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Sennex

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Everything posted by Sennex

  1. http://www.battlefield.com/battlefield-4/expansion-packs/naval-strike (Cut and Paste isn't hard fella's, don't be lazy when linking this stuff) Battlefield 4™ Naval Strike takes the intense and dramatic water-based combat introduced in Battlefield 4 to four all-new maps set in the South China Sea. Blow open a crashed passenger plane and capture fishing villages across the tropical Lost Islands. Drop a submarine on your foes as you infiltrate a naval base or rush between shipping docks and rocky islands on the massive Wave Breaker map. Wage war across stormy seas in the largest ocean stretch in a Battlefield map yet with Nansha Strike. Storm an abandoned cliff-side resort, or get lost in the breathtaking vistas in Operation Mortar. Naval Strike also introduces five new weapons, the amphibious hovercraft vehicle, ten assignments and the all-new Carrier Assault mode, which is an homage to the fan-favorite, Titan mode from Battlefield 2142. KEY FEATURES 4 all-new multiplayer maps set in the South China SeaLost Islands Nansha Strike Wave Breaker Operation Mortar 5 weapons all-new to Battlefield 4 Introducing the amphibious hovercraft vehicle 2 additional gadgets3GL (3 grenade launcher) attachment for the Assault class Anti-Heli Mine; an aircraft disabling projectile for the Engineer class Carrier Assault game mode which is a re-imagining of the classic Battlefield 2142 Titan Mode 10 new assignments with unlocks for each
  2. Just as a general rule for all FPS games PC > All Else I don't type this with the intent of being all "PC Master Race" but it is really true. Consoles will never compare with what you can do on a PC. There are exceptions to this, and the key is to look at what the actual game designers designed for. Games like Bioshock were designed for a console, sure it looks better on PC, but the controls break down when actually playing on a PC. Yes, you can deal with it, lord knows I did, I flippin love Bioshock 1. Borderlands is another example of a Console game that had a horrible "port" to PC. They corrected this with Borderlands 2, and there is really zero comparison between what PC offers and what Console delivers. As far as BF4 though. Hands down, PC wins. Just in terms of what the game can bring graphically. The player count is nothing. I actually dislike 32v32 maps. It feels way to much like CoD. Not really sure if this helped or answered your question but yea. I own BF3 for every system (PC, Xbox, Ps3), and I have to agree with your assessment here.
  3. I will agree with this, except in the case of Shia Lebouf Dude is total douchebag, http://entertainment.time.com/2014/02/10/shia-labeouf-plagiarism-scandal/ That list details how much of a twunt this little bastard is I don't care about the apology stuff, but #3 and #5 really bother me. another article: http://www.theguardian.com/lifeandstyle/lostinshowbiz/2014/jan/09/shia-labeouf-drug-taking-plagiarism-messed-up
  4. Dude,What the hell?!? I don't speak French Thank you (Is that all systems? I wasn't sure if they were doing the shitty early release for Xbox folks)
  5. when is it coming out for each system? I fucking hate China Rising, and am sick of playing them as commander.
  6. I've been killed by that thing a few times now, and I don't even get mad, cause damn does it blow ass
  7. Sennex

    Hahaha

    This is why Dave and I go together like a Hand in a glove
  8. Nope, think about it for a minute. I jump in as Commander, Drop UAV's Supplies, etc.. everywhere, and then I jump back into the map run around, kill everyone you just spotted, jump out to commander Rinse/ Repeat Thats a shade overpowered. At least with making you leave, by the time you get back in, all your drops as commander will be well and gone
  9. Commander orders taht are followed and accepted means I can do more as a commander. Supply drops, vehicle drops, Scans for infantry and vehicles, Promotions etc. Not to mention but orders are typically for a reason, with a birds eye view, I can see where the enemy is, and where they are not
  10. Sennex

    Hahaha

    TIL: Dave is a pussy assed recon
  11. No, the EMP just scrambles the map, and stops communications from being passed.
  12. holy fucking shit! If you have a commander, then please god hit Affirmative when you get an order to hit a point. Its one of the few ways that commanders get points, and it lets them know that at least one squad isn't a bag of dicks. Who knows you might get showered with promotions, Resupplies, and vehicle drops.
  13. Commander mode Siege of Shanghai Dropped a Cruise Missile on C Flag, got a kill. COOL! a minute or so goes by, get Cruise missile back again, Losing A Flag, drop a UAV, See a Tank, a shit ton of dorito's, and some other vehicle sitting there. Drop an EMP UAV, Drop the Cruise Missile, No warning cause of the EMP. Anti-Vehicle Ribbon, and like 6 or more names scrolled by.
  14. Sennex

