you go up against enemies tougher than you. Here are some more details on what to expect. PVE DAMAGE NUMBERS DISPLAY Goal: To provide players with useful and legible feedback for damage dealt to enemy combatants across many years of Power progression. Displayed damage numbers for damage dealt to non-Guardian enemy combatants are crunched Damage dealt is displayed using fewer digits to enhance readability of damage output Occurrences of displayed damage getting capped at 999,999 should be significantly reduced or eliminated The exponential curve used to calculate damage numbers for display is replaced with a new linear curve that is built to last for many years As players grow in Power, displayed damage numbers increase at a much more measured pace than previously This is a UI update only; player damage output, whether measured as hits to kill, time to kill, or DPS, remains unchanged by this update PVE DIFFICULTY TUNING Goals: Widen the sweet spot where fighting higher-level combatants provides a fun, challenging, and rewarding combat experience for a more enjoyable Power climb. Also, allow players looking for even greater challenges to confront much higher-level enemies. Combatants that are 10–40 levels higher take less time to kill and deal less damage Higher-level combatants continue to increase in difficulty up to 100 Power levels above the player When enemies are 100 Power levels or higher above the player, they are immune to damage Nameplate icons on higher-level combatants have been updated to reflect these changes These changes affect only higher-level combatants; the at-level or over-level experience remains unchanged PROGRESSION AND ECONOMY CHANGES Every Season brings with it some tweaks to the Power climb. Shadowkeep is going to deliver significant changes to how you grow in strength. We also want to make you aware of changes to various currencies and the Eververse Trading Company before you set out to power up your gear. REWARDS POWER AND PROGRESSION All non-powerful rewards now drop 3 to 0 points below your highest equippable Power level, up from 15 to 20 below Year 2 powerful reward sources have changed to Legendary rewards These sources no longer have a chance to drop a random Exotic instead of the Legendary gear Bonus Exotics that drop from Nightfall: The Ordeal will drop at the character’s highest equippable Power level Under- and over-leveling activities no longer adjust how much Power is received from the rewards Experience no longer fuels a player’s character level, which has been changed to be level 50 for all characters Experience instead progresses the Season Pass, Seasonal Artifact mod, and Power progressions, as well as the unlocking of destinations for new characters Experience rewards have been rebalanced with the introduction of the Season Pass and Seasonal Artifact progressions The Power granted from the Seasonal Artifact is additive with the Power of the player’s equippable gear, but does not increase the Power of gear drops All existing gear has had its Power increased to a minimum of 750; new characters will begin Destiny 2 at Power 750 as well The Power bands for Season 8 are as follows Floor: 750 Soft Cap: 900 All drops up to this point will be upgrades to the most powerful item in your inventory or vault Beyond this point, only powerful and pinnacle rewards will increase a player’s Power Powerful Cap: 950 All non-powerful/pinnacle rewards are capped at 950 Pinnacle rewards are the only way to raise Power above this point Powerful rewards are equivalent to the character’s highest-equippable Power beyond this point Pinnacle Cap: 960 This is the highest Power at which gear drops; also known as the “hard cap” The Seasonal Artifact bonus Power allows characters to attain values above this level Prime Engrams Prime Engrams now gain charges more quickly, drop more frequently, and have a higher maximum charge cap (nine charges, up from six during Year 2) The Power gains have been rebalanced for the increased frequency, providing +3 Power, down from a range of +4 to +7 Players who have completed the “Prime Example” quest prior to Shadowkeep’s release will earn charges, but those charges won’t drop until the character has reached 900 Power This will help players avoid spending charges early for gains that are most beneficial during the Soft Cap to Powerful Cap range BRIGHT DUST Bright Dust is now earned by completing Crucible, Gambit, and Vanguard weekly and repeatable bounties We chose to grant all of Bright Dust from ritual weekly bounties rather than spreading it out across the weekly and daily bounties so players could more easily earn Bright Dust without having to make sure they complete every single daily Players will be able to do the repeatable bounties as many times as they like Any Crucible, Gambit, or Vanguard completed bounties need to be turned in before maintenance begins on 9/30 as these changes will reset them; other bounties—Gunsmith, clan, Eververse, etc.