That' the beauty of hit detection in COD. One time you kill a guy with one bullet, other times, like this, a guy is weakened by a mine and still takes 4 bullets and survive.
You don't have to go to HQ to open supply drops.
But this game could have been much better but don't think they're able. It' the same problems that riddles cod every year and that is hit detection and the match making system.
The killstreaks are meh I agree, but killstreaks have been meh in the last 4-5 cods. I rather prefer playing without killstreaks. Why I loved Barebones in MW3.
ADS time for snipers and lmg's should not be as quick as smg's. But it' not as easy as it was in earlier cods. Treyarc came closest with BO/2 regarding quickscoping. IW and SH cater too much for these pricks.
Maybe I should borrow D1 again. Probably easier now that I have played D2.
Don't think I have space left on the PS4 though.
Asked Santa for more storage space for Christmas.
When I play TDM on Carentan and spawn with the sheds I always go right and you can hold the back of the house using the sandbags as cover. Or even go to their spawn and flank.
But yeah, map is very camp friendly.
I see it in the final killcams all the time. People killed when the sight is far off target. And I swear some people seem to have an aimbot sometimes!
I agree though, would be sweet to run around with the Mountain division and also have a supresser on.
Step 1-3, totally agree and I feel just the same way. Bullets also chasing me around corners.
Nr 4 I can't comment too much as I mostly play hardcore.
And I kinda like this system as it makes me play with different divisions. Aside from Armoured that is.