    Hahaha

    You can swap teams unless an admin disallows it. other than that, great story. I hate Pussy Assed Recon, and will drop those towers fast if I am able once they go up there. Also, on that map if you want fun, Grab the MAA from B when you can. Run back to A with it, and if you sit on the side road from A - B, just in the shadow of hte building, you can spray that whole thing with Zoom Optics and the 30mm cannon. Aim high though, and you can end up sweeping it clear of Pussy Assed Recon in about two bursts
  15. NVM, found it 239.57 was mine
  16. This One of the biggest things to remember is that if you look at your work week, commute time, and number of hours you sleep, etc, then most of us will spend more time with our coworkers than with our Significant other and kids. So yes, you TOTALLY need to at least enjoy the people you work with. I love to write, I don't really do any writing anymore though. The money isn't there, the people suck, the atmosphere/ industry is toxic for what I did. Hell, My wife and I ended up in counselling because of my writing and the stress I was under. Now I sit back and write SQL all day. I hate the company I work for, genuinely hate it.However, my boss is amazing, the DBA I work with is actually one of my real honest to god, "Not just help bury a body, but help kill the bastard" friends. If it wasn't for them, I would hate what I was doing, but I get paid pretty decently for the area (Sadly not the industry), and I go to work everyday knowing I will have a blast. The money from this crappy company means I can do silly shit, like buy my son a Compound Bow. Or drive his happy butt to the Comic book shop to spend money on random crap.
  17. I really wish that the Activision folks would recognize that they essentially have a sports game set in a military background here and start doing more of a Madden style game. CoD:2015 Keep all maps as what they are, but allow them to be played across versions. It wouldn't be hard to track who has what version of the game and allow the access to only the maps that you own. Ditch the Campaign other than as a short "Intro/ Training Camp" (It does bother me to type this as MW1 and MW2 were what got me into Console FPS because of the campaign) Stop patching the game mid "Season" instead do honest long term studies of weapon stats/ usage, and then tweak every new release. //wishful thinking end
  18. I thought that this was gonna be pics of your man cave or something LOL
  19. Link to the original: http://imgur.com/gallery/9qERv (Jet Porn behind each Spoiler Tag) There were a lot of things we couldn't do in an SR-71, but we were the fastest guys on the block and loved reminding our fellow aviators of this fact. People often asked us if, because of this fact, it was fun to fly the jet. Fun would not be the first word I would use to describe flying this plane—intense, maybe, even cerebral. But there was one day in our Sled experience when we would have to say that it was pure fun to be the fastest guys out there, at least for a moment. It occurred when Walt and I were flying our final training sortie. We needed 100 hours in the jet to complete our training and attain Mission Ready status. Somewhere over Colorado we had passed the century mark. We had made the turn in Arizona and the jet was performing flawlessly. My gauges were wired in the front seat and we were starting to feel pretty good about ourselves, not only because we would soon be flying real missions but because we had gained a great deal of confidence in the plane in the past ten months. Ripping across the barren deserts 80,000 feet below us, I could already see the coast of California from the Arizona border. I was, finally, after many humbling months of simulators and study, ahead of the jet. I was beginning to feel a bit sorry for Walter in the back seat. There he was, with no really good view of the incredible sights before us, tasked with monitoring four different radios. This was good practice for him for when we began flying real missions, when a priority transmission from headquarters could be vital. It had been difficult, too, for me to relinquish control of the radios, as during my entire flying career I had controlled my own transmissions. But it was part of the division of duties in this plane and I had adjusted to it. I still insisted on talking on the radio while we were on the ground, however. Walt was so good at many things, but he couldn't match my expertise at sounding smooth on the radios, a skill that had been honed sharply with years in fighter squadrons where the slightest radio miscue was grounds for beheading. He understood that and allowed me that luxury. Just to get a sense of what Walt had to contend with, I pulled the radio toggle switches and monitored the frequencies along with him. The predominant radio chatter was from Los Angeles Center, far below us, controlling daily traffic in their sector. While they had us on their scope (albeit briefly), we were in uncontrolled airspace and normally would not talk to them unless we needed to descend into their airspace. We listened as the shaky voice of a lone Cessna