—can still be claimed after Oct 1 Eververse items no longer dismantle into Bright Dust, and instead grant legendary shards and glimmer New Eververse items for Season of the Undying will become available for Bright Dust two weeks into the Season Eververse items no longer require Bright Dust to reacquire them(or re-roll perks) from Collections; instead, they cost the same materials that reward items of the same type/rarity use Fireteam Medallions have been removed from the store, deprecated into Fizzled Fireteam Medallions, and can now be dismantled into Bright Dust to recover their purchase price (50 Bright Dust) Gleaming Boon of the Vanguard price has been lowered to 150 Bright Dust Gleaming Boon of the Crucible price has been lowered to 500 Bright Dust EVERVERSE The Season 7 Best of Year One Engram has been retired, and in its place, players can now obtain the new Season 8 Nostalgic Engram The Seasonal Milestone no longer grants a bounty; instead, it directly grants a Bright Engram The Season 8 Nostalgic Engram is no longer earned at level up Instead, the Bright Engram is now included in the free rewards of the Season Pass that are visible before level 100; it’s also awarded every 5 levels after level 100 The Eververse storefront is now available via the Director Eververse bounties (standard and IGR versions) have been deprecated; any remaining bounty notes can be broken down into Bright Dust You can still complete and turn in any outstanding Eververse bounties until they expire GLIMMER Players can now store up to 250,000 Glimmer Glimmer rewards from the majority of sources in the game have been rebalanced Most open world sources (public events, Lost Sectors, chests) have been significantly increased Passive Glimmer gain on kill has been reduced In addition to directly awarding Glimmer on kill, combatants will sometimes drop additional Glimmer chunks Weekly bounties award a large amount of Glimmer in addition to their other rewards SPIDER’S EXCHANGE The Spider welcomes new opportunities with four arms open and now deals in materials from all planets However, the Spider has noted changes in market value, and has adjusted his exchange rates accordingly: Glimmer exchange now costs 10 Legendary Shards or 20 materials, and yields 10,000 Glimmer Tangled Shore daily bounties no longer award Glimmer, providing instead Etheric Spirals (in keeping with his competition) Weekly wanted bounties no longer award gear, but now provide between 3,000 and 15,000 Glimmer in addition to the Enhancement Cores currently offered XÛR Xûr’s inventory pool and Fated Engram now include world-drop Exotics from Year 2 PATCH NOTE PREVIEW We’ll have a bunch of bullet points for you to peruse next week. Here’s something to tide you over until then. Added rally banners to Leviathan, Eater of Worlds, and Spire of Stars “The Shattered Throne” Dungeon is now available at all times instead of on a three-week cycle It can also be launched and reset from the Director Black Armory forges are now accessible through a Director-launched playlist on EDZ Weapon mods are now treated as reusable unlocks instead of consumables; any mods you have in your inventory will be converted to unlocks If the only copy of a mod you have is already in a gun, you will need to reacquire one to unlock it Discarding an Enhancement Core no longer deletes the entire stack Borealis and Hardlight now match the Prism modifier when changing elements on reload, rotating through Void, Arc, and Solar Fixed an issue where the Hunter’s Tempest Strike melee ability couldn’t be performed if the sprint button/key was set to Hold The Phoenix Protocol Hearth perk will no longer award bonus Super energy on kills and assists to Warlocks inside a Well of Radiance if they do not also have the Well of Radiance (Attunement of Grace) subclass equipped Fixed an issue where allied Golden Gun projectiles weren’t going through Banner Shields Fixed an issue where the Queen’s Wrath perk for the Exotic Wish-Ender Bow wasn’t correctly highlighting players if their shield was depleted Players who’ve obtained the Salute emote in the past can now correctly select it in their collection and assign it to their emote wheel Multiplayer (buddy) emotes will now have a visible indication of where a player can stand to interact and initiate the emote Failing the first encounter for any Black Armory forge will no longer award planetary destination materials. ಠ_ಠ RITUAL WEAPONS AND PERK CHANGES In Season of the Undying, pinnacle weapons will become ritual weapons. They will no longer have special perks and will instead be curated rolls. A previous article incorrectly showed two new pinnacle weapons. The good news is you will be getting three ritual weapons for each of the ritual activities: Crucible, Vanguard, and Gambit. Here’s the Destiny Dev Team on why we made this difficult decision and some information on upcoming perk changes. Here’s a quick preview of the three ritual weapons you can earn in Season of the Undying. Because these weapons are no longer pinnacle weapons, the quest required to earn them is not as in depth as previous seasons. VANGUARD—EDGEWISE CRUCIBLE—RANDY’S THROWING KNIFE GAMBIT—EXIT STRATEGY SET IT STRAIGHT During the run up to launch, we’ve been dropping videos, articles, interviews, and information all over the internets. Along the way, the fact-checkers called us out a few times. Today, we’re issuing some corrections to previous transmissions. 1. There was a shot of Trials of the Nine armor in the launch trailer by mistake. We wanted to clear up any confusion and let players know that the Trials of the Nine set will not obtainable in Season of the Undying. 