Swiped this from reddit:
https://www.reddit.com/r/DestinyTheGame/comments/6dhdzw/destiny_2_everything_we_know_so_far/
What new features / changes are coming with D2?
Changes / Features split into further categories for easier perusal
General
NO GEAR will be transferring over from D1 to D2. No guns / ships / armour / items of any kind. Hints at a special emblem to say 'we were here' in D1 but nothing solid as of yet.
The Cabal assault and successfully destroy the Tower, take over the last City and push the Guardians to the brink. The Cabal deploy a six-armed claw device that shields the Traveller and cuts us from its Light and with this destroy the Tower. Which is why we ‘start again’
"Recover the Vanguard" is one of our goals. Zavala and Ikora have left in existential crises, and Cayde vanishes on the battlefield trying to be a hero. We have to bring them all back.
New Story / Strikes / Public Events / Activities / Raid
Vex / Fallen / Hive / Cabal enemies confirmed. New variations of the enemies shown within the reveal.
Exploration has "big improvements" coming. In Destiny 2, you can launch any new activity without going to Orbit
Choosable landing zones implied but no confirmations on how these could work.
NPCs in within the world – No further confirmations on this or how it would work
Public Events confirmed and timers will be shown on the map. Heroic difficulties applicable (No confirmation how to access these)
Hidden dungeons called "Lost Sectors". These will be Sections on the map (Shown with a special symbol) where you will adventure too. There will be Loot guarded by a Boss, defeat the boss to get the Key to the Loot. These will vary in difficulty and be very engaging and fun. No confirmation if these will be random bosses / How often loot is obtainable from them / allow random players in them like a Public Event if you go in Solo
Map system that works like the Director. You can go from one planet to another from the map without the need to go to Orbit and back
3 new planets confirmed. Nessus, IO, Titan but also mentioned of travel to fight the Cabal so may be leaving our Solar System too (Unconfirmed)
European Deadzone confirmed for Earth – Believe this will replace Cosmodrome / Old Russia for now - Twice as large as ANY other zone in Destiny.
Better Clan integration in Destiny 2. In-game rosters, in-Clan LFG, custom Clan banners. Shared reward system for Clans.
Guided Games - Where solo players can queue up with a Clan that has open slots. Basically an in-game LFG system, but with groups from clans instead of randoms all around. In summary - MATCHMAKING OFFICIALLY CONFIRMED FOR ALL ACTIVITIES, INCLUDING TRIALS OF OSIRIS, RAIDS, AND NIGHTFALL STRIKES!
More information required on Guardian Games i.e do you need to be in a clan / can all Solo players meet up together / Can you set requirements for groups – No confirmation on any of these. So far, you can read a Clan bio and YOU decide whether to join their team or not
Guardian shown driving a Tank – New Vehicles to be used in the game world but not much more information on that
New Emotes.
New Orbit UI.
New Ships / Shaders / Sparrows
New Weapon Foundry - Veist
Hawthorne (New NPC) lives at "The Farm" on Earth. (Possible new, 'homebase')
The Farm was also shown to have a football pitch with goals and fireworks if someone scored. GAME ON
Consoles will run at 30FPS
There will be NO Dedicated Servers for D2. However, Bungie have released information regarding this and how they have their OWN versions of DS and how that effects P2P - For details, Read Here - TWAB May 26th 2017
Weapons / Abilities
Intellect / Discipline & Strength did not appear on the Loadout screen - At this point, the game looks to be balancing itself by giving each subclass the SAME cooldown time / cooldowns are directly effected by selected abilties on our Guardians
Subclass perks have been 'simplified' and split into 'sections' rather than an assortment of selected perks. Each section has 4 abilites in for you to choose and in the reveal it was shown 1 Exotic Shard was needed to unlock each ability
Alongside grenade and melee abilities, each class also has a third special ability. Note, these are NOT supers.
Grenade launchers and SMGs added
Swords returning but multiple reports of Sword 'Archtypes' so may not necesarily be dedicated to the Heavy Slot
Weapons are getting a revamp, the three new slots are now "Kinetic", "Energy" and "Power" weapons.
Two primary weapons and 1 Heavy – We will be given a standard Primary, an elemental primary (In the special slot) and a Heavy Weapon. Primaries – Pulse / Auto / Scout / HC. Secondary – Hand Cannon / SMG / Sidearm. Heavy – Sniper / Rockets / Fusion Rifle / Shotgun / Grenade launcher
Supers – Gunslinger / Striker / Voidwalker to remain and be re-worked
All Supers now appear to be ‘Roaming’ – Only Voidwalker wasn’t really shown as playable within the reveal but Striker was confirmed as roaming – Basically, multiple slams.
In the reveal, only Gunslinger, Striker & Dawnblade were playable classes
New Supers – Hunter – Arcstrider / Titan – Sentinel / Warlock – Dawnblade. These Supers look to replace Bladedancer / Defender / Sunsinger respectively
Nightstalker / Sunbreaker / Stormcaller were NOT shown or discussed at any point. No confirmation these will be returning
Abilities are seperate from Supers and were used by Holding O. Gunslinger showcased a new form of 'Shadestep' with 2 variants - 1 was to reload your weapon instantly afterwards, the other recharged your melee. Striker Titans deployed 1 of 2 walls - High version and a low version of which you can crouch behind and reload immediatley after popping over to fire. Dawnblade Warlocks had 2 'Buffs', 1 to weapon damage (Can be used by the Full Team - Only Buffed when IN the aura itself) and one that immediatley recharges shields (Can be used by the Full Team)
PVP
All Crucible gametypes going down to 4v4.
New PVP gametypes. An attack/defend gametype called "Countdown" was showcased to attendees at the reveal
3 melees will now be required to kill a Full Health Guardian (Cannot confirm any abilities / combinations to lower this until we get more info)
New HUD shows enemies with Super Energy and Power Slot Ammo in PVP.
When in Super, a Guardian is WEAKER to elemental weapons of matching element - Requires further confirmation as reports vary - Unconfirmed - Multiple reports that ANY element does bonus damage
Enemy Grenades highlight when stuck to surfaces
Stated above but Guided Games will also be available for PVP End Game. E.G. Trials matchmaking
Iron Banner not confirmed but screens show Iron Banner emblems on pieces of Gear
Control has been confirmed to be returning
In Countdown, it was shown that 'Heavy' ammo spawned EVERY round and when picked up, only the Guardian who picked it up FIRST, actually got the Heavy - No confirmation that this formula will be used in other game modes as of yet
PC
Destiny 2 on PC will launch on Blizzard's Battle.net exclusively, NOT Steam, Origin, OR Windows Store, meaning no Xbox Play Anywhere
Cross save between Console to PC was confirmed to not be a feature of Destiny 2
PC has no FPS Cap - Unlike console which is capped at 30FPS (Apologies PC players, Pc is new to me so any helpful info to add would be greatly appreciated)
The complete Specs of PC requirements is currently unconfirmed
Any details regarding Downloads / Battle.net names Being used unconfirmed at this point
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