pilot who asked Center for a read-out of his ground speed. Center replied: "November Charlie 175, I'm showing you at ninety knots on the ground." Now the thing to understand about Center controllers, was that whether they were talking to a rookie pilot in a Cessna, or to Air Force One, they always spoke in the exact same, calm, deep, professional tone that made one feel important. I referred to it as the "Houston Center voice." I have always felt that after years of seeing documentaries on this country's space program and listening to the calm and distinct voice of the Houston controllers, that all other controllers since then wanted to sound like that and that they basically did. And it didn't matter what sector of the country we would be flying in, it always seemed like the same guy was talking. Over the years that tone of voice had become somewhat of a comforting sound to pilots everywhere. Conversely, over the years, pilots always wanted to ensure that, when transmitting, they sounded like Chuck Yeager, or at least like John Wayne. Better to die than sound bad on the radios. Just moments after the Cessna's inquiry, a Twin Beech piped up on frequency, in a rather superior tone, asking for his ground speed in Beech. "I have you at one hundred and twenty-five knots of ground speed." Boy, I thought, the Beechcraft really must think he is dazzling his Cessna brethren. Then out of the blue, a navy F-18 pilot out of NAS Lemoore came up on frequency. You knew right away it was a Navy jock because he sounded very cool on the radios. "Center, Dusty 52 ground speed check." Before Center could reply, I'm thinking to myself, hey, Dusty 52 has a ground speed indicator in that million-dollar cockpit, so why is he asking Center for a read-out? Then I got it, ol' Dusty here is making sure that every bug smasher from Mount Whitney to the Mojave knows what true speed is. He's the fastest dude in the valley today, and he just wants everyone to know how much fun he is having in his new Hornet. And the reply, always with that same, calm, voice, with more distinct alliteration than emotion: "Dusty 52, Center, we have you at 620 on the ground." And I thought to myself, is this a ripe situation, or what? As my hand instinctively reached for the mic button, I had to remind myself that Walt was in control of the radios. Still, I thought, it must be done—in mere seconds we'll be out of the sector and the opportunity will be lost. That Hornet must die, and die now. I thought about all of our Sim training and how important it was that we developed well as a crew and knew that to jump in on the radios now would destroy the integrity of all that we had worked toward becoming. I was torn. Somewhere, 13 miles above Arizona, there was a pilot screaming inside his space helmet. Then, I heard it—the click of the mic button from the back seat. That was the very moment that I knew Walter and I had become a crew. Very professionally, and with no emotion, Walter spoke: "Los Angeles Center, Aspen 20, can you give us a ground speed check?" There was no hesitation, and the replay came as if was an everyday request. "Aspen 20, I show you at one thousand eight hundred and forty-two knots, across the ground." I think it was the forty-two knots that I liked the best, so accurate and proud was Center to deliver that information without hesitation, and you just knew he was smiling. But the precise point at which I knew that Walt and I were going to be really good friends for a long time was when he keyed the mic once again to say, in his most fighter-pilot-like voice: "Ah, Center, much thanks, we're showing closer to nineteen hundred on the money." For a moment Walter was a god. And we finally heard a little crack in the armor of the Houston Center voice, when L.A. came back with, "Roger that Aspen. Your equipment is probably more accurate than ours. You boys have a good one." It all had lasted for just moments, but in that short, memorable sprint across the southwest, the Navy had been flamed, all mortal airplanes on freq were forced to bow before the King of Speed, and more importantly, Walter and I had crossed the threshold of being a crew. A fine day's work. We never heard another transmission on that frequency all the way to the coast. For just one day, it truly was fun being the fastest guys out. Sled Driver : Flying the World's Fastest Jet
  20. Okay, no big, I will PM it too you then, its a valid question, and I didnt know that about you and PPR's
  21. Dammit, I am painting half of my house this weekend. No chance I will be able to play. Damn my luck
  22. Yea, I try to ignore the "fixed" part of that whole conversation. That might be what got my back up the most on it About the Autism scale though, I will jump over to my PPR. I don't want to derail this much more.
  23. Sennex

    Titanfall

    2 week delay announced for the Xbox version to get more polished. Will post a link to the article here soon, unless someone beats me to it
  24. For Tekkit , or Tekkit Classic? For Tekkit, yes For Tekkit Classic, not that I have seen.
  25. Stop aiming at feet
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