2. We also had to revise our gameplay calendar for Season of the Undying. The menu of action is the same, but we are adjusting the timing of the Nightmare Hunts. The new schedule looks like this: 3. Back when we were first talking about finishers and some of the mods that go with them, we talked about how one of the mods enabled you to spawn Heavy ammo for your fireteam when you executed a finisher. That was still in flux at the time, and for balance reasons we ended up making a mod that will spawn Heavy ammo for yourself and a mod that will spawn Special ammo for your fireteam. WEAR IT WITH PRIDE At Bungie, our mission is to build worlds the inspire friendship. Our games become places where people—all kinds of people—can gather to share meaningful experiences. One of the most important aspects of friendship is acceptance. Earlier this year, we took to the streets as part of the Seattle Pride Parade. We also offered up a Pride Pin via the Bungie Store that was rumored to have an emblem that would come with it. The rumors are true, and we’ve chosen International Coming Out Day as the advent to deploy the in-game expression of acceptance. For the details, along with a personal story to capture the spirit of that day, here is one of our own… Nigel speaks true. Thanks for being excellent to each other. Any players who previously purchased the Pride Pin will be receiving codes for the emblems through email. BUNGIE REWARDS Last week, we showed off a preview of the World’s First belt and some of the emblems you can earn in our upcoming pinnacle PvE activity. We weren’t quite ready to show off the awesome jacket Bungie Rewards will be offering, but the design is ready for the runway. Any player who beats the “Garden of Salvation” raid and claims their code before the weekly reset on 10/15 will be eligible to purchase the raid jacket through Bungie Rewards. We are giving you some extra time to Power up this time. We know many of you don’t enjoy rushing through content, so even if you aren’t ready to take on the raid before 10/15, any player who completes “Garden of Salvation” during Season of the Undying will be eligible to purchase a special raid T-shirt through Bungie Rewards. So… the shirt has some spoilers on it, but we’ll share out what it looks like after the raid is completed. That’s not all! Players can also claim a free Eris Morn papercraft mask by completing the main Shadowkeep quest by the end of Season 8. If you’re already receiving Bungie newsletter emails, you’ll get a direct link the next day, or you can visit www.bungie.net/rewards to redeem it. Stay tuned for more Bungie Rewards throughout the season. FULL STEAM AHEAD Player Support is waiting in the wings to support our next launch. This is their report. This is it. The last TWAB before launch. Are you ready? The entire team has been working hard on this release. We got Cross Save in your hands early and are excited to see you experience all the content in Shadowkeep. New players and veterans alike will have new characters wake up on the Cosmodrome for the first time in Destiny 2. Please welcome new Guardians who may be just joining this incredible community. Thanks for sticking with us. We’ll see you star side.
  3. GazzaGarratt

    Rugby

    They still made some sloppy errors but they are resolute in defense to keep them down to 7 - and that was only in the closing moments they scored. Good momentum building...
  4. Took my girlfriend to see the new Batman film for our 9th date. Our dates so far can be summarised as follows; Dinner, dinner, dinner, dinner, dinner, dinner, dinner, dinner, BATMAN!!
  5. With the exception of Watch Dogs @J4MES OX4D, I'm waiting for those too! Would need to see what else is on offer in the PC market perhaps. On a side note - if you have a spare moment, would be ace getting these on the Game Release Calendar! ❤😎 One thing to be done for a while now!
  6. A few streamers have had access to the first mission and a first look at the moon. PLEASE LOOK AT OTHER STUFF ON FG IF YOU DONT WANT SPOILERS!!! YOUVE BEEN WARNED. Datto Houndish I've not watched them yet. I may just wait but I know some like to have a quick peek ahead of next week.
  7. October is looking really awesome if you haven't got the first game below already. The Last Of Us MLB The Show 19 I've always wanted to try a Baseball game on one of the later versions but begrudged paying anything for it so great news its free now! Was thinking of maybe trying the MP on Last of Us if none of you have tried it? It is seriously the most underrated MP out there. Stealth, scavenge and killing players. Great fun overall. Who's with me?!
  8. Gameplay and Date revealed February 21st 2020. My god, if this story is half as good as the first it's worth playing. Never been a better story to make me want to get through levels. Halo was close but this edges it. Let's not forget...this will have a MP side too! Now if that's upgraded we have to get some people on this. Looking amazing so far. Any other thoughts on it? I think they'll have a big plot twist at the start...
  9. So, you're technically better than Man Utd now? Shame the cup runs are devalued these days but on the plus side I'm glad we were already out as promotion needs to Blackburn's number one and sole aim for this year and next.
  10. Good job I have a PS4 then 😄 Just can't see that changing anytime soon I'm afraid. A small amount of time e.g. 7-14 days before everyone gets the content is more reasonable to stomach.
  11. Captain Price's accent is pretty darn awesome. May give this one a go as it's him. Feels like a back to the glory campaign days.
  12. I dont get why I had a good experience in the same beta then? Unless CoD just doesn't like Leeds, which is understandable as you live there 😄
  13. That's fair enough but I'm not sure how money you'll actually save yourself as you know you'll want to be on it in the first week.
  14. Epic fail that. You'd like to think that theyll get some form refund? (Not read the article yet).
  15. Agreed but its not gonna stop me getting the game. As @TigerBurge says, dont buy loot boxes. Like everyone. I dont understand why anyone would waste money on them. I dont know where the UK proceedings are but it'll like take a year or 2 to enforce it I'd imagine. It's an utterly shitty move but that doesn't mean you can't buy the game - good idea getting it second hand though @MrBiron, just don't think I can wait that long 😄
  16. I missed it @fg_cal but I've just seen the snippets this morning...HYPE!!!
  17. GazzaGarratt

    Rugby

    I thought it was a solid display from England against a strong, physical Tongan side. Also lots to improve on as we gave away some almighty stupid and naive penalties throughout. Just glad to get through it with a Bonus Point as well. Scotland just ended up being as inconsistent as they usually are. Ireland were probably there for the taking but the potential that the Scots always seem to have just faded as they made unforced errors and mistakes in Irelands 22. Ireland could build slowly so very wary of their progress. Also, England have to be at their best against Argentina. France were very lucky they played a completely different side in the first half to the second. Really enjoying this WC so far.
  18. Dan isn't on his own you know. This game seems to have divided opinions for once and that's great. The pace clearly wont suit some people which I think is the main issue here. Some like it fast and ultimate twitch focused, others don't. Not gonna lie though, how you cant feel that it feels smooth I'll never know. Yeah, I personally think you're done on CoD. Plus, every game PvP game along the way gets campers and I didnt notice that many. Granted, the Ground War will obviously have more but that's because its Ground War! I can't think of many PvP games out there that are miles better than this right now. So if this is shit, I ain't got a clue what those people are gonna play for an FPS PvP shooter? I imagine sticking to different styles games such as Rainbow 6 and Overwatch.
  19. You hit 2 points here Gaz. The people that want the old days will never be happy. They've remade games and after a nostalgia run, they would be bored shitless. That runs into your second point. Sometimes games just run out of life for people. I felt that last night out of a few peeps. They could see the good bits, but for them they feel like they wont get those gaming moments back. That's fine if they feel that way, but I think they need to give it a chance and make new lolz and new memories. You gave up after one game Didds but I'll let you off as you said you felt ill. Equally though that means I'll ignore your comments as Shotguns right now are in a bad place so that won't help you. Like @phil bottle said earlier you can still run around but just with a little more awareness than usual so maybe it's short bursts and then holding a section down. You can't deny we'll have tons of fun with this.
    • One Right Answer
    • 5 minutes
    • 12 Questions
    • 20 Players
    The next installment in our Call of Duty quizzes!
  20. So @Nutcuttlit was talking about this while we played last night and I can see that it seems to be dividing opinion, which can only be a good thing. The bit that stuck with me is that CoD has always been arcadey. People have been saying it needed to go more simulation, similar to what Rainbow 6 has but not that far. In reality we really have the best of both worlds. I actually think the maps look very authentic. Granted, there are a few black spots that can be dificult to pinpoint an enemy that is hiding in there but I'm defnitely feeling the map design that it works so well for different kinds of players. There wasn't a map where you were overrun by Snipers, or by dashing, in your face style shotgun tactics. Shotguns will get a buff as they aren't successful at many ranges atm. M4 and MP5 is such a good loadout its difficult to switch to anything else. As its a Beta, I really do expect them to sort the spawns. But hey, its a PvP game. What PvP game has spawns working 100% correctly? The feel of the play was really good imo. I honestly think that because most of us commenting here are 30+ that we aren't used to change much these days, although the irony is that we wanted CoD to change so we could play one together that is way more enjoyable than all the rest. You have to keep persisting at this game. You could see our big parties win a ton of games together because most of you know strategies to combat all the different types of annoying CoD players that we'll be up against. This CoD clearly is different but only for the right reasons. I'm still sold on it - and for many FG party nights too (if it lets you put more than 6 of us in a party, stupid beta).
  21. Just signed Lewis Holtby on a free at 29 from Hamburg. Yeah, that one player that played for Spurs and the German national team. Absolute steal of a player on a 2 year deal. Really hoping we can keep our momentum going for a number of weeks now with internal competition for places hotting up at Rovers.
  22. How in the world was I leading after week one....FML @Findmartin @tronic44 @phil bottle @LordBaguette @ChaosGladiator @Stretch616 @jordie1892 @Dan94
  23. Absolutely! P.S. Check the event tonight 😉
  24. As it seems we may not have enough for Blackout, I know many of you will be on the new CoD Beta tonight! Let's at least get a party of 10 going so we can be a full FG force in the new game mode!! If you're around, click the GOING button!!!
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